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(Unity): changed assests deserializer constructor.
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@ -52,7 +52,7 @@ namespace GameRes.Formats.Unity
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using (var stream = file.CreateStream())
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using (var stream = file.CreateStream())
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using (var input = new AssetReader (stream))
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using (var input = new AssetReader (stream))
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{
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{
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var index = new ResourcesAssetsDeserializer (file);
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var index = new ResourcesAssetsDeserializer (file.Name);
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var dir = index.Parse (input);
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var dir = index.Parse (input);
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if (null == dir || 0 == dir.Count)
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if (null == dir || 0 == dir.Count)
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return null;
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return null;
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