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https://github.com/crskycode/GARbro.git
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added shortcuts to standard formats as static properties of ImageFormat and AudioFormat.
namely, ImageFormat.Jpeg ImageFormat.Png ImageFormat.Bmp AudioFormat.Wav
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@ -23,7 +23,9 @@
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// IN THE SOFTWARE.
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//
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using System;
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using System.IO;
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using System.Linq;
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namespace GameRes
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{
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@ -167,5 +169,9 @@ namespace GameRes
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}
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return null;
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}
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public static AudioFormat Wav { get { return s_WavFormat.Value; } }
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static readonly Lazy<AudioFormat> s_WavFormat = new Lazy<AudioFormat> (() => FormatCatalog.Instance.AudioFormats.FirstOrDefault (x => x.Tag == "WAV"));
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}
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}
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@ -178,5 +178,18 @@ namespace GameRes
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{
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get { return this.GetType().Assembly == typeof(ImageFormat).Assembly; }
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}
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public static ImageFormat FindByTag (string tag)
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{
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return FormatCatalog.Instance.ImageFormats.FirstOrDefault (x => x.Tag == tag);
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}
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static readonly Lazy<ImageFormat> s_JpegFormat = new Lazy<ImageFormat> (() => FindByTag ("JPEG"));
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static readonly Lazy<ImageFormat> s_PngFormat = new Lazy<ImageFormat> (() => FindByTag ("PNG"));
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static readonly Lazy<ImageFormat> s_BmpFormat = new Lazy<ImageFormat> (() => FindByTag ("BMP"));
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public static ImageFormat Jpeg { get { return s_JpegFormat.Value; } }
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public static ImageFormat Png { get { return s_PngFormat.Value; } }
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public static ImageFormat Bmp { get { return s_BmpFormat.Value; } }
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}
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}
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.1.4.8")]
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[assembly: AssemblyFileVersion ("1.1.4.8")]
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[assembly: AssemblyVersion ("1.1.5.8")]
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[assembly: AssemblyFileVersion ("1.1.5.8")]
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