diff --git a/ArcFormats/AnimeGameSystem/ArcDAT.cs b/ArcFormats/AnimeGameSystem/ArcDAT.cs new file mode 100644 index 00000000..af562c05 --- /dev/null +++ b/ArcFormats/AnimeGameSystem/ArcDAT.cs @@ -0,0 +1,73 @@ +//! \file ArcDAT.cs +//! \date Thu Nov 05 04:40:35 2015 +//! \brief AnimeGameSystem resource archive. +// +// Copyright (C) 2015 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System; +using System.Collections.Generic; +using System.ComponentModel.Composition; +using System.IO; +using GameRes.Utility; + +namespace GameRes.Formats.Ags +{ + [Export(typeof(ArchiveFormat))] + public class DatOpener : ArchiveFormat + { + public override string Tag { get { return "DAT/AGS"; } } + public override string Description { get { return "AnimeGameSystem resource archive"; } } + public override uint Signature { get { return 0x6B636170; } } // 'pack' + public override bool IsHierarchic { get { return false; } } + public override bool CanCreate { get { return false; } } + + public DatOpener () + { + Extensions = new string[] { "dat" }; + } + + public override ArcFile TryOpen (ArcView file) + { + int count = file.View.ReadInt16 (4); + if (!IsSaneCount (count)) + return null; + uint index_offset = 6; + uint index_size = (uint)count*0x18; + if (index_size > file.View.Reserve (index_offset, index_size)) + return null; + + var dir = new List<Entry> (count); + for (int i = 0; i < count; ++i) + { + var name = file.View.ReadString (index_offset, 0x10); + var entry = FormatCatalog.Instance.Create<Entry> (name); + entry.Offset = file.View.ReadUInt32 (index_offset+0x10); + entry.Size = file.View.ReadUInt32 (index_offset+0x14); + if (!entry.CheckPlacement (file.MaxOffset)) + return null; + dir.Add (entry); + index_offset += 0x18; + } + return new ArcFile (file, this, dir); + } + } +} diff --git a/ArcFormats/ArcFormats.csproj b/ArcFormats/ArcFormats.csproj index 550a1e07..0c2c364a 100644 --- a/ArcFormats/ArcFormats.csproj +++ b/ArcFormats/ArcFormats.csproj @@ -64,6 +64,8 @@ <ItemGroup> <Compile Include="Actgs\ArcDAT.cs" /> <Compile Include="Amaterasu\ImageGRP.cs" /> + <Compile Include="AnimeGameSystem\ArcDAT.cs" /> + <Compile Include="AnimeGameSystem\AudioPCM.cs" /> <Compile Include="ArcDX.cs" /> <Compile Include="ArcMiris.cs" /> <Compile Include="Bishop\ArcBSA.cs" /> @@ -87,6 +89,7 @@ <Compile Include="Sas5\ArcSec5.cs" /> <Compile Include="Sas5\ArcWAR.cs" /> <Compile Include="Sas5\ImageIAR.cs" /> + <Compile Include="Silky\ArcAWF.cs" /> <Compile Include="Silky\ImageMSK.cs" /> <Compile Include="Emic\ArcPACK.cs" /> <Compile Include="Emic\ImageMWP.cs" /> @@ -246,7 +249,7 @@ </Compile> <Compile Include="FC01\ImageACD.cs" /> <Compile Include="Masys\ImageAG.cs" /> - <Compile Include="ImageAinos.cs" /> + <Compile Include="AnimeGameSystem\ImageAinos.cs" /> <Compile Include="Kaguya\ImageAP.cs" /> <Compile Include="Ethornell\ImageBGI.cs" /> <Compile Include="ImageBIP.cs" /> diff --git a/supported.html b/supported.html index e6d5f5c9..3947b288 100644 --- a/supported.html +++ b/supported.html @@ -199,15 +199,17 @@ Nikutai Ten'i<br/> </td></tr> <tr class="odd"><td>*.grd</td><td><tt>CMP_</tt></td><td>No</td></tr> <tr class="odd"><td>*.igf</td><td><tt>ZEUS</tt></td><td>No</td></tr> -<tr><td>*.dat<br/>*.arc</td><td>-<br/><tt>M2TYPE</tt></td><td>No</td><td rowspan="2">FFA System/G-SYS</td><td rowspan="2"> +<tr><td>*.dat<br/>*.arc</td><td>-<br/><tt>M2TYPE</tt></td><td>No</td><td rowspan="3">FFA System/G-SYS</td><td rowspan="3"> Dokusen Kango<br/> Hensai Keikaku<br/> Inran OL Sawatari Tokiko<br/> Kunoichi Kikyou ~Gensou Kannou Emaki~<br/> Momo x Momi<br/> +Michibikareshi Mono-tachi no Rakuen ~BEDLAM~<br/> Onsen Kankou Yukemuri Chijou<br/> </td></tr> <tr><td>*.pt1</td><td>-</td><td>No</td></tr> +<tr><td>*.wa1</td><td>-</td><td>No</td></tr> <tr class="odd"><td>*.pak</td><td><tt>DataPack5</tt><br/><tt>GsPack4</tt></td><td>No</td><td rowspan="2">Autobahn<br/>Root<br/>Clover</td><td rowspan="2"> Aiyoku no Apron<br/> Para-Sol<br/> @@ -465,6 +467,13 @@ Fuyu no Rondo<br/> Oreiro Ganbou<br/> Tadashiki Himehajime<br/> </td></tr> +<tr><td>*.dat</td><td><tt>pack</tt></td><td>No</td><td rowspan="4">AnimeGameSystem</td><td rowspan="4"> +Eye's Only ~Sono Kagayaki wa Mabushisa ni Michite~<br/> +Love Fetish series<br/> +</td></tr> +<tr><td>*.ani</td><td>-</td><td>No</td></tr> +<tr><td>*.cg</td><td>-</td><td>No</td></tr> +<tr><td>*.pcm</td><td>WAV</td><td>No</td></tr> </table> <p><a name="note-1" class="footnote">1</a> Non-encrypted only</p> </body>