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(CSAF): support different archive keys.
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@ -2,7 +2,7 @@
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//! \date 2019 Jan 01
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//! \brief Family Adv System resource archive.
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//
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// Copyright (C) 2019 by morkt
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// Copyright (C) 2019-2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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@ -34,6 +34,11 @@ using GameRes.Utility;
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namespace GameRes.Formats.FamilyAdvSystem
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{
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[Serializable]
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public class FamilyAdvScheme : ResourceScheme
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{
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public IDictionary<string, string> KnownKeys;
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}
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[Export(typeof(ArchiveFormat))]
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public class CsafOpener : ArchiveFormat
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@ -70,8 +75,9 @@ namespace GameRes.Formats.FamilyAdvSystem
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{
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if (is_encrypted)
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{
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var key = QueryEncryptionKey (file);
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file.View.Read (0x20, index, 0, index_size);
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enc = new CsafEncryption (DefaultKey, DefaultIV);
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enc = new CsafEncryption (key, DefaultIV);
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using (var decryptor = enc.CreateDecryptor (0))
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using (var enc_names = file.CreateStream (0x20 + index_size, names_size))
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using (var dec_names = new InputCryptoStream (enc_names, decryptor))
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@ -136,6 +142,27 @@ namespace GameRes.Formats.FamilyAdvSystem
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var input = new CsafStream (carc);
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return new StreamRegion (input, entry.Offset, entry.Size);
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}
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internal string QueryEncryptionKey (ArcView file)
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{
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var title = FormatCatalog.Instance.LookupGame (file.Name);
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if (string.IsNullOrEmpty (title))
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return DefaultKey;
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string key;
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if (!KnownKeys.TryGetValue (title, out key))
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return DefaultKey;
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return key;
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}
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FamilyAdvScheme DefaultScheme = new FamilyAdvScheme { KnownKeys = new Dictionary<string, string>() };
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internal IDictionary<string, string> KnownKeys { get { return DefaultScheme.KnownKeys; } }
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public override ResourceScheme Scheme
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{
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get { return DefaultScheme; }
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set { DefaultScheme = (FamilyAdvScheme)value; }
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}
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}
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internal class CsafEncryption : IDisposable
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