mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 13:45:34 +08:00
released v1.5.40
This commit is contained in:
parent
a5041e6540
commit
ba4ec0aad4
@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.2.43.1920")]
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[assembly: AssemblyVersion ("1.2.44.2016")]
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[assembly: AssemblyFileVersion ("1.2.43.1920")]
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[assembly: AssemblyFileVersion ("1.2.44.2016")]
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Binary file not shown.
@ -51,5 +51,5 @@ using System.Windows;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.5.39.2590")]
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[assembly: AssemblyVersion ("1.5.40.2721")]
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[assembly: AssemblyFileVersion ("1.5.39.2590")]
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[assembly: AssemblyFileVersion ("1.5.40.2721")]
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.5.40.302")]
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[assembly: AssemblyVersion ("1.5.41.310")]
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[assembly: AssemblyFileVersion ("1.5.40.302")]
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[assembly: AssemblyFileVersion ("1.5.41.310")]
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@ -32,6 +32,7 @@ using GameRes.Compression;
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using GameRes.Utility;
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using GameRes.Utility;
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// [041001][Innocence] China Chaime+
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// [041001][Innocence] China Chaime+
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// [041029][Tam's] Fukushuu no Ori ~OL Kankin Ryoujoku no Yakata~
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// [041224][Tam's] Volga Series 1
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// [041224][Tam's] Volga Series 1
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namespace GameRes.Formats.Ags32i
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namespace GameRes.Formats.Ags32i
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@ -52,7 +53,7 @@ namespace GameRes.Formats.Ags32i
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public GssFormat ()
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public GssFormat ()
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{
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{
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Signatures = new uint[] { 0x20575A52, 0x20574242, 0 };
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Signatures = new uint[] { 0x20575A52, 0x20574242, 0x20574346, 0 };
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}
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}
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//static readonly uint DefaultKey = 0x20040915;
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//static readonly uint DefaultKey = 0x20040915;
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@ -27,6 +27,8 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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// [980529][Brownie] Dawn Slave
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namespace GameRes.Formats.Brownie
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namespace GameRes.Formats.Brownie
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{
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{
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[Export(typeof(ArchiveFormat))]
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[Export(typeof(ArchiveFormat))]
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@ -28,6 +28,9 @@ using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using GameRes.Compression;
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using GameRes.Compression;
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// [030725][Digital Monkey] Kono Sora ga Tsuieru Toki ni
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// [041112][Yumesta] Seikon ~Kiba to Nie to Kyouki no Yakata~
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namespace GameRes.Formats.DigitalMonkey
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namespace GameRes.Formats.DigitalMonkey
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{
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{
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[Export(typeof(ArchiveFormat))]
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[Export(typeof(ArchiveFormat))]
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@ -27,6 +27,8 @@ using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media;
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// [000310][Mermaid] Into Your World
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namespace GameRes.Formats.Mermaid
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namespace GameRes.Formats.Mermaid
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{
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{
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internal class MgMetaData : ImageMetaData
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internal class MgMetaData : ImageMetaData
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@ -35,9 +37,7 @@ namespace GameRes.Formats.Mermaid
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public int TileCount;
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public int TileCount;
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}
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}
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#if DEBUG
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[Export(typeof(ImageFormat))]
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[Export(typeof(ImageFormat))]
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#endif
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public class MgFormat : ImageFormat
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public class MgFormat : ImageFormat
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{
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{
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public override string Tag { get { return "MG1"; } }
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public override string Tag { get { return "MG1"; } }
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@ -93,7 +93,7 @@ namespace GameRes.Formats.Mermaid
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for (int y = tile_count-1; y >= 0; --y)
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for (int y = tile_count-1; y >= 0; --y)
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{
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{
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int tile_dst = dst + y * tile_width;
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int tile_dst = dst + y * tile_width;
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for (int x = 0; x < tile_count; ++x)
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for (int x = 0; x < stride; x += tile_width)
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{
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{
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if (tile_dst + tile_width > pixels.Length)
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if (tile_dst + tile_width > pixels.Length)
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file.Seek (tile_width, SeekOrigin.Current);
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file.Seek (tile_width, SeekOrigin.Current);
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.0.6.129")]
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[assembly: AssemblyVersion ("1.0.7.157")]
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[assembly: AssemblyFileVersion ("1.0.6.129")]
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[assembly: AssemblyFileVersion ("1.0.7.157")]
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@ -310,6 +310,7 @@ Corona Blossom vol.1<br/>
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Crime Rhyme series<br/>
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Crime Rhyme series<br/>
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Damegane<br/>
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Damegane<br/>
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Dare mo ga Kanojo o Neratteru<br/>
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Dare mo ga Kanojo o Neratteru<br/>
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Deep One<br/>
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Distance<br/>
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Distance<br/>
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Ero Mangaka-san to Binbou Shimai<br/>
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Ero Mangaka-san to Binbou Shimai<br/>
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ExE<br/>
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ExE<br/>
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@ -601,6 +602,7 @@ Jukubo Gui ~Moto Guradoru no Okaa-san~ <span class="footnote">ShiinaRio v2.37</s
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Kanojo ga Ore ni Kureta Mono <span class="footnote">ShiinaRio v2.50</span><br/>
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Kanojo ga Ore ni Kureta Mono <span class="footnote">ShiinaRio v2.50</span><br/>
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Kateinai Choukyou <span class="footnote">ShiinaRio v2.31</span><br/>
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Kateinai Choukyou <span class="footnote">ShiinaRio v2.31</span><br/>
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Kichiku Nakadashi Suieibu<span class="footnote">ShiinaRio v2.41</span><br/>
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Kichiku Nakadashi Suieibu<span class="footnote">ShiinaRio v2.41</span><br/>
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Kuroneko Plus <span class="footnote">ShiinaRio v2.49</span><br/>
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Last Waltz ~Hakudaku Mamire no Natsu Gasshuku~ <span class="footnote">ShiinaRio v2.47</span><br/>
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Last Waltz ~Hakudaku Mamire no Natsu Gasshuku~ <span class="footnote">ShiinaRio v2.47</span><br/>
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Libra of the Vampire Princess <span class="footnote">ShiinaRio v2.50</span><br/>
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Libra of the Vampire Princess <span class="footnote">ShiinaRio v2.50</span><br/>
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Mahou Shoujo no Taisetsu na Koto <span class="footnote">ShiinaRio v2.47</span><br/>
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Mahou Shoujo no Taisetsu na Koto <span class="footnote">ShiinaRio v2.47</span><br/>
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@ -619,6 +621,7 @@ Otome Juurin Yuugi <span class="footnote">ShiinaRio v2.37</span><br/>
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Puchipuchi Idol Kouhosei <span class="footnote">ShiinaRio v2.49</span><br/>
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Puchipuchi Idol Kouhosei <span class="footnote">ShiinaRio v2.49</span><br/>
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Pure Love! <span class="footnote">ShiinaRio v2.47</span><br/>
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Pure Love! <span class="footnote">ShiinaRio v2.47</span><br/>
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Ran→Sem <span class="footnote">ShiinaRio v2.47</span><br/>
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Ran→Sem <span class="footnote">ShiinaRio v2.47</span><br/>
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Reizoku ~Kyonyuu Shimai Choukyou Jugyou~ <span class="footnote">ShiinaRio v2.40</span><br/>
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Ren'ai Saimin ~Tsun na Kanojo ga dereru Saimin~ <span class="footnote">ShiinaRio v2.47</span><br/>
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Ren'ai Saimin ~Tsun na Kanojo ga dereru Saimin~ <span class="footnote">ShiinaRio v2.47</span><br/>
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Rin×Sen <span class="footnote">ShiinaRio v2.47</span><br/>
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Rin×Sen <span class="footnote">ShiinaRio v2.47</span><br/>
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Re: Rem Plus <span class="footnote">ShiinaRio v2.50</span><br/>
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Re: Rem Plus <span class="footnote">ShiinaRio v2.50</span><br/>
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@ -741,6 +744,7 @@ Warusa<br/>
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Drill Shoujo Spiral Nami<br/>
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Drill Shoujo Spiral Nami<br/>
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Maid Neko-san wa Ikaga Desu ka?<br/>
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Maid Neko-san wa Ikaga Desu ka?<br/>
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Seduce<br/>
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Seduce<br/>
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Shirasagi no Naku Koro ni<br/>
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</td></tr>
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</td></tr>
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<tr class="odd"><td>*.agc</td><td><tt>AGd</tt></td><td></td></tr>
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<tr class="odd"><td>*.agc</td><td><tt>AGd</tt></td><td></td></tr>
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<tr><td>*.pak+*.idx</td><td>-</td><td></td><td rowspan="2">EAGLS</td><td rowspan="2">
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<tr><td>*.pak+*.idx</td><td>-</td><td></td><td rowspan="2">EAGLS</td><td rowspan="2">
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@ -1994,6 +1998,16 @@ Tenkuu no Symphonia 2<br/>
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</td></tr>
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</td></tr>
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<tr class="odd"><td>*.til</td><td><tt>TIL0</tt></td><td></td></tr>
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<tr class="odd"><td>*.til</td><td><tt>TIL0</tt></td><td></td></tr>
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<tr class="odd last"><td>*.wm2</td><td><tt>2.0</tt></td><td></td></tr>
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<tr class="odd last"><td>*.wm2</td><td><tt>2.0</tt></td><td></td></tr>
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<tr><td>*.gpk</td><td><tt>STKFile0PACKFILE</tt></td><td></td><td>Stack</td><td>
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Shiny Days<br/>
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</td></tr>
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<tr class="odd"><td>*.pak</td><td><tt>KCAP</tt></td><td></td><td rowspan="2">Leaf</td><td rowspan="2">
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Hoshi no Ouji-kun<br/>
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Kizuato Renewal<br/>
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White Album 2<br/>
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Shizuku Renewal<br/>
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</td></tr>
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<tr class="odd last"><td>*.bjr</td><td><tt>BM</tt></td><td></td></tr>
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</table>
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</table>
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<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
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<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
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</body>
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</body>
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@ -1,27 +1,29 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<GARbro>
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<GARbro>
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<Release>
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<Release>
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<Version>1.5.39</Version>
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<Version>1.5.40</Version>
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<Url>https://github.com/morkt/GARbro/releases/latest</Url>
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<Url>https://github.com/morkt/GARbro/releases/latest</Url>
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<Notes>New formats:
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<Notes>New formats:
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- MIF archives, BCF and NG3 images
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- PPAC archives, TIM2 and TX images
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- 'mrg0' archives
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- GPK archives
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- 'SHA_' archives
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- CMP images
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- 'GML_ARC' archives
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- WBM bitmaps and ADP1 audio
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- TIL images
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- CPA and AAP archives, CP2 images
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- RAD archives and RSG images
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- DM archives and PKT images
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- PAQ archives DZP images
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- MPK archives and LAY images
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- PKZ archives, JBP images and KOG audio
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- HBM images
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- CDPA 'PACK' archives
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- PKK archives
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- Leaf 'KCAP' and 'LEAFPACK' archives
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- FLT archives and FG images
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- updated KiriKiri and ShiinaRio encryption schemes
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- updated KiriKiri and ShiinaRio encryption schemes
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Improved handling of composite TLG images.
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</Notes>
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</Notes>
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</Release>
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</Release>
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<FormatsData>
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<FormatsData>
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<FileVersion>130</FileVersion>
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<FileVersion>131</FileVersion>
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<Url>https://github.com/morkt/GARbro/raw/master/ArcFormats/Resources/Formats.dat</Url>
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<Url>https://github.com/morkt/GARbro/raw/master/ArcFormats/Resources/Formats.dat</Url>
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<Requires>
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<Requires>
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<Assembly Name="ArcFormats" Version="1.2.42.1920"/>
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<Assembly Name="ArcFormats" Version="1.2.43.2015"/>
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<Assembly Name="GameRes" Version="1.4.26.238"/>
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<Assembly Name="GameRes" Version="1.4.26.238"/>
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</Requires>
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</Requires>
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</FormatsData>
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</FormatsData>
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