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(ArcEncryptedBase): base class for encrypted archives.
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@ -30,6 +30,7 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Security.Cryptography;
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namespace GameRes.Formats.AZSys
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{
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@ -112,8 +113,60 @@ namespace GameRes.Formats.AZSys
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}
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}
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public abstract class ArcEncryptedBase : ArchiveFormat
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{
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internal List<Entry> ParseIndex (Stream input, int count, long base_offset, long max_offset)
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{
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using (var zstream = new ZLibStream (input, CompressionMode.Decompress))
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using (var index = new BinaryReader (zstream))
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{
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var dir = new List<Entry> (count);
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var name_buffer = new byte[0x20];
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for (int i = 0; i < count; ++i)
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{
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uint offset = index.ReadUInt32();
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uint size = index.ReadUInt32();
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uint crc = index.ReadUInt32();
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index.ReadInt32();
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if (name_buffer.Length != index.Read (name_buffer, 0, name_buffer.Length))
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return null;
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var name = Binary.GetCString (name_buffer, 0, 0x20);
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if (0 == name.Length)
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return null;
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = base_offset + offset;
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entry.Size = size;
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if (!entry.CheckPlacement (max_offset))
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return null;
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dir.Add (entry);
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}
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return dir;
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}
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}
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internal bool DecryptAsb (byte[] data)
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{
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int packed_size = LittleEndian.ToInt32 (data, 4);
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if (packed_size <= 4 || packed_size > data.Length-0x10)
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return false;
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uint unpacked_size = LittleEndian.ToUInt32 (data, 8);
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uint key = unpacked_size ^ 0x9E370001;
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unsafe
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{
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fixed (byte* raw = &data[0x10])
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{
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uint* data32 = (uint*)raw;
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for (int i = packed_size/4; i > 0; --i)
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*data32++ -= key;
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}
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}
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return true;
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class ArcEncryptedOpener : ArchiveFormat
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public class ArcEncryptedOpener : ArcEncryptedBase
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{
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public override string Tag { get { return "ARC/AZ/encrypted"; } }
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public override string Description { get { return "AZ system encrypted resource archive"; } }
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@ -198,28 +251,11 @@ namespace GameRes.Formats.AZSys
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return new MemoryStream (data);
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}
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internal bool DecryptAsb (byte[] data)
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{
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int packed_size = LittleEndian.ToInt32 (data, 4);
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if (packed_size <= 4 || packed_size > data.Length-0x10)
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return false;
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uint unpacked_size = LittleEndian.ToUInt32 (data, 8);
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uint key = unpacked_size ^ 0x9E370001;
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unsafe
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{
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fixed (byte* raw = &data[0x10])
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{
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uint* data32 = (uint*)raw;
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for (int i = packed_size/4; i > 0; --i)
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*data32++ -= key;
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}
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}
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return true;
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}
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byte[] ReadSysenvSeed (ArcView file, Entry entry, uint key)
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uint ReadSysenvSeed (ArcView file, IEnumerable<Entry> dir, uint key)
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{
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var entry = dir.FirstOrDefault (e => e.Name.Equals ("sysenv.tbl", StringComparison.InvariantCultureIgnoreCase));
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if (null == entry)
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return key;
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var data = file.View.ReadBytes (entry.Offset, entry.Size);
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if (data.Length <= 4)
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throw new InvalidFormatException ("Invalid sysenv.tbl size");
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@ -233,7 +269,7 @@ namespace GameRes.Formats.AZSys
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var seed = new byte[0x10];
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if (0x10 != sysenv_stream.Read (seed, 0, 0x10))
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throw new InvalidFormatException ("Invalid sysenv.tbl size");
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return seed;
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return EncryptionScheme.GenerateContentKey (seed);
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}
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}
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@ -276,35 +312,6 @@ namespace GameRes.Formats.AZSys
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}
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}
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internal List<Entry> ParseIndex (Stream input, int count, long base_offset, long max_offset)
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{
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using (var zstream = new ZLibStream (input, CompressionMode.Decompress))
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using (var index = new BinaryReader (zstream))
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{
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var dir = new List<Entry> (count);
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var name_buffer = new byte[0x20];
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for (int i = 0; i < count; ++i)
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{
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uint offset = index.ReadUInt32();
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uint size = index.ReadUInt32();
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uint crc = index.ReadUInt32();
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index.ReadInt32();
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if (name_buffer.Length != index.Read (name_buffer, 0, name_buffer.Length))
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return null;
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var name = Binary.GetCString (name_buffer, 0, 0x20);
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if (0 == name.Length)
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return null;
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = base_offset + offset;
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entry.Size = size;
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if (!entry.CheckPlacement (max_offset))
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return null;
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dir.Add (entry);
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}
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return dir;
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}
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}
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static void Decrypt (byte[] data, long offset, uint key)
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{
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ulong hash = key * 0x9E370001ul;
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@ -326,12 +333,7 @@ namespace GameRes.Formats.AZSys
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if ("system.arc".Equals (Path.GetFileName (file.Name), StringComparison.InvariantCultureIgnoreCase))
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{
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var sysenv = dir.FirstOrDefault (e => e.Name.Equals ("sysenv.tbl", StringComparison.InvariantCultureIgnoreCase));
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if (null != sysenv)
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{
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var seed = ReadSysenvSeed (file, sysenv, scheme.IndexKey);
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return EncryptionScheme.GenerateContentKey (seed);
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}
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return ReadSysenvSeed (file, dir, scheme.IndexKey);
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}
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else
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{
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@ -342,21 +344,15 @@ namespace GameRes.Formats.AZSys
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Decrypt (header, 0, scheme.IndexKey);
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using (var arc_file = ReadIndex (arc, header, scheme))
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{
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var sysenv = arc_file.Dir.FirstOrDefault (e => e.Name.Equals ("sysenv.tbl", StringComparison.InvariantCultureIgnoreCase));
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if (null != sysenv)
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{
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var seed = ReadSysenvSeed (arc, sysenv, scheme.IndexKey);
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return EncryptionScheme.GenerateContentKey (seed);
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}
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return ReadSysenvSeed (arc, arc_file.Dir, scheme.IndexKey);
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}
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}
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}
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return scheme.IndexKey;
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class ArcIsaacEncryptedOpener : ArcEncryptedOpener
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public class ArcIsaacEncryptedOpener : ArcEncryptedBase
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{
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public override string Tag { get { return "ARC/AZ/ISAAC"; } }
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public override string Description { get { return "AZ system encrypted resource archive"; } }
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@ -367,7 +363,6 @@ namespace GameRes.Formats.AZSys
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public ArcIsaacEncryptedOpener ()
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{
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Extensions = new string[] { "arc" };
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Signatures = new uint[] { 0 };
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}
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public override ArcFile TryOpen (ArcView file)
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@ -418,6 +413,15 @@ namespace GameRes.Formats.AZSys
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}
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return new MemoryStream (data);
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}
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/// <summary>
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/// Calculate SHA1 sum of archive file.
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/// </summary>
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public byte[] CalculateSum (Stream arc)
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{
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using (var sha1 = SHA1.Create())
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return sha1.ComputeHash (arc);
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}
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}
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internal class AzIsaacEncryption
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@ -469,7 +473,10 @@ namespace GameRes.Formats.AZSys
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Init();
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}
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static void Mix (ref ulong a, ref ulong b, ref ulong c, ref ulong d, ref ulong e, ref ulong f, ref ulong g, ref ulong h)
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ulong aa, bb, cc;
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ulong a, b, c, d, e, f, g, h;
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void Mix ()
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{
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a -= e; f ^= h >> 9; h += a;
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b -= f; g ^= a << 9; a += b;
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@ -481,18 +488,15 @@ namespace GameRes.Formats.AZSys
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h -= d; e ^= g << 14; g += h;
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}
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ulong aa = 0, bb = 0, cc = 0;
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void Init ()
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{
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int i;
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ulong a, b, c, d, e, f, g, h;
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aa = bb = cc = 0;
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a = b = c = d = e = f = g = h = 0x9E3779B97F4A7C13ul;
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int i;
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for (i = 0; i < 4; ++i)
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{
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Mix (ref a, ref b, ref c, ref d, ref e, ref f, ref g, ref h);
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Mix();
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}
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for (i = 0; i < 0x100; i += 8)
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@ -500,7 +504,7 @@ namespace GameRes.Formats.AZSys
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a += m_entropy[i ]; b += m_entropy[i+1]; c += m_entropy[i+2]; d += m_entropy[i+3];
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e += m_entropy[i+4]; f += m_entropy[i+5]; g += m_entropy[i+6]; h += m_entropy[i+7];
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Mix (ref a, ref b, ref c, ref d, ref e, ref f, ref g, ref h);
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Mix();
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m_state[i ] = a; m_state[i+1] = b; m_state[i+2] = c; m_state[i+3] = d;
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m_state[i+4] = e; m_state[i+5] = f; m_state[i+6] = g; m_state[i+7] = h;
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}
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@ -510,7 +514,7 @@ namespace GameRes.Formats.AZSys
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a += m_state[i ]; b += m_state[i+1]; c += m_state[i+2]; d += m_state[i+3];
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e += m_state[i+4]; f += m_state[i+5]; g += m_state[i+6]; h += m_state[i+7];
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Mix (ref a, ref b, ref c, ref d, ref e, ref f, ref g, ref h);
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Mix();
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m_state[i ] = a; m_state[i+1] = b; m_state[i+2] = c; m_state[i+3] = d;
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m_state[i+4] = e; m_state[i+5] = f; m_state[i+6] = g; m_state[i+7] = h;
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}
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@ -518,41 +522,37 @@ namespace GameRes.Formats.AZSys
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m_count = 0x100;
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}
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void RngStep (ulong mix, ref ulong a, ref ulong b, ref int m, ref int m2, ref int r)
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void RngStep (ulong mix, ref int m, ref int m2, ref int r)
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{
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ulong x = m_state[m];
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a = mix + m_state[m2++];
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ulong y = m_state[(x >> 3) & 0xFF] + a + b;
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aa = mix + m_state[m2++];
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ulong y = m_state[(x >> 3) & 0xFF] + aa + bb;
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m_state[m++] = y;
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m_entropy[r++] = b = m_state[(y >> 11) & 0xFF] + x;
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m_entropy[r++] = bb = m_state[(y >> 11) & 0xFF] + x;
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}
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void Shuffle ()
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{
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ulong a, b;
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int m1 = 0;
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int r = 0;
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a = aa;
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b = bb + (++cc);
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bb += ++cc;
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int mend, m2;
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mend = m2 = 0x80;
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while (m1 < mend)
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{
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RngStep(~(a ^ (a << 21)), ref a, ref b, ref m1, ref m2, ref r);
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RngStep( a ^ (a >> 5) , ref a, ref b, ref m1, ref m2, ref r);
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RngStep( a ^ (a << 12) , ref a, ref b, ref m1, ref m2, ref r);
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RngStep( a ^ (a >> 33) , ref a, ref b, ref m1, ref m2, ref r);
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RngStep(~(aa ^ (aa << 21)), ref m1, ref m2, ref r);
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RngStep( aa ^ (aa >> 5) , ref m1, ref m2, ref r);
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RngStep( aa ^ (aa << 12) , ref m1, ref m2, ref r);
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RngStep( aa ^ (aa >> 33) , ref m1, ref m2, ref r);
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}
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m2 = 0;
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while (m2 < mend)
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{
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RngStep(~(a ^ (a << 21)), ref a, ref b, ref m1, ref m2, ref r);
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RngStep( a ^ (a >> 5) , ref a, ref b, ref m1, ref m2, ref r);
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RngStep( a ^ (a << 12) , ref a, ref b, ref m1, ref m2, ref r);
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RngStep( a ^ (a >> 33) , ref a, ref b, ref m1, ref m2, ref r);
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RngStep(~(aa ^ (aa << 21)), ref m1, ref m2, ref r);
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RngStep( aa ^ (aa >> 5) , ref m1, ref m2, ref r);
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RngStep( aa ^ (aa << 12) , ref m1, ref m2, ref r);
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RngStep( aa ^ (aa >> 33) , ref m1, ref m2, ref r);
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}
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bb = b;
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aa = a;
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}
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public uint GetRand32 ()
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