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(BitmapWithAlpha): another special case.
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@ -177,6 +177,10 @@ namespace GameRes
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return ReadBitmapWithAlpha (file, info);
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return ReadBitmapWithAlpha (file, info);
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}
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}
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}
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}
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else if (0x20 == info.BPP && (info.ImageLength - (width_x_height * 3 + info.ImageOffset)) <= 2)
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{
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return ReadBitmapBGRA (file, info);
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}
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}
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}
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return null;
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return null;
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}
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}
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