mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-04 02:45:36 +08:00
released v1.2.19
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e6a09b2883
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@ -591,7 +591,6 @@ namespace GameRes.Formats.Entis
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private void DecodeLossyImage (HuffmanDecodeContext context)
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{
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throw new NotImplementedException ("Lossy ERI compression not implemented");
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context.FlushBuffer();
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uint nERIVersion = context.GetNBits (8);
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@ -608,6 +607,14 @@ namespace GameRes.Formats.Entis
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m_nDstWidth = (int)m_info.Width;
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m_nDstHeight = (int)m_info.Height;
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if (9 == nERIVersion)
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{
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if (fOpTable != 0 || (fEncodeType & 0xFE) != 0 || nBitCount != 8)
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throw new InvalidFormatException();
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DecodeLossyV9 (context, fEncodeType);
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return;
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}
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var pfnRestoreFunc = GetLSRestoreFunc (m_info.FormatType, m_info.BPP);
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if (null == pfnRestoreFunc)
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throw new InvalidFormatException();
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@ -625,6 +632,8 @@ namespace GameRes.Formats.Entis
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else
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throw new InvalidFormatException();
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throw new NotImplementedException ("Lossy ERI compression not implemented");
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for (int i = 0; i < m_nBlockArea * 2; ++i)
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{
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m_ptrIQParamTable[i] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
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@ -718,6 +727,169 @@ namespace GameRes.Formats.Entis
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m_info.Transformation = orig_trans;
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}
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void DecodeLossyV9 (HuffmanDecodeContext context, uint fEncodeType)
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{
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throw new NotImplementedException();
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/*
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if (m_nChannelCount < 3)
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throw new InvalidFormatException();
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m_nDstPixelBytes = m_info.BPP >> 3;
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var pfnRestoreFunc = GetLSRestoreFunc (m_info.FormatType, m_info.BPP);
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if (null == pfnRestoreFunc)
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throw new InvalidFormatException();
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if (EriCode.RunlengthHuffman == m_info.Architecture)
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context.PrepareToDecodeERINACode();
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if (context.GetABit() != 0)
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throw new InvalidFormatException();
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float field_1A8 = 256.0f / (context.GetNBits (8) + 1);
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uint v9 = context.GetNBits (8);
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double field_1A4 = 2.0 / (double)m_nBlockSize;
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int nTotalBlocks = m_nHeightBlocks * m_nWidthBlocks;
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bool is_encode_type_1 = (fEncodeType & 1) != 0;
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field_1A8 = (float)(field_1A8 * field_1A4);
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float field_1AC = (float)(256.0 / (v9 + 1) * field_1A4);
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if (is_encode_type_1)
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{
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uint v12 = (uint)(nTotalBlocks * m_nBlocksetCount);
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context.InitGammaContext();
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if (context.DecodeGammaCodeBytes (m_ptrMoveVecFlags, v12) < v12)
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throw new InvalidFormatException();
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m_pHuffmanTree.Initialize();
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int nAllBlockCount = 4 * nTotalBlocks;
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for (int i = 0; i < nAllBlockCount; ++i)
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{
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m_ptrIQParamTable[i] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
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}
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if (m_info.Architecture != EriCode.RunlengthHuffman)
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context.InitGammaContext();
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}
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var field_70 = new byte[m_nBlocksetCount * 4];
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int image_height = (int)m_info.Height;
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int ptrSrcData = 0; // this->m_ptrMoveVecFlags;
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int ptrQParam = 0; // this->m_ptrIQParamTable;
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for (int nPosY = 0; nPosY < m_nHeightBlocks; ++nPosY)
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{
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int image_dst = (m_dwBytesPerLine * nPosY) << (m_info.BlockingDegree + 1);
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int v48 = m_nBlockSize;
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int v43 = m_nBlockSize;
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if (image_height < m_nBlockSize)
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{
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v48 = image_height;
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v43 = 0;
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}
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else if (image_height < 2 * m_nBlockSize)
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{
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v43 = image_height - m_nBlockSize;
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}
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int image_width = (int)m_info.Width;
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for (int i = 0; i < m_nBlocksetCount; ++i)
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{
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m_ptrHorzBufLOT[i] = 0;
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}
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for (int nPosX = 0; nPosX < m_nWidthBlocks; ++nPosX)
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{
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if (is_encode_type_1)
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{
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Buffer.BlockCopy (m_ptrMoveVecFlags, ptrSrcData, field_70, 0, 4 * m_nBlocksetCount);
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ptrSrcData += 4 * m_nBlocksetCount;
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}
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else
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{
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context.InitGammaContext();
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if (context.DecodeGammaCodeBytes (field_70, m_nBlocksetCount) < m_nBlocksetCount)
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throw new InvalidFormatException();
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m_ptrIQParamTable[ptrQParam ] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
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m_ptrIQParamTable[ptrQParam+1] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
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m_ptrIQParamTable[ptrQParam+2] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
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m_ptrIQParamTable[ptrQParam+3] = (byte)context.GetHuffmanCode (m_pHuffmanTree);
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}
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int v23 = m_nBlocksetCount * (m_nBlockArea - 1);
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if (EriCode.RunlengthHuffman == m_info.dwArchitecture)
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{
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if (sub_439080 (&this->field_70[4 * m_nBlocksetCount], v23) < v23 )
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throw new InvalidFormatException();
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}
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else
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{
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if (!is_encode_type_1)
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context.InitGammaContext();
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if (context.DecodeGammaCodeBytes ((SBYTE *)&this->field_70[4 * this->m_nBlocksetCount], v23) < v23)
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throw new InvalidFormatException();
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}
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for (int v24 = 0; v24 < m_nBlocksetCount; ++v24)
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{
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uint v27 = LittleEndian.ToUInt32 (field_70, v24 * 4) + m_ptrHorzBufLOT[v24];
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m_ptrHorzBufLOT[v24] = v27;
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LittleEndian.Pack (v27, field_70, v24 * 4);
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}
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sub_43ADE0 (this, (int)ptrQParam, (int)ptrQParam);
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ptrQParam += 4;
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sub_425A49 (this);
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field_94 (this);
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sub_43B1B0 (this);
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int v29 = m_nBlockSize;
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int v30 = m_nBlockSize;
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if (image_width < m_nBlockSize)
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{
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v29 = image_width;
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v30 = 0;
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}
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else if (image_width < 2 * m_nBlockSize)
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{
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v30 = image_width - m_nBlockSize;
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}
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int v59 = v30;
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int v61 = v30;
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int v58 = v29;
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int v54 = v48;
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int v55 = v48;
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int v60 = v29;
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int v56 = v43;
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int v57 = v43;
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int v31 = m_nDstPixelBytes;
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int v62 = 0;
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v32 = (float *)this->m_ptrBlocksetBuf;
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v63 = m_nBlockSize * v31;
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v33 = m_dwBytesPerLine;
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v64 = m_nBlockSize * v33;
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v65 = m_nBlockSize * (v33 + v31);
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for (int v34 = 0; v34 < 16; v34 += 4)
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{
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v35 = v66;
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v36 = v32;
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v37 = 4;
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do
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{
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v38 = *v36;
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v36 += 4;
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*v35 = v38;
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++v35;
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--v37;
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}
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while ( v37 );
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pfnRestoreFunc (
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&image_dst[*(int *)((char *)&v62 + v34)],
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imginf->dwBytesPerLine,
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v66,
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*(uint *)((char *)&v58 + v34),
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*(uint *)((char *)&v54 + v34));
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++v32;
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}
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image_width -= 2 * m_nBlockSize;
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image_dst += m_nDstPixelBytes << (m_info.BlockingDegree + 1);
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}
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image_height -= 2 * m_nBlockSize;
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}
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*/
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}
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void CalcImageSizeInBlocks (CvType fdwTransformation)
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{
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m_info.Transformation = fdwTransformation;
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@ -2,7 +2,7 @@
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//! \date Fri Aug 01 11:36:31 2014
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//! \brief RCT/RC8 image format implementation.
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//
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// Copyright (C) 2014-2015 by morkt
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// Copyright (C) 2014-2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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@ -125,9 +125,7 @@ namespace GameRes.Formats.Majiro
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public override ImageData Read (Stream file, ImageMetaData info)
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{
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var meta = info as RctMetaData;
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if (null == meta)
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throw new ArgumentException ("RctFormat.Read should be supplied with RctMetaData", "info");
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var meta = (RctMetaData)info;
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byte[] base_image = null;
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if (meta.FileName != null && meta.AddSize > 0 && OverlayFrames)
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@ -178,7 +178,6 @@ namespace GameRes.Formats.NScripter
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protected override void DecryptBlock ()
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{
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int block_count = m_current_block_length / BlockSize;
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var temp = new byte[32];
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var hash = new byte[16];
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for (int src = 0; src < m_current_block_length; src += BlockSize)
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@ -219,7 +218,7 @@ namespace GameRes.Formats.NScripter
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Buffer.BlockCopy (temp, 16, m_current_block, src, 16);
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for (int j = 0; j < 16; ++j)
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{
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m_current_block[src + 16 + j] = (byte)(hash[j] ^ temp[j]);
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m_current_block[src2 + j] = (byte)(hash[j] ^ temp[j]);
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}
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}
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}
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.2.22.927")]
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[assembly: AssemblyFileVersion ("1.2.22.927")]
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[assembly: AssemblyVersion ("1.2.23.976")]
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[assembly: AssemblyFileVersion ("1.2.23.976")]
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@ -51,5 +51,5 @@ using System.Windows;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.2.18.1279")]
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[assembly: AssemblyFileVersion ("1.2.18.1279")]
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[assembly: AssemblyVersion ("1.2.18.1332")]
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[assembly: AssemblyFileVersion ("1.2.18.1332")]
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Binary file not shown.
@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.2.19.160")]
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[assembly: AssemblyFileVersion ("1.2.19.160")]
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[assembly: AssemblyVersion ("1.3.20.167")]
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[assembly: AssemblyFileVersion ("1.3.20.167")]
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@ -16,7 +16,7 @@ Browse through the file system to a file of interest. If you think it's an
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archive, try to 'enter' inside by pressing 'Enter' on it. If GARbro
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recognizes format its contents will be displayed just like regular file
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system. Some archives are encrypted, so you will be asked for credentials or
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a supposed game title. If game is not listed among available options then
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a supposed game title. If game is not listed among presented options then
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most likely archive could not be opened by current GARbro version.
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Files could be extracted from archives by pressing 'F4', with all images and
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