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https://github.com/crskycode/GARbro.git
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(KiriKiri): SenrenCxCrypt moved to YuzCrypt.
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@ -1035,12 +1035,20 @@ namespace GameRes.Formats.KiriKiri
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}
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[Serializable]
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public class SenrenCxCrypt : CxEncryption
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public class NanaCxCrypt : CxEncryption
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{
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uint m_random_seed;
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public string FileMapName { get; set; }
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public SenrenCxCrypt (CxScheme scheme) : base (scheme)
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public NanaCxCrypt (CxScheme scheme, uint seed) : base (scheme)
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{
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m_random_seed = seed;
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}
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internal override CxProgram NewProgram (uint seed)
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{
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return new CxProgramNana (seed, m_random_seed, ControlBlock);
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}
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public override string ReadName (BinaryReader header)
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@ -1088,22 +1096,6 @@ namespace GameRes.Formats.KiriKiri
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Dictionary<string, string> KnownNames = null;
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}
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[Serializable]
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public class NanaCxCrypt : SenrenCxCrypt
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{
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uint m_random_seed;
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public NanaCxCrypt (CxScheme scheme, uint seed) : base (scheme)
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{
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m_random_seed = seed;
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}
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internal override CxProgram NewProgram (uint seed)
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{
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return new CxProgramNana (seed, m_random_seed, ControlBlock);
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}
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}
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[Serializable]
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public class KissCrypt : CzCrypt
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{
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@ -32,7 +32,46 @@ using GameRes.Utility;
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namespace GameRes.Formats.KiriKiri
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{
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[Serializable]
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public class RiddleCxCrypt : CxEncryption
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public class SenrenCxCrypt : CxEncryption
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{
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public SenrenCxCrypt (CxScheme scheme) : base (scheme)
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{
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}
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internal virtual void ReadYuzNames (byte[] yuz, FilenameMap filename_map)
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{
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using (var ystream = new MemoryStream (yuz))
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using (var zstream = ZLibCompressor.DeCompress (ystream))
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using (var input = new BinaryReader (zstream, Encoding.Unicode))
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{
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long dir_offset = 0;
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while (-1 != input.PeekChar())
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{
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uint entry_signature = input.ReadUInt32();
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long entry_size = input.ReadInt64();
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if (entry_size < 0)
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return;
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dir_offset += 12 + entry_size;
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uint hash = input.ReadUInt32();
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int name_size = input.ReadInt16();
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if (name_size > 0)
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{
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entry_size -= 6;
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if (name_size * 2 <= entry_size)
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{
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var filename = new string (input.ReadChars (name_size));
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filename_map.Add (hash, filename);
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}
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}
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input.BaseStream.Position = dir_offset;
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}
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filename_map.AddShortcut ("$", "startup.tjs");
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}
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}
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}
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[Serializable]
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public class RiddleCxCrypt : SenrenCxCrypt
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{
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uint m_random_seed;
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@ -66,7 +105,7 @@ namespace GameRes.Formats.KiriKiri
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{
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ulong key = GetKeyFromHash (entry.Hash);
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key >>= (int)offset << 3;
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int first_chunk = Math.Min (count, 8);
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int first_chunk = Math.Min (count, 8 - (int)offset);
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for (int i = 0; i < first_chunk; ++i)
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{
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buffer[pos+i] ^= (byte)key;
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@ -84,39 +123,13 @@ namespace GameRes.Formats.KiriKiri
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return (ulong)hi << 32 | lo;
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}
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internal void ReadYuzNames (byte[] yuz, FilenameMap filename_map)
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internal override void ReadYuzNames (byte[] yuz, FilenameMap filename_map)
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{
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if (null == YuzKey)
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throw new InvalidEncryptionScheme();
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var decryptor = new YuzDecryptor (ControlBlock, YuzKey, YuzKey[4], YuzKey[5]);
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decryptor.Decrypt (yuz, Math.Min (yuz.Length, 0x100));
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using (var ystream = new MemoryStream (yuz))
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using (var zstream = ZLibCompressor.DeCompress (ystream))
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using (var input = new BinaryReader (zstream, Encoding.Unicode))
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{
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long dir_offset = 0;
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while (-1 != input.PeekChar())
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{
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uint entry_signature = input.ReadUInt32();
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long entry_size = input.ReadInt64();
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if (entry_size < 0)
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return;
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dir_offset += 12 + entry_size;
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uint hash = input.ReadUInt32();
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int name_size = input.ReadInt16();
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if (name_size > 0)
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{
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entry_size -= 6;
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if (name_size * 2 <= entry_size)
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{
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var filename = new string (input.ReadChars (name_size));
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filename_map.Add (hash, filename);
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}
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}
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input.BaseStream.Position = dir_offset;
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}
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filename_map.AddShortcut ("$", "startup.tjs");
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}
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base.ReadYuzNames (yuz, filename_map);
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}
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}
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