mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 07:34:00 +08:00
(GCmp): support non-compressed images.
This commit is contained in:
parent
05ad015c94
commit
b991786bf2
@ -32,6 +32,11 @@ using GameRes.Utility;
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namespace GameRes.Formats.Nekotaro
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{
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internal class GCmpMetaData : ImageMetaData
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{
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public bool IsCompressed;
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}
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[Export(typeof(ImageFormat))]
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public class GCmpFormat : ImageFormat
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{
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@ -42,19 +47,21 @@ namespace GameRes.Formats.Nekotaro
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x10);
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int bpp = header[12];
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int format = (sbyte)header[12];
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int bpp = Math.Abs (format);
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if (bpp != 24 && bpp != 8 && bpp != 1)
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return null;
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return new ImageMetaData {
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return new GCmpMetaData {
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Width = header.ToUInt16 (8),
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Height = header.ToUInt16 (10),
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BPP = bpp,
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IsCompressed = format > 0,
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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using (var reader = new GCmpDecoder (file, info, this, true))
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using (var reader = new GCmpDecoder (file, (GCmpMetaData)info, this, true))
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return reader.Image;
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}
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@ -68,63 +75,57 @@ namespace GameRes.Formats.Nekotaro
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{
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IBinaryStream m_input;
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ImageData m_image;
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GCmpMetaData m_info;
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bool m_should_dispose;
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public Stream Source { get { return m_input.AsStream; } }
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public ImageFormat SourceFormat { get; private set; }
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public ImageMetaData Info { get; private set; }
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public ImageMetaData Info { get { return m_info; } }
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public PixelFormat Format { get; private set; }
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public BitmapPalette Palette { get; private set; }
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public int Stride { get; private set; }
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public ImageData Image {
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get {
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if (null == m_image)
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{
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var pixels = Unpack();
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m_image = ImageData.CreateFlipped (Info, Format, Palette, pixels, Stride);
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}
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return m_image;
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}
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}
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public ImageData Image { get { return m_image ?? (m_image = Unpack()); } }
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public GCmpDecoder (IBinaryStream input, ImageMetaData info, ImageFormat source, bool leave_open = false)
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public GCmpDecoder (IBinaryStream input, GCmpMetaData info, ImageFormat source, bool leave_open = false)
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{
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m_input = input;
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Info = info;
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m_info = info;
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SourceFormat = source;
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m_should_dispose = !leave_open;
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if (info.BPP > 1)
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Stride = (int)info.Width * info.BPP / 8;
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Stride = info.iWidth * info.BPP / 8;
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else
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Stride = ((int)info.Width + 7) / 8;
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Stride = (info.iWidth + 7) / 8;
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}
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public byte[] Unpack ()
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public ImageData Unpack ()
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{
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m_input.Position = 0x10;
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byte[] pixels;
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if (24 == Info.BPP)
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return Unpack24bpp();
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pixels = Unpack24bpp();
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else
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return Unpack8bpp();
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pixels = Unpack8bpp();
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return ImageData.CreateFlipped (Info, Format, Palette, pixels, Stride);
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}
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byte[] Unpack24bpp ()
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{
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Format = PixelFormats.Bgr24;
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int pixel_count = (int)(Info.Width * Info.Height);
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int pixel_count = Info.iWidth * Info.iHeight;
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var output = new byte[pixel_count * Info.BPP / 8 + 1];
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var frame = new byte[384];
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int dst = 0;
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int v19 = 0;
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int chunk_length = 0;
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while (pixel_count > 0)
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{
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int count, frame_pos, pixel;
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if (v19 != 0)
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if (chunk_length != 0)
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{
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pixel = m_input.ReadInt24();
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count = 1;
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frame_pos = 127;
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--v19;
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--chunk_length;
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}
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else
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{
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@ -156,7 +157,7 @@ namespace GameRes.Formats.Nekotaro
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{
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if (1 == count)
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{
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v19 = m_input.ReadUInt8() - 1;
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chunk_length = m_input.ReadUInt8() - 1;
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}
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else if (0 == count)
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{
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@ -195,7 +196,10 @@ namespace GameRes.Formats.Nekotaro
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}
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else
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Format = PixelFormats.BlackWhite;
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int pixel_count = (int)Info.Height * Stride;
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int pixel_count = Info.iHeight * Stride;
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if (m_info.IsCompressed)
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return m_input.ReadBytes (pixel_count);
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var output = new byte[pixel_count];
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int dst = 0;
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byte[] frame = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0xFF };
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@ -269,6 +273,7 @@ namespace GameRes.Formats.Nekotaro
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}
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static readonly BitmapPalette DefaultPalette = new BitmapPalette (
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/*
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new Color[] {
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Color.FromRgb (0x00, 0x00, 0x00),
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Color.FromRgb (0xFF, 0xFF, 0xFF),
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@ -527,6 +532,266 @@ namespace GameRes.Formats.Nekotaro
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Color.FromRgb (0xFF, 0xFF, 0xFF),
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Color.FromRgb (0xFF, 0xFF, 0xFF),
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}
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*/
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// [000317][PIL] Seek -remasters-
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new Color[] {
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Color.FromRgb (0x00, 0x00, 0x00),
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Color.FromRgb (0xFF, 0xFF, 0xFF),
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Color.FromRgb (0x22, 0x22, 0x22),
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Color.FromRgb (0x44, 0x44, 0x44),
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Color.FromRgb (0x55, 0x55, 0x55),
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Color.FromRgb (0x66, 0x66, 0x66),
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Color.FromRgb (0x77, 0x77, 0x77),
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Color.FromRgb (0x88, 0x88, 0x88),
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Color.FromRgb (0x99, 0x99, 0x99),
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Color.FromRgb (0xAA, 0xAA, 0xAA),
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Color.FromRgb (0xBB, 0xBB, 0xBB),
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Color.FromRgb (0xCC, 0xCC, 0xCC),
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Color.FromRgb (0xDD, 0xDD, 0xDD),
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Color.FromRgb (0xEE, 0xEE, 0xEE),
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Color.FromRgb (0x00, 0xFF, 0x00),
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Color.FromRgb (0xFF, 0x00, 0x00),
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Color.FromRgb (0xFF, 0xFF, 0x00),
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Color.FromRgb (0x00, 0x00, 0xFF),
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Color.FromRgb (0x01, 0x01, 0x01),
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Color.FromRgb (0x04, 0x07, 0x17),
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Color.FromRgb (0x0D, 0x07, 0x05),
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Color.FromRgb (0x18, 0x03, 0x01),
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Color.FromRgb (0x1A, 0x0D, 0x09),
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Color.FromRgb (0x0F, 0x11, 0x15),
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Color.FromRgb (0x07, 0x14, 0x25),
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Color.FromRgb (0x2A, 0x09, 0x04),
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Color.FromRgb (0x37, 0x03, 0x02),
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Color.FromRgb (0x23, 0x14, 0x0D),
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Color.FromRgb (0x4C, 0x03, 0x01),
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Color.FromRgb (0x18, 0x19, 0x20),
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Color.FromRgb (0x3F, 0x0C, 0x07),
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Color.FromRgb (0x06, 0x13, 0x67),
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Color.FromRgb (0x0B, 0x20, 0x2E),
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Color.FromRgb (0x2E, 0x19, 0x0F),
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Color.FromRgb (0x5E, 0x03, 0x02),
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Color.FromRgb (0x02, 0x2D, 0x2D),
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Color.FromRgb (0x22, 0x21, 0x2C),
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Color.FromRgb (0x4E, 0x12, 0x08),
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Color.FromRgb (0x40, 0x0E, 0x4D),
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Color.FromRgb (0x3A, 0x1E, 0x10),
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Color.FromRgb (0x71, 0x04, 0x02),
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Color.FromRgb (0x16, 0x32, 0x1C),
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Color.FromRgb (0x11, 0x2B, 0x4F),
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Color.FromRgb (0x28, 0x29, 0x38),
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Color.FromRgb (0x86, 0x03, 0x03),
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Color.FromRgb (0x64, 0x15, 0x0B),
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Color.FromRgb (0x41, 0x26, 0x17),
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Color.FromRgb (0x50, 0x20, 0x0E),
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Color.FromRgb (0x03, 0x40, 0x44),
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Color.FromRgb (0x9C, 0x02, 0x00),
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Color.FromRgb (0x04, 0x34, 0x80),
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Color.FromRgb (0x2C, 0x30, 0x43),
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Color.FromRgb (0x00, 0x00, 0xFB),
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Color.FromRgb (0x56, 0x1C, 0x43),
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Color.FromRgb (0x7E, 0x13, 0x0B),
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Color.FromRgb (0x3A, 0x30, 0x2F),
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Color.FromRgb (0x70, 0x1E, 0x02),
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Color.FromRgb (0x5B, 0x27, 0x10),
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Color.FromRgb (0x4F, 0x2E, 0x1C),
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Color.FromRgb (0x1C, 0x48, 0x1D),
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Color.FromRgb (0x31, 0x35, 0x53),
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Color.FromRgb (0x24, 0x24, 0x9E),
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Color.FromRgb (0xB7, 0x02, 0x01),
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Color.FromRgb (0x78, 0x22, 0x05),
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Color.FromRgb (0x3A, 0x37, 0x3D),
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Color.FromRgb (0x0A, 0x4B, 0x68),
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Color.FromRgb (0x9A, 0x0E, 0x34),
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Color.FromRgb (0x92, 0x1A, 0x0B),
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Color.FromRgb (0x5A, 0x33, 0x25),
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Color.FromRgb (0x81, 0x04, 0xBA),
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Color.FromRgb (0x7B, 0x28, 0x18),
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Color.FromRgb (0x68, 0x33, 0x18),
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Color.FromRgb (0x3B, 0x3E, 0x58),
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Color.FromRgb (0x45, 0x3F, 0x42),
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Color.FromRgb (0xD0, 0x04, 0x04),
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Color.FromRgb (0x67, 0x27, 0x77),
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Color.FromRgb (0x8C, 0x2B, 0x12),
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Color.FromRgb (0x2E, 0x5D, 0x11),
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Color.FromRgb (0x66, 0x3D, 0x29),
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Color.FromRgb (0x2F, 0x53, 0x49),
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Color.FromRgb (0xED, 0x01, 0x01),
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Color.FromRgb (0x75, 0x39, 0x1C),
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Color.FromRgb (0x45, 0x45, 0x61),
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Color.FromRgb (0x29, 0x43, 0xA2),
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Color.FromRgb (0xA3, 0x27, 0x1A),
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Color.FromRgb (0x5D, 0x46, 0x42),
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Color.FromRgb (0x15, 0x64, 0x6A),
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Color.FromRgb (0x78, 0x35, 0x62),
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Color.FromRgb (0x76, 0x44, 0x1C),
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Color.FromRgb (0x92, 0x37, 0x20),
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Color.FromRgb (0xB0, 0x0C, 0xB3),
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Color.FromRgb (0x51, 0x50, 0x5B),
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Color.FromRgb (0x79, 0x47, 0x33),
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Color.FromRgb (0xE6, 0x11, 0x29),
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Color.FromRgb (0x0F, 0x62, 0xB7),
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Color.FromRgb (0x4F, 0x51, 0x79),
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Color.FromRgb (0xA6, 0x37, 0x25),
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Color.FromRgb (0x86, 0x49, 0x21),
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Color.FromRgb (0x44, 0x6C, 0x20),
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Color.FromRgb (0x3C, 0x56, 0xA5),
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Color.FromRgb (0x20, 0x72, 0x7B),
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Color.FromRgb (0x71, 0x53, 0x49),
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Color.FromRgb (0xA1, 0x3F, 0x3A),
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Color.FromRgb (0x7F, 0x44, 0x7D),
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Color.FromRgb (0x5C, 0x5C, 0x61),
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Color.FromRgb (0xDC, 0x02, 0xE7),
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Color.FromRgb (0x59, 0x57, 0x82),
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Color.FromRgb (0xB7, 0x3B, 0x27),
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Color.FromRgb (0x91, 0x51, 0x26),
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Color.FromRgb (0xED, 0x24, 0x44),
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Color.FromRgb (0x69, 0x61, 0x67),
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Color.FromRgb (0xB9, 0x44, 0x31),
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Color.FromRgb (0x5F, 0x61, 0x88),
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Color.FromRgb (0x92, 0x53, 0x58),
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Color.FromRgb (0xA3, 0x53, 0x3B),
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Color.FromRgb (0x56, 0x7D, 0x2B),
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Color.FromRgb (0x45, 0x74, 0x89),
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Color.FromRgb (0x8F, 0x66, 0x13),
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Color.FromRgb (0x25, 0x87, 0x84),
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Color.FromRgb (0x69, 0x68, 0x70),
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Color.FromRgb (0xBA, 0x4F, 0x3A),
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Color.FromRgb (0x69, 0x69, 0x94),
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Color.FromRgb (0xE9, 0x3B, 0x35),
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Color.FromRgb (0x90, 0x53, 0xA6),
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Color.FromRgb (0x9E, 0x60, 0x43),
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Color.FromRgb (0xC1, 0x3A, 0xAD),
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Color.FromRgb (0x5B, 0x67, 0xBA),
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Color.FromRgb (0x06, 0x95, 0xC7),
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Color.FromRgb (0x6D, 0x71, 0x7E),
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Color.FromRgb (0xC8, 0x51, 0x46),
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Color.FromRgb (0x84, 0x6E, 0x6C),
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Color.FromRgb (0x29, 0xAA, 0x28),
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Color.FromRgb (0xA2, 0x6D, 0x2F),
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Color.FromRgb (0x74, 0x74, 0x96),
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Color.FromRgb (0xC1, 0x5E, 0x44),
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Color.FromRgb (0x43, 0x92, 0x8B),
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Color.FromRgb (0xA8, 0x6D, 0x57),
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Color.FromRgb (0xF3, 0x45, 0x60),
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Color.FromRgb (0xE8, 0x5A, 0x28),
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Color.FromRgb (0x71, 0x94, 0x34),
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Color.FromRgb (0x7D, 0x7E, 0x8E),
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Color.FromRgb (0xD1, 0x61, 0x51),
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Color.FromRgb (0x75, 0x7E, 0xBC),
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Color.FromRgb (0xA9, 0x74, 0x72),
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Color.FromRgb (0xC5, 0x6C, 0x51),
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Color.FromRgb (0xA1, 0x87, 0x38),
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Color.FromRgb (0x9E, 0x70, 0xB7),
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Color.FromRgb (0x84, 0x85, 0x96),
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Color.FromRgb (0xEC, 0x5C, 0x5D),
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Color.FromRgb (0xD1, 0x70, 0x5E),
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Color.FromRgb (0x40, 0xAD, 0xAC),
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Color.FromRgb (0x8A, 0x8B, 0x99),
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Color.FromRgb (0xB0, 0x83, 0x69),
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Color.FromRgb (0xE5, 0x54, 0xD2),
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Color.FromRgb (0x7D, 0xA3, 0x51),
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Color.FromRgb (0xA3, 0x7E, 0xB2),
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Color.FromRgb (0xF3, 0x6A, 0x5D),
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Color.FromRgb (0x86, 0x8B, 0xC9),
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Color.FromRgb (0x91, 0x92, 0x9D),
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Color.FromRgb (0xD7, 0x7A, 0x67),
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Color.FromRgb (0x00, 0xFD, 0x01),
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Color.FromRgb (0xC9, 0x85, 0x73),
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Color.FromRgb (0xAD, 0x93, 0x80),
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Color.FromRgb (0xB9, 0x96, 0x58),
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Color.FromRgb (0x98, 0x99, 0xA1),
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Color.FromRgb (0xF5, 0x74, 0x69),
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Color.FromRgb (0xA2, 0xB1, 0x1B),
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Color.FromRgb (0xE4, 0x82, 0x6B),
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Color.FromRgb (0x90, 0x98, 0xCD),
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Color.FromRgb (0xB7, 0x8A, 0xBE),
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Color.FromRgb (0xE1, 0x89, 0x76),
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Color.FromRgb (0xA0, 0xA2, 0xAD),
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Color.FromRgb (0xD3, 0x92, 0x85),
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Color.FromRgb (0x7C, 0xA5, 0xF5),
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Color.FromRgb (0xF9, 0x84, 0x77),
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Color.FromRgb (0xC0, 0xA2, 0x77),
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Color.FromRgb (0xF8, 0x99, 0x1F),
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Color.FromRgb (0xE9, 0x8F, 0x84),
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Color.FromRgb (0x9D, 0xA3, 0xDC),
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Color.FromRgb (0xAB, 0xAB, 0xAA),
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Color.FromRgb (0xF9, 0x90, 0x7D),
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Color.FromRgb (0xB0, 0xC6, 0x24),
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Color.FromRgb (0xCD, 0xA1, 0xB0),
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Color.FromRgb (0xDE, 0x9E, 0x90),
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Color.FromRgb (0xAE, 0xAF, 0xB9),
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Color.FromRgb (0xEE, 0x99, 0x86),
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Color.FromRgb (0xA9, 0xAB, 0xE4),
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Color.FromRgb (0xF8, 0x9B, 0x89),
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Color.FromRgb (0xB4, 0xB6, 0xB9),
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Color.FromRgb (0xAD, 0xB5, 0xE3),
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Color.FromRgb (0xF9, 0xA3, 0x88),
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Color.FromRgb (0xE4, 0xAA, 0x9F),
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Color.FromRgb (0xF9, 0xA6, 0x95),
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Color.FromRgb (0xD5, 0xCE, 0x29),
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Color.FromRgb (0xD3, 0xB5, 0xBC),
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Color.FromRgb (0xBC, 0xBF, 0xC4),
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Color.FromRgb (0xBA, 0xB9, 0xE9),
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Color.FromRgb (0xFB, 0xAC, 0x9A),
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Color.FromRgb (0xEB, 0xB4, 0xA9),
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Color.FromRgb (0xFC, 0xB0, 0xA0),
|
||||
Color.FromRgb (0xBD, 0xC3, 0xEA),
|
||||
Color.FromRgb (0xFB, 0xBB, 0x74),
|
||||
Color.FromRgb (0xC6, 0xC6, 0xCA),
|
||||
Color.FromRgb (0xEE, 0xBA, 0xAF),
|
||||
Color.FromRgb (0xFD, 0xB5, 0xA4),
|
||||
Color.FromRgb (0xFC, 0xB8, 0xA9),
|
||||
Color.FromRgb (0xFC, 0xBC, 0xAC),
|
||||
Color.FromRgb (0xC7, 0xCA, 0xEF),
|
||||
Color.FromRgb (0xCE, 0xCD, 0xD2),
|
||||
Color.FromRgb (0xEF, 0xC3, 0xC0),
|
||||
Color.FromRgb (0xFC, 0xC0, 0xB3),
|
||||
Color.FromRgb (0xD4, 0xED, 0x38),
|
||||
Color.FromRgb (0xFC, 0xC5, 0xB9),
|
||||
Color.FromRgb (0xD0, 0xD3, 0xE8),
|
||||
Color.FromRgb (0xFC, 0xD5, 0x78),
|
||||
Color.FromRgb (0xFC, 0xC9, 0xBF),
|
||||
Color.FromRgb (0xD8, 0xD9, 0xE2),
|
||||
Color.FromRgb (0xFC, 0xCD, 0xC4),
|
||||
Color.FromRgb (0xFC, 0xD1, 0xC9),
|
||||
Color.FromRgb (0xDB, 0xDE, 0xE9),
|
||||
Color.FromRgb (0xFD, 0xD5, 0xD0),
|
||||
Color.FromRgb (0xFE, 0xFD, 0x04),
|
||||
Color.FromRgb (0xFD, 0xD8, 0xD4),
|
||||
Color.FromRgb (0xFB, 0xE0, 0xB9),
|
||||
Color.FromRgb (0xE2, 0xE5, 0xEE),
|
||||
Color.FromRgb (0xFD, 0xDD, 0xD9),
|
||||
Color.FromRgb (0xFD, 0xE3, 0xE0),
|
||||
Color.FromRgb (0xFC, 0xF4, 0x91),
|
||||
Color.FromRgb (0xEB, 0xED, 0xF1),
|
||||
Color.FromRgb (0xFD, 0xE8, 0xE4),
|
||||
Color.FromRgb (0xFD, 0xEC, 0xE8),
|
||||
Color.FromRgb (0xF1, 0xF3, 0xF6),
|
||||
Color.FromRgb (0xFD, 0xF0, 0xED),
|
||||
Color.FromRgb (0xFD, 0xF6, 0xF4),
|
||||
Color.FromRgb (0xFD, 0xFB, 0xF9),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
}
|
||||
);
|
||||
|
||||
bool m_disposed = false;
|
||||
|
Loading…
Reference in New Issue
Block a user