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(UCA): check for invalid characters in filenames.
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@ -25,6 +25,7 @@
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.WestGate
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{
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@ -61,11 +62,12 @@ namespace GameRes.Formats.WestGate
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uint next_offset = file.View.ReadUInt32 (index_offset+0xC);
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if (next_offset < data_offset)
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return null;
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var invalid_chars = Path.GetInvalidFileNameChars();
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var name = file.View.ReadString (index_offset, 0xC);
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if (string.IsNullOrWhiteSpace (name))
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if (string.IsNullOrWhiteSpace (name) || name.IndexOfAny (invalid_chars) != -1)
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return null;
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index_offset += 0x10;
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var entry = new Entry { Name = name, Type = entry_type };
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