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(IAF): changed default RLE decompression method.
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@ -161,7 +161,7 @@ namespace GameRes.Formats.Triangle
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{
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{
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using (var reader = new RleReader (stream, packed_size, unpacked_size))
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using (var reader = new RleReader (stream, packed_size, unpacked_size))
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{
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{
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reader.UnpackV2();
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reader.Unpack();
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return reader.Data;
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return reader.Data;
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}
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}
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}
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}
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