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(TextureFormat): added BC7.
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@ -44,6 +44,7 @@ namespace GameRes.Formats.Unity
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DXT5 = 12,
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RGBA4444 = 13,
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BGRA32 = 14,
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BC7 = 25,
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DXT1Crunched = 28,
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DXT5Crunched = 29,
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}
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