diff --git a/ArcFormats/AnimeGameSystem/ArcDAT.cs b/ArcFormats/AnimeGameSystem/ArcDAT.cs
new file mode 100644
index 00000000..af562c05
--- /dev/null
+++ b/ArcFormats/AnimeGameSystem/ArcDAT.cs
@@ -0,0 +1,73 @@
+//! \file       ArcDAT.cs
+//! \date       Thu Nov 05 04:40:35 2015
+//! \brief      AnimeGameSystem resource archive.
+//
+// Copyright (C) 2015 by morkt
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//
+
+using System;
+using System.Collections.Generic;
+using System.ComponentModel.Composition;
+using System.IO;
+using GameRes.Utility;
+
+namespace GameRes.Formats.Ags
+{
+    [Export(typeof(ArchiveFormat))]
+    public class DatOpener : ArchiveFormat
+    {
+        public override string         Tag { get { return "DAT/AGS"; } }
+        public override string Description { get { return "AnimeGameSystem resource archive"; } }
+        public override uint     Signature { get { return 0x6B636170; } } // 'pack'
+        public override bool  IsHierarchic { get { return false; } }
+        public override bool     CanCreate { get { return false; } }
+
+        public DatOpener ()
+        {
+            Extensions = new string[] { "dat" };
+        }
+
+        public override ArcFile TryOpen (ArcView file)
+        {
+            int count = file.View.ReadInt16 (4);
+            if (!IsSaneCount (count))
+                return null;
+            uint index_offset = 6;
+            uint index_size = (uint)count*0x18;
+            if (index_size > file.View.Reserve (index_offset, index_size))
+                return null;
+
+            var dir = new List<Entry> (count);
+            for (int i = 0; i < count; ++i)
+            {
+                var name = file.View.ReadString (index_offset, 0x10);
+                var entry = FormatCatalog.Instance.Create<Entry> (name);
+                entry.Offset = file.View.ReadUInt32 (index_offset+0x10);
+                entry.Size   = file.View.ReadUInt32 (index_offset+0x14);
+                if (!entry.CheckPlacement (file.MaxOffset))
+                    return null;
+                dir.Add (entry);
+                index_offset += 0x18;
+            }
+            return new ArcFile (file, this, dir);
+        }
+    }
+}
diff --git a/ArcFormats/ArcFormats.csproj b/ArcFormats/ArcFormats.csproj
index 550a1e07..0c2c364a 100644
--- a/ArcFormats/ArcFormats.csproj
+++ b/ArcFormats/ArcFormats.csproj
@@ -64,6 +64,8 @@
   <ItemGroup>
     <Compile Include="Actgs\ArcDAT.cs" />
     <Compile Include="Amaterasu\ImageGRP.cs" />
+    <Compile Include="AnimeGameSystem\ArcDAT.cs" />
+    <Compile Include="AnimeGameSystem\AudioPCM.cs" />
     <Compile Include="ArcDX.cs" />
     <Compile Include="ArcMiris.cs" />
     <Compile Include="Bishop\ArcBSA.cs" />
@@ -87,6 +89,7 @@
     <Compile Include="Sas5\ArcSec5.cs" />
     <Compile Include="Sas5\ArcWAR.cs" />
     <Compile Include="Sas5\ImageIAR.cs" />
+    <Compile Include="Silky\ArcAWF.cs" />
     <Compile Include="Silky\ImageMSK.cs" />
     <Compile Include="Emic\ArcPACK.cs" />
     <Compile Include="Emic\ImageMWP.cs" />
@@ -246,7 +249,7 @@
     </Compile>
     <Compile Include="FC01\ImageACD.cs" />
     <Compile Include="Masys\ImageAG.cs" />
-    <Compile Include="ImageAinos.cs" />
+    <Compile Include="AnimeGameSystem\ImageAinos.cs" />
     <Compile Include="Kaguya\ImageAP.cs" />
     <Compile Include="Ethornell\ImageBGI.cs" />
     <Compile Include="ImageBIP.cs" />
diff --git a/supported.html b/supported.html
index e6d5f5c9..3947b288 100644
--- a/supported.html
+++ b/supported.html
@@ -199,15 +199,17 @@ Nikutai Ten'i<br/>
 </td></tr>
 <tr class="odd"><td>*.grd</td><td><tt>CMP_</tt></td><td>No</td></tr>
 <tr class="odd"><td>*.igf</td><td><tt>ZEUS</tt></td><td>No</td></tr>
-<tr><td>*.dat<br/>*.arc</td><td>-<br/><tt>M2TYPE</tt></td><td>No</td><td rowspan="2">FFA System/G-SYS</td><td rowspan="2">
+<tr><td>*.dat<br/>*.arc</td><td>-<br/><tt>M2TYPE</tt></td><td>No</td><td rowspan="3">FFA System/G-SYS</td><td rowspan="3">
 Dokusen Kango<br/>
 Hensai Keikaku<br/>
 Inran OL Sawatari Tokiko<br/>
 Kunoichi Kikyou ~Gensou Kannou Emaki~<br/>
 Momo x Momi<br/>
+Michibikareshi Mono-tachi no Rakuen ~BEDLAM~<br/>
 Onsen Kankou Yukemuri Chijou<br/>
 </td></tr>
 <tr><td>*.pt1</td><td>-</td><td>No</td></tr>
+<tr><td>*.wa1</td><td>-</td><td>No</td></tr>
 <tr class="odd"><td>*.pak</td><td><tt>DataPack5</tt><br/><tt>GsPack4</tt></td><td>No</td><td rowspan="2">Autobahn<br/>Root<br/>Clover</td><td rowspan="2">
 Aiyoku no Apron<br/>
 Para-Sol<br/>
@@ -465,6 +467,13 @@ Fuyu no Rondo<br/>
 Oreiro Ganbou<br/>
 Tadashiki Himehajime<br/>
 </td></tr>
+<tr><td>*.dat</td><td><tt>pack</tt></td><td>No</td><td rowspan="4">AnimeGameSystem</td><td rowspan="4">
+Eye's Only ~Sono Kagayaki wa Mabushisa ni Michite~<br/>
+Love Fetish series<br/>
+</td></tr>
+<tr><td>*.ani</td><td>-</td><td>No</td></tr>
+<tr><td>*.cg</td><td>-</td><td>No</td></tr>
+<tr><td>*.pcm</td><td>WAV</td><td>No</td></tr>
 </table>
 <p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
 </body>