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(AniOpener): check filename extension.
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@ -57,6 +57,8 @@ namespace GameRes.Formats.Ags
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.Name.EndsWith (".ani", StringComparison.InvariantCultureIgnoreCase))
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return null;
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uint first_offset = file.View.ReadUInt32 (0);
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if (first_offset < 4 || file.MaxOffset > int.MaxValue || first_offset >= file.MaxOffset || 0 != (first_offset & 3))
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return null;
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