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don't derive classes from OggAudio.
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parent
1e0726e17d
commit
a8a74b05c4
@ -30,7 +30,7 @@ using System.IO;
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namespace GameRes.Formats.Crowd
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namespace GameRes.Formats.Crowd
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{
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{
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[Export(typeof(AudioFormat))]
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[Export(typeof(AudioFormat))]
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public class EogAudio : OggAudio
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public class EogAudio : AudioFormat
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{
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{
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public override string Tag { get { return "EOG"; } }
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public override string Tag { get { return "EOG"; } }
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public override string Description { get { return "Crowd engine audio format (Ogg/Vorbis)"; } }
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public override string Description { get { return "Crowd engine audio format (Ogg/Vorbis)"; } }
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@ -30,7 +30,7 @@ using GameRes.Utility;
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namespace GameRes.Formats.BGI
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namespace GameRes.Formats.BGI
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{
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{
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[Export(typeof(AudioFormat))]
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[Export(typeof(AudioFormat))]
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public class BgiAudio : OggAudio
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public class BgiAudio : AudioFormat
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{
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{
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public override string Tag { get { return "BW"; } }
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public override string Tag { get { return "BW"; } }
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public override string Description { get { return "BGI/Ethornell engine audio (Ogg/Vorbis)"; } }
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public override string Description { get { return "BGI/Ethornell engine audio (Ogg/Vorbis)"; } }
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@ -30,7 +30,7 @@ using GameRes.Utility;
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namespace GameRes.Formats.ShiinaRio
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namespace GameRes.Formats.ShiinaRio
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{
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{
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[Export(typeof(AudioFormat))]
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[Export(typeof(AudioFormat))]
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public class OgvAudio : OggAudio
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public class OgvAudio : AudioFormat
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{
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{
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public override string Tag { get { return "OGV"; } }
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public override string Tag { get { return "OGV"; } }
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public override string Description { get { return "ShiinaRio audio format (Ogg/Vorbis)"; } }
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public override string Description { get { return "ShiinaRio audio format (Ogg/Vorbis)"; } }
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