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fixed reading of AST index with zero-length entries.
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0833259e3b
commit
a1ac261ce7
@ -2,7 +2,7 @@
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//! \date Tue Apr 21 02:24:20 2015
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//! \brief AST script engine resource archives.
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//
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// Copyright (C) 2015 by morkt
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// Copyright (C) 2015-2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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@ -73,14 +73,21 @@ namespace GameRes.Formats.AST
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if (name_length > name_buf.Length)
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name_buf = new byte[name_length];
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file.View.Read (index_offset+9, name_buf, 0, (uint)name_length);
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if (2 == version)
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for (int j = 0; j < name_length; ++j)
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name_buf[j] ^= 0xff;
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if (i+1 == count)
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next_offset = (uint)file.MaxOffset;
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else
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next_offset = file.View.ReadUInt32 (index_offset+9+name_length);
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if (next_offset < offset)
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if (0 != offset && offset != file.MaxOffset)
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{
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if (2 == version)
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for (int j = 0; j < name_length; ++j)
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name_buf[j] ^= 0xff;
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uint packed_size;
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if (0 == next_offset)
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packed_size = size;
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else if (next_offset >= offset)
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packed_size = next_offset - offset;
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else
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return null;
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string name = Encodings.cp932.GetString (name_buf, 0, name_length);
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var entry = new PackedEntry
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@ -88,12 +95,13 @@ namespace GameRes.Formats.AST
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Name = name,
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Type = FormatCatalog.Instance.GetTypeFromName (name),
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Offset = offset,
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Size = next_offset - offset,
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Size = packed_size,
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UnpackedSize = size,
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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}
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index_offset += 9 + name_length;
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}
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if (2 == version)
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