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(Legacy): IFP archives.
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Legacy/Winters/ArcIFP.cs
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92
Legacy/Winters/ArcIFP.cs
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//! \file ArcIFP.cs
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//! \date 2018 May 23
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//! \brief Winters resource archive.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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// [020426][Winters] Kiss x 200 To Aru Bunkou no Hanashi
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// [040528][Winters] Kiss x 300 Konna Sekai
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namespace GameRes.Formats.Winters
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{
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[Export(typeof(ArchiveFormat))]
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public class IfpOpener : ArchiveFormat
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{
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public override string Tag { get { return "IFP"; } }
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public override string Description { get { return "Winters resource archive"; } }
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public override uint Signature { get { return 0x53474149; } } // 'IAGS_IFP_01'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.View.AsciiEqual (4, "_IFP_01 ")
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|| file.View.ReadInt32 (0x10) != 1)
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return null;
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int count = file.View.ReadInt32 (0x18) / 0x10 - 1;
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if (!IsSaneCount (count))
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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var dir = new List<Entry>();
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for (int i = 0, index_offset = 0x20; i < count; ++i, index_offset += 0x10)
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{
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int type = file.View.ReadUInt16 (index_offset);
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if (0 == type)
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continue;
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int mask_type = file.View.ReadUInt16 (index_offset+2);
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var entry = new Entry {
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Name = string.Format ("{0}#{1:D5}", base_name, i),
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Offset = file.View.ReadUInt32 (index_offset+4),
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Size = file.View.ReadUInt32 (index_offset+8),
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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switch (type)
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{
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case 0x0B: entry.ChangeType (ImageFormat.Bmp); break;
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case 0x0C: entry.Type = "image"; break;
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case 0x0D: entry.ChangeType (ImageFormat.Jpeg); break;
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case 0x15: entry.Type = "script"; break;
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}
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dir.Add (entry);
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uint mask_size = file.View.ReadUInt32 (index_offset+12);
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if (0x0B == mask_type && 0 != mask_size)
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{
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entry = new Entry {
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Name = string.Format ("{0}#{1:D5}M.bmp", base_name, i),
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Type = "image",
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Offset = entry.Offset + entry.Size,
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Size = mask_size,
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};
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dir.Add (entry);
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}
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}
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if (0 == dir.Count)
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return null;
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return new ArcFile (file, this, dir);
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}
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}
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}
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@ -46,11 +46,11 @@ namespace GameRes.Formats.Winters
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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var dir = new List<Entry>();
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for (uint index_offset = 0x20; index_offset < 0x10000; index_offset += 0x10)
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for (int i = 0, index_offset = 0x20; index_offset < 0x10000; index_offset += 0x10, ++i)
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{
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if (file.View.ReadUInt16 (index_offset) == 0)
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continue;
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var name = string.Format ("{0}#{1:D5}", base_name, dir.Count);
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var name = string.Format ("{0}#{1:D5}", base_name, i);
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uint offset = file.View.ReadUInt32 (index_offset+4);
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var entry = AutoEntry.Create (file, offset, name);
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entry.Size = file.View.ReadUInt32 (index_offset+8);
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