mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 07:34:00 +08:00
implemented encrypted NSA archives.
This commit is contained in:
parent
47b3d6adf0
commit
aa225cc967
@ -92,6 +92,11 @@
|
||||
<Compile Include="Ffa\ArcFFA.cs" />
|
||||
<Compile Include="Interheart\ArcFPK.cs" />
|
||||
<Compile Include="ArcFVP.cs" />
|
||||
<Compile Include="NScripter\EncryptedStream.cs" />
|
||||
<Compile Include="NScripter\ArcSAR.cs" />
|
||||
<Compile Include="NScripter\WidgetNSA.xaml.cs">
|
||||
<DependentUpon>WidgetNSA.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Pajamas\ArcGameDat.cs" />
|
||||
<Compile Include="G2\ArcGCEX.cs" />
|
||||
<Compile Include="BlackCyc\ArcGPK.cs" />
|
||||
@ -354,6 +359,10 @@
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="NScripter\WidgetNSA.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="RenPy\CreateRPAWidget.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
|
@ -1,8 +1,8 @@
|
||||
//! \file ArcNSA.cs
|
||||
//! \date Sun Jul 27 11:25:46 2014
|
||||
//! \brief ONScripter NSA/SAR archives implementation.
|
||||
//! \brief NScripter NSA archives implementation.
|
||||
//
|
||||
// Copyright (C) 2014 by morkt
|
||||
// Copyright (C) 2014-2015 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
@ -27,22 +27,33 @@ using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using GameRes.Formats.Strings;
|
||||
using GameRes.Utility;
|
||||
using GameRes.Formats.Properties;
|
||||
using System.Text;
|
||||
using System.Diagnostics;
|
||||
using GameRes.Formats.Strings;
|
||||
using GameRes.Formats.Properties;
|
||||
using GameRes.Utility;
|
||||
|
||||
namespace GameRes.Formats.ONScripter
|
||||
namespace GameRes.Formats.NScripter
|
||||
{
|
||||
public class NsaEntry : PackedEntry
|
||||
{
|
||||
public Compression CompressionType { get; set; }
|
||||
}
|
||||
|
||||
internal class NsaEncryptedArchive : ArcFile
|
||||
{
|
||||
public readonly byte[] Key;
|
||||
|
||||
public NsaEncryptedArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, byte[] key)
|
||||
: base (arc, impl, dir)
|
||||
{
|
||||
Key = key;
|
||||
}
|
||||
}
|
||||
|
||||
public class NsaOptions : ResourceOptions
|
||||
{
|
||||
public Compression CompressionType { get; set; }
|
||||
public string Password { get; set; }
|
||||
}
|
||||
|
||||
public enum Compression
|
||||
@ -54,138 +65,19 @@ namespace GameRes.Formats.ONScripter
|
||||
NBZ = 4,
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class SarOpener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "SAR"; } }
|
||||
public override string Description { get { return arcStrings.NSADescription; } }
|
||||
public override uint Signature { get { return 0; } }
|
||||
public override bool IsHierarchic { get { return true; } }
|
||||
public override bool CanCreate { get { return true; } }
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
int num_of_files = Binary.BigEndian (file.View.ReadInt16 (0));
|
||||
if (num_of_files <= 0)
|
||||
return null;
|
||||
uint base_offset = Binary.BigEndian (file.View.ReadUInt32 (2));
|
||||
if (base_offset >= file.MaxOffset || base_offset < 10 * (uint)num_of_files)
|
||||
return null;
|
||||
|
||||
uint cur_offset = 6;
|
||||
var dir = new List<Entry>();
|
||||
for (int i = 0; i < num_of_files; ++i)
|
||||
{
|
||||
if (base_offset - cur_offset < 10)
|
||||
return null;
|
||||
int name_len;
|
||||
byte[] name_buffer = ReadName (file, cur_offset, base_offset-cur_offset, out name_len);
|
||||
if (0 == name_len || base_offset-cur_offset == name_len)
|
||||
return null;
|
||||
cur_offset += (uint)(name_len + 1);
|
||||
if (base_offset - cur_offset < 8)
|
||||
return null;
|
||||
|
||||
string name = Encodings.cp932.GetString (name_buffer, 0, name_len);
|
||||
var entry = FormatCatalog.Instance.Create<Entry> (name);
|
||||
entry.Offset = Binary.BigEndian (file.View.ReadUInt32 (cur_offset)) + (long)base_offset;
|
||||
entry.Size = Binary.BigEndian (file.View.ReadUInt32 (cur_offset+4));
|
||||
if (!entry.CheckPlacement (file.MaxOffset))
|
||||
return null;
|
||||
|
||||
cur_offset += 8;
|
||||
dir.Add (entry);
|
||||
}
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
|
||||
public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
|
||||
EntryCallback callback)
|
||||
{
|
||||
var encoding = Encodings.cp932.WithFatalFallback();
|
||||
int callback_count = 0;
|
||||
|
||||
var real_entry_list = new List<Entry>();
|
||||
var used_names = new HashSet<string>();
|
||||
int index_size = 0;
|
||||
foreach (var entry in list)
|
||||
{
|
||||
if (!used_names.Add (entry.Name)) // duplicate name
|
||||
continue;
|
||||
try
|
||||
{
|
||||
index_size += encoding.GetByteCount (entry.Name) + 1;
|
||||
}
|
||||
catch (EncoderFallbackException X)
|
||||
{
|
||||
throw new InvalidFileName (entry.Name, arcStrings.MsgIllegalCharacters, X);
|
||||
}
|
||||
index_size += 8;
|
||||
real_entry_list.Add (entry);
|
||||
}
|
||||
|
||||
long start_offset = output.Position;
|
||||
long base_offset = 6+index_size;
|
||||
output.Seek (base_offset, SeekOrigin.Current);
|
||||
foreach (var entry in real_entry_list)
|
||||
{
|
||||
using (var input = File.OpenRead (entry.Name))
|
||||
{
|
||||
var file_size = input.Length;
|
||||
if (file_size > uint.MaxValue)
|
||||
throw new FileSizeException();
|
||||
long file_offset = output.Position - base_offset;
|
||||
if (file_offset+file_size > uint.MaxValue)
|
||||
throw new FileSizeException();
|
||||
entry.Offset = file_offset;
|
||||
entry.Size = (uint)file_size;
|
||||
if (null != callback)
|
||||
callback (callback_count++, entry, arcStrings.MsgAddingFile);
|
||||
|
||||
input.CopyTo (output);
|
||||
}
|
||||
}
|
||||
|
||||
if (null != callback)
|
||||
callback (callback_count++, null, arcStrings.MsgWritingIndex);
|
||||
output.Position = start_offset;
|
||||
using (var writer = new BinaryWriter (output, encoding, true))
|
||||
{
|
||||
writer.Write (Binary.BigEndian ((short)real_entry_list.Count));
|
||||
writer.Write (Binary.BigEndian ((uint)base_offset));
|
||||
foreach (var entry in real_entry_list)
|
||||
{
|
||||
writer.Write (encoding.GetBytes (entry.Name));
|
||||
writer.Write ((byte)0);
|
||||
writer.Write (Binary.BigEndian ((uint)entry.Offset));
|
||||
writer.Write (Binary.BigEndian ((uint)entry.Size));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected static byte[] ReadName (ArcView file, uint offset, uint limit, out int name_len)
|
||||
{
|
||||
byte[] name_buffer = new byte[40];
|
||||
for (name_len = 0; name_len < limit; ++name_len)
|
||||
{
|
||||
byte b = file.View.ReadByte (offset+name_len);
|
||||
if (0 == b)
|
||||
break;
|
||||
if (name_buffer.Length == name_len)
|
||||
{
|
||||
Array.Resize (ref name_buffer, checked(name_len/2*3));
|
||||
}
|
||||
name_buffer[name_len] = b;
|
||||
}
|
||||
return name_buffer;
|
||||
}
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class NsaOpener : SarOpener
|
||||
{
|
||||
public override string Tag { get { return "NSA"; } }
|
||||
|
||||
public static readonly Dictionary<string, string> KnownKeys = new Dictionary<string, string>()
|
||||
{
|
||||
{ "Kimi ga Aruji de Shitsuji ga Ore de",
|
||||
"kopkl;fdsl;kl;mwekopj@pgfd[p;:kl:;,lwret;kl;kolsgfdio@pdsflkl:,rse;:l,;:lpksdfpo" },
|
||||
{ "Kiss yori Amakute Fukai Mono",
|
||||
"dfklmdsgkmlkmljklgfnlsdfnklsdfjkl;sdfmkldfskfsdmklsdfjklfdsjklsdfsdfl;" },
|
||||
};
|
||||
|
||||
public NsaOpener ()
|
||||
{
|
||||
Extensions = new string[] { "nsa", "dat" };
|
||||
@ -193,85 +85,140 @@ namespace GameRes.Formats.ONScripter
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
if (0 != file.View.ReadInt16 (0))
|
||||
return ReadIndex (file, 0);
|
||||
else
|
||||
return ReadIndex (file, 2);
|
||||
List<Entry> dir = null;
|
||||
bool zero_signature = 0 == file.View.ReadInt16 (0);
|
||||
try
|
||||
{
|
||||
using (var input = new ViewStream (file, true))
|
||||
{
|
||||
if (zero_signature)
|
||||
input.Seek (2, SeekOrigin.Begin);
|
||||
dir = ReadIndex (input);
|
||||
if (null != dir)
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
}
|
||||
catch { /* ignore parse errors */ }
|
||||
if (zero_signature || !file.Name.EndsWith (".nsa", StringComparison.InvariantCultureIgnoreCase))
|
||||
return null;
|
||||
|
||||
var password = QueryPassword();
|
||||
if (string.IsNullOrEmpty (password))
|
||||
return null;
|
||||
var key = Encoding.ASCII.GetBytes (password);
|
||||
|
||||
using (var input = new EncryptedViewStream (file, key, true))
|
||||
{
|
||||
dir = ReadIndex (input);
|
||||
if (null == dir)
|
||||
return null;
|
||||
return new NsaEncryptedArchive (file, this, dir, key);
|
||||
}
|
||||
}
|
||||
|
||||
private ArcFile ReadIndex (ArcView file, uint base_offset)
|
||||
protected List<Entry> ReadIndex (Stream file)
|
||||
{
|
||||
int num_of_files = Binary.BigEndian (file.View.ReadInt16 (base_offset));
|
||||
if (num_of_files <= 0)
|
||||
return null;
|
||||
uint cur_offset = base_offset+6;
|
||||
base_offset += Binary.BigEndian (file.View.ReadUInt32 (base_offset+2));
|
||||
if (base_offset >= file.MaxOffset || base_offset < 15 * (uint)num_of_files)
|
||||
return null;
|
||||
|
||||
var dir = new List<Entry>();
|
||||
for (int i = 0; i < num_of_files; ++i)
|
||||
long base_offset = file.Position;
|
||||
using (var input = new ArcView.Reader (file))
|
||||
{
|
||||
if (base_offset - cur_offset < 15)
|
||||
int count = Binary.BigEndian (input.ReadInt16());
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
int name_len;
|
||||
byte[] name_buffer = ReadName (file, cur_offset, base_offset-cur_offset, out name_len);
|
||||
if (0 == name_len || base_offset-cur_offset == name_len)
|
||||
return null;
|
||||
cur_offset += (uint)(name_len + 1);
|
||||
if (base_offset - cur_offset < 13)
|
||||
base_offset += Binary.BigEndian (input.ReadUInt32());
|
||||
if (base_offset >= file.Length || base_offset < 15 * count)
|
||||
return null;
|
||||
|
||||
var name = Encodings.cp932.GetString (name_buffer, 0, name_len);
|
||||
var entry = FormatCatalog.Instance.Create<NsaEntry> (name);
|
||||
byte compression_type = file.View.ReadByte (cur_offset);
|
||||
entry.Offset = Binary.BigEndian (file.View.ReadUInt32 (cur_offset+1)) + (long)base_offset;
|
||||
entry.Size = Binary.BigEndian (file.View.ReadUInt32 (cur_offset+5));
|
||||
if (!entry.CheckPlacement (file.MaxOffset))
|
||||
return null;
|
||||
entry.UnpackedSize = Binary.BigEndian (file.View.ReadUInt32 (cur_offset+9));
|
||||
entry.IsPacked = compression_type != 0;
|
||||
switch (compression_type)
|
||||
var dir = new List<Entry>();
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
case 0: entry.CompressionType = Compression.None; break;
|
||||
case 1: entry.CompressionType = Compression.SPB; break;
|
||||
case 2: entry.CompressionType = Compression.LZSS; break;
|
||||
case 4: entry.CompressionType = Compression.NBZ; break;
|
||||
default: entry.CompressionType = Compression.Unknown; break;
|
||||
if (base_offset - file.Position < 15)
|
||||
return null;
|
||||
var name = file.ReadCString();
|
||||
if (base_offset - file.Position < 13)
|
||||
return null;
|
||||
|
||||
var entry = FormatCatalog.Instance.Create<NsaEntry> (name);
|
||||
byte compression_type = input.ReadByte();
|
||||
entry.Offset = Binary.BigEndian (input.ReadUInt32()) + base_offset;
|
||||
entry.Size = Binary.BigEndian (input.ReadUInt32());
|
||||
if (!entry.CheckPlacement (file.Length))
|
||||
return null;
|
||||
entry.UnpackedSize = Binary.BigEndian (input.ReadUInt32());
|
||||
entry.IsPacked = compression_type != 0;
|
||||
switch (compression_type)
|
||||
{
|
||||
case 0: entry.CompressionType = Compression.None; break;
|
||||
case 1: entry.CompressionType = Compression.SPB; break;
|
||||
case 2: entry.CompressionType = Compression.LZSS; break;
|
||||
case 4: entry.CompressionType = Compression.NBZ; break;
|
||||
default: entry.CompressionType = Compression.Unknown; break;
|
||||
}
|
||||
dir.Add (entry);
|
||||
}
|
||||
cur_offset += 13;
|
||||
dir.Add (entry);
|
||||
return dir;
|
||||
}
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
|
||||
public override Stream OpenEntry (ArcFile arc, Entry entry)
|
||||
{
|
||||
var nsa_entry = entry as NsaEntry;
|
||||
if (null != nsa_entry &&
|
||||
(Compression.LZSS == nsa_entry.CompressionType ||
|
||||
Compression.SPB == nsa_entry.CompressionType))
|
||||
var nsa_arc = arc as NsaEncryptedArchive;
|
||||
if (null == nsa_arc)
|
||||
{
|
||||
using (var input = arc.File.CreateStream (nsa_entry.Offset, nsa_entry.Size))
|
||||
{
|
||||
var decoder = new Unpacker (input, nsa_entry.UnpackedSize);
|
||||
switch (nsa_entry.CompressionType)
|
||||
{
|
||||
case Compression.LZSS: return decoder.LzssDecodedStream();
|
||||
case Compression.SPB: return decoder.SpbDecodedStream();
|
||||
}
|
||||
}
|
||||
var input = arc.File.CreateStream (entry.Offset, entry.Size);
|
||||
return UnpackEntry (input, entry as NsaEntry);
|
||||
}
|
||||
return arc.File.CreateStream (entry.Offset, entry.Size);
|
||||
var data = new byte[entry.Size];
|
||||
using (var input = new EncryptedViewStream (arc.File, nsa_arc.Key, true))
|
||||
{
|
||||
input.Position = entry.Offset;
|
||||
input.Read (data, 0, data.Length);
|
||||
}
|
||||
return UnpackEntry (new MemoryStream (data), entry as NsaEntry);
|
||||
}
|
||||
|
||||
protected Stream UnpackEntry (Stream input, NsaEntry nsa_entry)
|
||||
{
|
||||
if (null == nsa_entry
|
||||
|| !(Compression.LZSS == nsa_entry.CompressionType ||
|
||||
Compression.SPB == nsa_entry.CompressionType))
|
||||
return input;
|
||||
using (input)
|
||||
{
|
||||
var decoder = new Unpacker (input, nsa_entry.UnpackedSize);
|
||||
if (Compression.SPB == nsa_entry.CompressionType)
|
||||
return decoder.SpbDecodedStream();
|
||||
else
|
||||
return decoder.LzssDecodedStream();
|
||||
}
|
||||
}
|
||||
|
||||
private string QueryPassword ()
|
||||
{
|
||||
var options = Query<NsaOptions> (arcStrings.ArcEncryptedNotice);
|
||||
return options.Password;
|
||||
}
|
||||
|
||||
public override ResourceOptions GetDefaultOptions ()
|
||||
{
|
||||
return new NsaOptions {
|
||||
CompressionType = Settings.Default.ONSCompression,
|
||||
CompressionType = Settings.Default.ONSCompression,
|
||||
Password = Settings.Default.NSAPassword,
|
||||
};
|
||||
}
|
||||
|
||||
public override ResourceOptions GetOptions (object widget)
|
||||
{
|
||||
var w = widget as GUI.WidgetNSA;
|
||||
if (null != w)
|
||||
Settings.Default.NSAPassword = w.Password.Text;
|
||||
return GetDefaultOptions();
|
||||
}
|
||||
|
||||
public override object GetAccessWidget ()
|
||||
{
|
||||
return new GUI.WidgetNSA();
|
||||
}
|
||||
|
||||
public override object GetCreationWidget ()
|
||||
{
|
||||
return new GUI.CreateONSWidget();
|
||||
@ -384,42 +331,34 @@ namespace GameRes.Formats.ONScripter
|
||||
public const int F = ((1 << EJ) + P); /* lookahead buffer size */
|
||||
}
|
||||
|
||||
internal class Unpacker
|
||||
internal class Unpacker : MsbBitStream
|
||||
{
|
||||
private Stream m_input;
|
||||
private byte[] m_output;
|
||||
private byte[] m_read_buf = new byte[4096];
|
||||
|
||||
public Unpacker (Stream input, uint unpacked_size)
|
||||
public byte[] Output { get { return m_output; } }
|
||||
|
||||
public Unpacker (Stream input, uint unpacked_size) : base (input, true)
|
||||
{
|
||||
m_input = input;
|
||||
m_output = new byte[unpacked_size];
|
||||
}
|
||||
|
||||
public Stream LzssDecodedStream ()
|
||||
{
|
||||
uint size = DecodeLZSS();
|
||||
if (size != m_output.Length)
|
||||
System.Diagnostics.Trace.WriteLine ("Invalid compressed data", "LzssDecoder");
|
||||
return new MemoryStream (m_output, false);
|
||||
DecodeLZSS();
|
||||
return new MemoryStream (m_output);
|
||||
}
|
||||
|
||||
public Stream SpbDecodedStream ()
|
||||
{
|
||||
uint size = DecodeSPB();
|
||||
return new MemoryStream (m_output, false);
|
||||
DecodeSPB();
|
||||
return new MemoryStream (m_output);
|
||||
}
|
||||
|
||||
private int m_getbit_mask;
|
||||
private int m_getbit_len;
|
||||
private int m_getbit_count;
|
||||
|
||||
uint DecodeLZSS ()
|
||||
{
|
||||
uint count = 0;
|
||||
|
||||
m_getbit_mask = 0;
|
||||
m_getbit_len = m_getbit_count = 0;
|
||||
byte[] decomp_buffer = new byte[LZSS.N*2];
|
||||
int r = LZSS.N - LZSS.F;
|
||||
int c;
|
||||
@ -456,13 +395,10 @@ namespace GameRes.Formats.ONScripter
|
||||
|
||||
uint DecodeSPB ()
|
||||
{
|
||||
m_getbit_mask = 0;
|
||||
m_getbit_len = m_getbit_count = 0;
|
||||
|
||||
uint width = (uint)(m_input.ReadByte() << 8);
|
||||
width |= (uint)m_input.ReadByte();
|
||||
uint height = (uint)(m_input.ReadByte() << 8);
|
||||
height |= (uint)m_input.ReadByte();
|
||||
uint width = (uint)Input.ReadByte() << 8;
|
||||
width |= (uint)Input.ReadByte();
|
||||
uint height = (uint)Input.ReadByte() << 8;
|
||||
height |= (uint)Input.ReadByte();
|
||||
|
||||
uint width_pad = (4 - width * 3 % 4) % 4;
|
||||
int stride = (int)(width * 3 + width_pad);
|
||||
@ -475,19 +411,13 @@ namespace GameRes.Formats.ONScripter
|
||||
/* Write header */
|
||||
m_output[0] = (byte)'B';
|
||||
m_output[1] = (byte)'M';
|
||||
m_output[2] = (byte)(total_size & 0xff);
|
||||
m_output[3] = (byte)((total_size >> 8) & 0xff);
|
||||
m_output[4] = (byte)((total_size >> 16) & 0xff);
|
||||
m_output[5] = (byte)((total_size >> 24) & 0xff);
|
||||
LittleEndian.Pack (total_size, m_output, 2);
|
||||
m_output[10] = 54; // offset to the body
|
||||
m_output[14] = 40; // header size
|
||||
m_output[18] = (byte)(width & 0xff);
|
||||
m_output[19] = (byte)((width >> 8) & 0xff);
|
||||
m_output[22] = (byte)(height & 0xff);
|
||||
m_output[23] = (byte)((height >> 8) & 0xff);
|
||||
LittleEndian.Pack (width, m_output, 18);
|
||||
LittleEndian.Pack (height, m_output, 22);
|
||||
m_output[26] = 1; // the number of the plane
|
||||
m_output[28] = 24; // bpp
|
||||
// m_output[34] = (byte)(total_size - 54); // size of the body
|
||||
|
||||
byte[] decomp_buffer = new byte[width*height*4];
|
||||
|
||||
@ -554,33 +484,6 @@ namespace GameRes.Formats.ONScripter
|
||||
}
|
||||
return total_size;
|
||||
}
|
||||
|
||||
private int m_getbit_buf = 0;
|
||||
|
||||
int GetBits (int n)
|
||||
{
|
||||
int x = 0;
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
if (0 == m_getbit_mask)
|
||||
{
|
||||
if (m_getbit_len == m_getbit_count)
|
||||
{
|
||||
m_getbit_len = m_input.Read (m_read_buf, 0, m_read_buf.Length);
|
||||
if (0 == m_getbit_len)
|
||||
return -1;
|
||||
m_getbit_count = 0;
|
||||
}
|
||||
m_getbit_buf = m_read_buf[m_getbit_count++];
|
||||
m_getbit_mask = 128;
|
||||
}
|
||||
x <<= 1;
|
||||
if (0 != (m_getbit_buf & m_getbit_mask))
|
||||
x |= 1;
|
||||
m_getbit_mask >>= 1;
|
||||
}
|
||||
return x;
|
||||
}
|
||||
}
|
||||
|
||||
internal class Packer
|
||||
|
160
ArcFormats/NScripter/ArcSAR.cs
Normal file
160
ArcFormats/NScripter/ArcSAR.cs
Normal file
@ -0,0 +1,160 @@
|
||||
//! \file ArcSAR.cs
|
||||
//! \date Tue Sep 01 01:36:24 2015
|
||||
//! \brief NScripter SAR archives implementation.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.Text;
|
||||
using GameRes.Formats.Strings;
|
||||
using GameRes.Utility;
|
||||
|
||||
namespace GameRes.Formats.NScripter
|
||||
{
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class SarOpener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "SAR"; } }
|
||||
public override string Description { get { return arcStrings.NSADescription; } }
|
||||
public override uint Signature { get { return 0; } }
|
||||
public override bool IsHierarchic { get { return true; } }
|
||||
public override bool CanCreate { get { return true; } }
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
int num_of_files = Binary.BigEndian (file.View.ReadInt16 (0));
|
||||
if (num_of_files <= 0)
|
||||
return null;
|
||||
uint base_offset = Binary.BigEndian (file.View.ReadUInt32 (2));
|
||||
if (base_offset >= file.MaxOffset || base_offset < 10 * (uint)num_of_files)
|
||||
return null;
|
||||
|
||||
uint cur_offset = 6;
|
||||
var dir = new List<Entry>();
|
||||
for (int i = 0; i < num_of_files; ++i)
|
||||
{
|
||||
if (base_offset - cur_offset < 10)
|
||||
return null;
|
||||
int name_len;
|
||||
byte[] name_buffer = ReadName (file, cur_offset, base_offset-cur_offset, out name_len);
|
||||
if (0 == name_len || base_offset-cur_offset == name_len)
|
||||
return null;
|
||||
cur_offset += (uint)(name_len + 1);
|
||||
if (base_offset - cur_offset < 8)
|
||||
return null;
|
||||
|
||||
string name = Encodings.cp932.GetString (name_buffer, 0, name_len);
|
||||
var entry = FormatCatalog.Instance.Create<Entry> (name);
|
||||
entry.Offset = Binary.BigEndian (file.View.ReadUInt32 (cur_offset)) + (long)base_offset;
|
||||
entry.Size = Binary.BigEndian (file.View.ReadUInt32 (cur_offset+4));
|
||||
if (!entry.CheckPlacement (file.MaxOffset))
|
||||
return null;
|
||||
|
||||
cur_offset += 8;
|
||||
dir.Add (entry);
|
||||
}
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
|
||||
public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
|
||||
EntryCallback callback)
|
||||
{
|
||||
var encoding = Encodings.cp932.WithFatalFallback();
|
||||
int callback_count = 0;
|
||||
|
||||
var real_entry_list = new List<Entry>();
|
||||
var used_names = new HashSet<string>();
|
||||
int index_size = 0;
|
||||
foreach (var entry in list)
|
||||
{
|
||||
if (!used_names.Add (entry.Name)) // duplicate name
|
||||
continue;
|
||||
try
|
||||
{
|
||||
index_size += encoding.GetByteCount (entry.Name) + 1;
|
||||
}
|
||||
catch (EncoderFallbackException X)
|
||||
{
|
||||
throw new InvalidFileName (entry.Name, arcStrings.MsgIllegalCharacters, X);
|
||||
}
|
||||
index_size += 8;
|
||||
real_entry_list.Add (entry);
|
||||
}
|
||||
|
||||
long start_offset = output.Position;
|
||||
long base_offset = 6+index_size;
|
||||
output.Seek (base_offset, SeekOrigin.Current);
|
||||
foreach (var entry in real_entry_list)
|
||||
{
|
||||
using (var input = File.OpenRead (entry.Name))
|
||||
{
|
||||
var file_size = input.Length;
|
||||
if (file_size > uint.MaxValue)
|
||||
throw new FileSizeException();
|
||||
long file_offset = output.Position - base_offset;
|
||||
if (file_offset+file_size > uint.MaxValue)
|
||||
throw new FileSizeException();
|
||||
entry.Offset = file_offset;
|
||||
entry.Size = (uint)file_size;
|
||||
if (null != callback)
|
||||
callback (callback_count++, entry, arcStrings.MsgAddingFile);
|
||||
|
||||
input.CopyTo (output);
|
||||
}
|
||||
}
|
||||
|
||||
if (null != callback)
|
||||
callback (callback_count++, null, arcStrings.MsgWritingIndex);
|
||||
output.Position = start_offset;
|
||||
using (var writer = new BinaryWriter (output, encoding, true))
|
||||
{
|
||||
writer.Write (Binary.BigEndian ((short)real_entry_list.Count));
|
||||
writer.Write (Binary.BigEndian ((uint)base_offset));
|
||||
foreach (var entry in real_entry_list)
|
||||
{
|
||||
writer.Write (encoding.GetBytes (entry.Name));
|
||||
writer.Write ((byte)0);
|
||||
writer.Write (Binary.BigEndian ((uint)entry.Offset));
|
||||
writer.Write (Binary.BigEndian ((uint)entry.Size));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected static byte[] ReadName (ArcView file, uint offset, uint limit, out int name_len)
|
||||
{
|
||||
byte[] name_buffer = new byte[40];
|
||||
for (name_len = 0; name_len < limit; ++name_len)
|
||||
{
|
||||
byte b = file.View.ReadByte (offset+name_len);
|
||||
if (0 == b)
|
||||
break;
|
||||
if (name_buffer.Length == name_len)
|
||||
{
|
||||
Array.Resize (ref name_buffer, checked(name_len/2*3));
|
||||
}
|
||||
name_buffer[name_len] = b;
|
||||
}
|
||||
return name_buffer;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using GameRes.Formats.Strings;
|
||||
@ -18,16 +17,16 @@ namespace GameRes.Formats.GUI
|
||||
}
|
||||
}
|
||||
|
||||
[ValueConversion (typeof (ONScripter.Compression), typeof (string))]
|
||||
[ValueConversion (typeof (NScripter.Compression), typeof (string))]
|
||||
class CompressionToStringConverter : IValueConverter
|
||||
{
|
||||
public object Convert (object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
switch ((ONScripter.Compression)value)
|
||||
switch ((NScripter.Compression)value)
|
||||
{
|
||||
case ONScripter.Compression.SPB: return "SPB";
|
||||
case ONScripter.Compression.LZSS: return "LZSS";
|
||||
case ONScripter.Compression.NBZ: return "NBZ";
|
||||
case NScripter.Compression.SPB: return "SPB";
|
||||
case NScripter.Compression.LZSS: return "LZSS";
|
||||
case NScripter.Compression.NBZ: return "NBZ";
|
||||
default: return arcStrings.ONSCompressionNone;
|
||||
}
|
||||
}
|
||||
@ -38,13 +37,13 @@ namespace GameRes.Formats.GUI
|
||||
if (!string.IsNullOrEmpty (s))
|
||||
{
|
||||
if ("SPB" == s)
|
||||
return ONScripter.Compression.SPB;
|
||||
return NScripter.Compression.SPB;
|
||||
else if ("LZSS" == s)
|
||||
return ONScripter.Compression.LZSS;
|
||||
return NScripter.Compression.LZSS;
|
||||
else if ("NBZ" == s)
|
||||
return ONScripter.Compression.NBZ;
|
||||
return NScripter.Compression.NBZ;
|
||||
}
|
||||
return ONScripter.Compression.None;
|
||||
return NScripter.Compression.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
200
ArcFormats/NScripter/EncryptedStream.cs
Normal file
200
ArcFormats/NScripter/EncryptedStream.cs
Normal file
@ -0,0 +1,200 @@
|
||||
//! \file ArcEncrypted.cs
|
||||
//! \date Mon Aug 31 11:43:25 2015
|
||||
//! \brief Encrypted NSA archives implementation.
|
||||
//
|
||||
// Copyright (C) 2015 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using GameRes.Utility;
|
||||
|
||||
namespace GameRes.Formats.NScripter
|
||||
{
|
||||
public class ViewStream : Stream
|
||||
{
|
||||
protected ArcView m_file;
|
||||
protected long m_position = 0;
|
||||
bool m_should_dispose;
|
||||
|
||||
public ViewStream (ArcView mmap, bool leave_open = false)
|
||||
{
|
||||
m_file = mmap;
|
||||
m_should_dispose = !leave_open;
|
||||
}
|
||||
|
||||
public override int Read (byte[] buf, int index, int count)
|
||||
{
|
||||
if (m_position >= m_file.MaxOffset)
|
||||
return 0;
|
||||
int read = m_file.View.Read (m_position, buf, index, (uint)count);
|
||||
m_position += read;
|
||||
return read;
|
||||
}
|
||||
|
||||
#region IO.Stream methods
|
||||
public override bool CanRead { get { return true; } }
|
||||
public override bool CanWrite { get { return false; } }
|
||||
public override bool CanSeek { get { return true; } }
|
||||
|
||||
public override long Length { get { return m_file.MaxOffset; } }
|
||||
public override long Position
|
||||
{
|
||||
get { return m_position; }
|
||||
set { m_position = value; }
|
||||
}
|
||||
|
||||
public override long Seek (long pos, SeekOrigin whence)
|
||||
{
|
||||
if (SeekOrigin.Current == whence)
|
||||
m_position += pos;
|
||||
else if (SeekOrigin.End == whence)
|
||||
m_position = m_file.MaxOffset + pos;
|
||||
else
|
||||
m_position = pos;
|
||||
return m_position;
|
||||
}
|
||||
|
||||
public override void Write (byte[] buf, int index, int count)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void SetLength (long length)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void Flush ()
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region IDisposable methods
|
||||
bool m_disposed = false;
|
||||
protected override void Dispose (bool disposing)
|
||||
{
|
||||
if (!m_disposed)
|
||||
{
|
||||
if (disposing && m_should_dispose)
|
||||
m_file.Dispose();
|
||||
m_disposed = true;
|
||||
base.Dispose();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
internal class EncryptedViewStream : ViewStream
|
||||
{
|
||||
byte[] m_key;
|
||||
byte[] m_current_block = new byte[BlockLength];
|
||||
int m_current_block_length = 0;
|
||||
long m_current_block_position = 0;
|
||||
|
||||
static readonly HashAlgorithm MD5 = System.Security.Cryptography.MD5.Create();
|
||||
static readonly HashAlgorithm SHA1 = System.Security.Cryptography.SHA1.Create();
|
||||
|
||||
public const int BlockLength = 1024;
|
||||
|
||||
public EncryptedViewStream (ArcView mmap, byte[] key, bool leave_open = false)
|
||||
: base (mmap, leave_open)
|
||||
{
|
||||
m_key = key;
|
||||
}
|
||||
|
||||
public override int Read (byte[] buf, int index, int count)
|
||||
{
|
||||
int total_read = 0;
|
||||
bool refill_buffer = !(m_position >= m_current_block_position && m_position < m_current_block_position + m_current_block_length);
|
||||
while (count > 0 && m_position < m_file.MaxOffset)
|
||||
{
|
||||
if (refill_buffer)
|
||||
{
|
||||
int block_num = (int)(m_position / BlockLength);
|
||||
m_current_block_position = m_position & ~((long)BlockLength-1);
|
||||
m_current_block_length = m_file.View.Read (m_current_block_position, m_current_block, 0, (uint)BlockLength);
|
||||
DecryptBlock (block_num);
|
||||
}
|
||||
int src_offset = (int)m_position & (BlockLength-1);
|
||||
int available = Math.Min (count, m_current_block_length - src_offset);
|
||||
Buffer.BlockCopy (m_current_block, src_offset, buf, index, available);
|
||||
m_position += available;
|
||||
total_read += available;
|
||||
index += available;
|
||||
count -= available;
|
||||
refill_buffer = true;
|
||||
}
|
||||
return total_read;
|
||||
}
|
||||
|
||||
private void DecryptBlock (int block_num)
|
||||
{
|
||||
byte[] bn = new byte[8];
|
||||
LittleEndian.Pack (block_num, bn, 0);
|
||||
|
||||
var md5_hash = MD5.ComputeHash (bn);
|
||||
var sha1_hash = SHA1.ComputeHash (bn);
|
||||
var hmac_key = new byte[16];
|
||||
for (int i = 0; i < 16; i++)
|
||||
hmac_key[i] = (byte)(md5_hash[i] ^ sha1_hash[i]);
|
||||
|
||||
var HMAC = new HMACSHA512 (hmac_key);
|
||||
var hmac_hash = HMAC.ComputeHash (m_key);
|
||||
|
||||
int[] map = Enumerable.Range (0, 256).ToArray();
|
||||
|
||||
byte index = 0;
|
||||
int h = 0;
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
if (hmac_hash.Length == h)
|
||||
h = 0;
|
||||
int tmp = map[i];
|
||||
index = (byte)(tmp + hmac_hash[h++] + index);
|
||||
map[i] = map[index];
|
||||
map[index] = tmp;
|
||||
}
|
||||
|
||||
int i0 = 0, i1 = 0;
|
||||
for (int i = 0; i < 300; i++)
|
||||
{
|
||||
i0 = (i0 + 1) & 0xFF;
|
||||
int tmp = map[i0];
|
||||
i1 = (i1 + tmp) & 0xFF;
|
||||
map[i0] = map[i1];
|
||||
map[i1] = tmp;
|
||||
}
|
||||
|
||||
for (int i = 0; i < m_current_block_length; i++)
|
||||
{
|
||||
i0 = (i0 + 1) & 0xFF;
|
||||
int tmp = map[i0];
|
||||
i1 = (i1 + tmp) & 0xFF;
|
||||
map[i0] = map[i1];
|
||||
map[i1] = tmp;
|
||||
m_current_block[i] ^= (byte)map[(map[i0] + tmp) & 0xFF];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
18
ArcFormats/NScripter/WidgetNSA.xaml
Normal file
18
ArcFormats/NScripter/WidgetNSA.xaml
Normal file
@ -0,0 +1,18 @@
|
||||
<Grid x:Class="GameRes.Formats.GUI.WidgetNSA"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:fmt="clr-namespace:GameRes.Formats.NScripter"
|
||||
xmlns:p="clr-namespace:GameRes.Formats.Properties"
|
||||
xmlns:s="clr-namespace:GameRes.Formats.Strings">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition/>
|
||||
<RowDefinition/>
|
||||
<RowDefinition/>
|
||||
</Grid.RowDefinitions>
|
||||
<Label Content="{x:Static s:arcStrings.NSAChoose}" Grid.Row="0" HorizontalAlignment="Left"/>
|
||||
<ComboBox Name="Title" ItemsSource="{Binding Source={x:Static fmt:NsaOpener.KnownKeys}, Mode=OneWay}"
|
||||
SelectedValue="{Binding Source={x:Static p:Settings.Default}, Path=NSATitle, Mode=TwoWay}"
|
||||
SelectedValuePath="Key" DisplayMemberPath="Key" SelectionChanged="Title_SelectionChanged"
|
||||
Width="200" Grid.Row="1" HorizontalAlignment="Left"/>
|
||||
<TextBox Name="Password" Width="200" HorizontalAlignment="Left" Grid.Row="2" Margin="0,5,0,0"/>
|
||||
</Grid>
|
33
ArcFormats/NScripter/WidgetNSA.xaml.cs
Normal file
33
ArcFormats/NScripter/WidgetNSA.xaml.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Controls;
|
||||
using GameRes.Formats.Properties;
|
||||
|
||||
namespace GameRes.Formats.GUI
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for NSAWidget.xaml
|
||||
/// </summary>
|
||||
public partial class WidgetNSA : Grid
|
||||
{
|
||||
public WidgetNSA ()
|
||||
{
|
||||
InitializeComponent ();
|
||||
this.Password.Text = Settings.Default.NSAPassword;
|
||||
if (null != this.Title.SelectedItem)
|
||||
{
|
||||
var selected = (KeyValuePair<string, string>)this.Title.SelectedItem;
|
||||
if (Settings.Default.NSAPassword != selected.Value)
|
||||
this.Title.SelectedIndex = -1;
|
||||
}
|
||||
}
|
||||
|
||||
private void Title_SelectionChanged (object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
if (null != this.Title.SelectedItem && null != this.Password)
|
||||
{
|
||||
var selected = (KeyValuePair<string, string>)this.Title.SelectedItem;
|
||||
this.Password.Text = selected.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion ("1.1.10.422")]
|
||||
[assembly: AssemblyFileVersion ("1.1.10.422")]
|
||||
[assembly: AssemblyVersion ("1.1.10.423")]
|
||||
[assembly: AssemblyFileVersion ("1.1.10.423")]
|
||||
|
28
ArcFormats/Properties/Settings.Designer.cs
generated
28
ArcFormats/Properties/Settings.Designer.cs
generated
@ -133,9 +133,9 @@ namespace GameRes.Formats.Properties {
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("None")]
|
||||
public global::GameRes.Formats.ONScripter.Compression ONSCompression {
|
||||
public global::GameRes.Formats.NScripter.Compression ONSCompression {
|
||||
get {
|
||||
return ((global::GameRes.Formats.ONScripter.Compression)(this["ONSCompression"]));
|
||||
return ((global::GameRes.Formats.NScripter.Compression)(this["ONSCompression"]));
|
||||
}
|
||||
set {
|
||||
this["ONSCompression"] = value;
|
||||
@ -417,5 +417,29 @@ namespace GameRes.Formats.Properties {
|
||||
this["RCTTitle"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||
public string NSAPassword {
|
||||
get {
|
||||
return ((string)(this["NSAPassword"]));
|
||||
}
|
||||
set {
|
||||
this["NSAPassword"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||
public string NSATitle {
|
||||
get {
|
||||
return ((string)(this["NSATitle"]));
|
||||
}
|
||||
set {
|
||||
this["NSATitle"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@
|
||||
<Setting Name="SGFileNameEncoding" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">shift-jis</Value>
|
||||
</Setting>
|
||||
<Setting Name="ONSCompression" Type="GameRes.Formats.ONScripter.Compression" Scope="User">
|
||||
<Setting Name="ONSCompression" Type="GameRes.Formats.NScripter.Compression" Scope="User">
|
||||
<Value Profile="(Default)">None</Value>
|
||||
</Setting>
|
||||
<Setting Name="AMIBaseArchive" Type="System.String" Scope="User">
|
||||
@ -101,5 +101,11 @@
|
||||
<Setting Name="RCTTitle" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
<Setting Name="NSAPassword" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
<Setting Name="NSATitle" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
||||
</SettingsFile>
|
9
ArcFormats/Strings/arcStrings.Designer.cs
generated
9
ArcFormats/Strings/arcStrings.Designer.cs
generated
@ -470,6 +470,15 @@ namespace GameRes.Formats.Strings {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Choose title or enter a password.
|
||||
/// </summary>
|
||||
public static string NSAChoose {
|
||||
get {
|
||||
return ResourceManager.GetString("NSAChoose", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to ONScripter game engine resource archive.
|
||||
/// </summary>
|
||||
|
@ -331,4 +331,7 @@ Choose encryption scheme or enter a passphrase.</value>
|
||||
<data name="RCTChoose" xml:space="preserve">
|
||||
<value>Choose title or enter a password</value>
|
||||
</data>
|
||||
<data name="NSAChoose" xml:space="preserve">
|
||||
<value>Choose title or enter a password</value>
|
||||
</data>
|
||||
</root>
|
@ -233,6 +233,9 @@
|
||||
<value>Ключи шифрования
|
||||
(требуются даже если содержимое не шифруется)</value>
|
||||
</data>
|
||||
<data name="NSAChoose" xml:space="preserve">
|
||||
<value>Выберите наименование или введите пароль</value>
|
||||
</data>
|
||||
<data name="ONSArchiveType" xml:space="preserve">
|
||||
<value>Тип архива</value>
|
||||
</data>
|
||||
|
@ -103,6 +103,12 @@
|
||||
<setting name="RCTTitle" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
<setting name="NSAPassword" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
<setting name="NSATitle" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
</GameRes.Formats.Properties.Settings>
|
||||
</userSettings>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
|
||||
|
@ -108,7 +108,7 @@ Zoku Satsuriku no Django<br/>
|
||||
Hanachirasu<br/>
|
||||
Jingai Makyou<br/>
|
||||
</td></tr>
|
||||
<tr class="odd"><td>*.nsa<br/>*.sar</td><td>-</td><td>Yes</td><td>NScripter</td><td>
|
||||
<tr class="odd"><td>*.nsa<br/>*.sar</td><td>-</td><td>Yes<a href="#note-1" class="footnote">1</a></td><td>NScripter</td><td>
|
||||
Binary Pot<br/>
|
||||
Tsukihime<br/>
|
||||
Umineko<br/>
|
||||
|
Loading…
Reference in New Issue
Block a user