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(BinaryStreamExtension): serialization extension for IBinaryStream.
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@ -98,6 +98,7 @@
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<DesignTime>True</DesignTime>
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<DependentUpon>garStrings.resx</DependentUpon>
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</Compile>
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<Compile Include="StructSerialization.cs" />
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<Compile Include="Utility.cs" />
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<Compile Include="ZLibStream.cs" />
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</ItemGroup>
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108
GameRes/StructSerialization.cs
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108
GameRes/StructSerialization.cs
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@ -0,0 +1,108 @@
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//! \file ReadStruct.cs
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//! \date 2019 Mar 22
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//! \brief Struct deserialization from a binary stream.
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//
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// Copyright (C) 2019 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Reflection;
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using System.Text;
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namespace GameRes.Utility.Serialization
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{
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public static class BinaryStreamExtension
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{
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public static void ReadStruct<Type> (this IBinaryStream input, out Type data) where Type : new()
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{
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object tmp = new Type();
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ReadStruct (input, typeof(Type), ref tmp);
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data = (Type)tmp;
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}
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internal static void ReadStruct (this IBinaryStream input, Type type, ref object instance)
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{
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if (type.IsPrimitive || type.IsArray)
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throw new ArgumentException ("Invalid deserialization type.");
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var fields = type.GetFields (BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
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foreach (var field in fields)
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{
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if (field.IsDefined (typeof(IgnoreAttribute)))
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continue;
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if (field.FieldType.IsArray)
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throw new NotSupportedException ("Array serialization is not supported.");
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var field_value = ReadField (input, field);
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field.SetValue (instance, field_value);
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}
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}
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internal static object ReadField (this IBinaryStream input, FieldInfo field)
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{
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var field_type = field.FieldType;
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var type_code = Type.GetTypeCode (field_type);
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switch (type_code)
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{
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case TypeCode.SByte: return input.ReadInt8();
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case TypeCode.Byte: return input.ReadUInt8();
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case TypeCode.Int16: return input.ReadInt16();
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case TypeCode.UInt16: return input.ReadUInt16();
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case TypeCode.Int32: return input.ReadInt32();
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case TypeCode.UInt32: return input.ReadUInt32();
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case TypeCode.Int64: return input.ReadInt64();
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case TypeCode.UInt64: return input.ReadUInt64();
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case TypeCode.Char: return (char)input.ReadInt16();
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case TypeCode.String:
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var cstring_attr = field.GetCustomAttribute<CStringAttribute>();
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if (cstring_attr != null)
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{
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var encoding = cstring_attr.Encoding ?? Encodings.cp932;
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if (cstring_attr.IsLengthDefined)
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return input.ReadCString (cstring_attr.Length, encoding);
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else
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return input.ReadCString (encoding);
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}
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throw new FormatException ("Serialization method for string field is not defined.");
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case TypeCode.Object:
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object val = Activator.CreateInstance (field_type);
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ReadStruct (input, field_type, ref val); // FIXME check object graph for cycles
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return val;
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default:
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throw new NotSupportedException ("Not supported serialization type.");
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}
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}
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}
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public class IgnoreAttribute : Attribute { }
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public class CStringAttribute : Attribute
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{
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public int Length = -1; // by default string is limited by null byte
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public Encoding Encoding;
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public bool IsLengthDefined { get { return Length >= 0; } }
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}
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}
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