mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 13:45:34 +08:00
(CG): tweak image stride.
This commit is contained in:
parent
e907f78321
commit
af970a274c
@ -36,8 +36,8 @@ namespace GameRes.Formats.Parsley
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class CgOpener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "CG/PARSLEY/2"; } }
|
||||
public override string Description { get { return "Software House Parsley CG archive"; } }
|
||||
public override string Tag { get { return "DAT/yanepack"; } }
|
||||
public override string Description { get { return "YaneSDK resouce archive"; } }
|
||||
public override uint Signature { get { return 0; } }
|
||||
public override bool IsHierarchic { get { return false; } }
|
||||
public override bool CanWrite { get { return false; } }
|
||||
@ -50,6 +50,11 @@ namespace GameRes.Formats.Parsley
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
if (file.View.AsciiEqual (0, "yane"))
|
||||
{
|
||||
if (!file.View.AsciiEqual (4, "pack"))
|
||||
return null;
|
||||
}
|
||||
int count = file.View.ReadInt32 (8);
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
@ -64,7 +69,7 @@ namespace GameRes.Formats.Parsley
|
||||
var name = file.View.ReadString (index_offset, 0x20);
|
||||
if (string.IsNullOrWhiteSpace (name))
|
||||
return null;
|
||||
var entry = FormatCatalog.Instance.Create<Entry> (name);
|
||||
var entry = Create<Entry> (name);
|
||||
entry.Offset = file.View.ReadUInt32 (index_offset+0x20);
|
||||
entry.Size = file.View.ReadUInt32 (index_offset+0x24);
|
||||
if (!entry.CheckPlacement (file.MaxOffset))
|
||||
@ -108,7 +113,7 @@ namespace GameRes.Formats.Parsley
|
||||
var name = index.ReadCString();
|
||||
if (string.IsNullOrWhiteSpace (name) || name.Length > 0x100)
|
||||
return null;
|
||||
var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
|
||||
var entry = Create<PackedEntry> (name);
|
||||
entry.Offset = index.ReadUInt32();
|
||||
if (entry.Offset >= file.MaxOffset)
|
||||
return null;
|
||||
@ -221,10 +226,19 @@ namespace GameRes.Formats.Parsley
|
||||
m_input.Position = 0x10;
|
||||
using (var lz = new LzssStream (m_input.AsStream, LzssMode.Decompress, true))
|
||||
{
|
||||
/*
|
||||
int stride = (int)Info.Width * 2;
|
||||
var pixels = new byte[stride * (int)Info.Height];
|
||||
if (pixels.Length != lz.Read (pixels, 0, pixels.Length))
|
||||
throw new InvalidFormatException();
|
||||
*/
|
||||
int w2x = (int)Info.Width * 2;
|
||||
int stride = (w2x + 3) & ~3;
|
||||
var pixels = new byte[stride * (int)Info.Height];
|
||||
for (int dst = 0; dst < pixels.Length; dst += stride)
|
||||
{
|
||||
lz.Read (pixels, dst, w2x);
|
||||
}
|
||||
return ImageData.Create (Info, PixelFormats.Bgr565, null, pixels, stride);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user