(Legacy): IFP archives.

This commit is contained in:
morkt 2018-05-27 15:55:00 +04:00
parent adfe0a6cea
commit ba8d6648bf
2 changed files with 94 additions and 2 deletions

92
Legacy/Winters/ArcIFP.cs Normal file
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@ -0,0 +1,92 @@
//! \file ArcIFP.cs
//! \date 2018 May 23
//! \brief Winters resource archive.
//
// Copyright (C) 2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
// [020426][Winters] Kiss x 200 To Aru Bunkou no Hanashi
// [040528][Winters] Kiss x 300 Konna Sekai
namespace GameRes.Formats.Winters
{
[Export(typeof(ArchiveFormat))]
public class IfpOpener : ArchiveFormat
{
public override string Tag { get { return "IFP"; } }
public override string Description { get { return "Winters resource archive"; } }
public override uint Signature { get { return 0x53474149; } } // 'IAGS_IFP_01'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
if (!file.View.AsciiEqual (4, "_IFP_01 ")
|| file.View.ReadInt32 (0x10) != 1)
return null;
int count = file.View.ReadInt32 (0x18) / 0x10 - 1;
if (!IsSaneCount (count))
return null;
var base_name = Path.GetFileNameWithoutExtension (file.Name);
var dir = new List<Entry>();
for (int i = 0, index_offset = 0x20; i < count; ++i, index_offset += 0x10)
{
int type = file.View.ReadUInt16 (index_offset);
if (0 == type)
continue;
int mask_type = file.View.ReadUInt16 (index_offset+2);
var entry = new Entry {
Name = string.Format ("{0}#{1:D5}", base_name, i),
Offset = file.View.ReadUInt32 (index_offset+4),
Size = file.View.ReadUInt32 (index_offset+8),
};
if (!entry.CheckPlacement (file.MaxOffset))
return null;
switch (type)
{
case 0x0B: entry.ChangeType (ImageFormat.Bmp); break;
case 0x0C: entry.Type = "image"; break;
case 0x0D: entry.ChangeType (ImageFormat.Jpeg); break;
case 0x15: entry.Type = "script"; break;
}
dir.Add (entry);
uint mask_size = file.View.ReadUInt32 (index_offset+12);
if (0x0B == mask_type && 0 != mask_size)
{
entry = new Entry {
Name = string.Format ("{0}#{1:D5}M.bmp", base_name, i),
Type = "image",
Offset = entry.Offset + entry.Size,
Size = mask_size,
};
dir.Add (entry);
}
}
if (0 == dir.Count)
return null;
return new ArcFile (file, this, dir);
}
}
}

View File

@ -46,11 +46,11 @@ namespace GameRes.Formats.Winters
return null; return null;
var base_name = Path.GetFileNameWithoutExtension (file.Name); var base_name = Path.GetFileNameWithoutExtension (file.Name);
var dir = new List<Entry>(); var dir = new List<Entry>();
for (uint index_offset = 0x20; index_offset < 0x10000; index_offset += 0x10) for (int i = 0, index_offset = 0x20; index_offset < 0x10000; index_offset += 0x10, ++i)
{ {
if (file.View.ReadUInt16 (index_offset) == 0) if (file.View.ReadUInt16 (index_offset) == 0)
continue; continue;
var name = string.Format ("{0}#{1:D5}", base_name, dir.Count); var name = string.Format ("{0}#{1:D5}", base_name, i);
uint offset = file.View.ReadUInt32 (index_offset+4); uint offset = file.View.ReadUInt32 (index_offset+4);
var entry = AutoEntry.Create (file, offset, name); var entry = AutoEntry.Create (file, offset, name);
entry.Size = file.View.ReadUInt32 (index_offset+8); entry.Size = file.View.ReadUInt32 (index_offset+8);