(RpgMaker): moved to Experimental project.

This commit is contained in:
morkt 2018-11-04 15:45:04 +04:00
parent 63e321ca62
commit bb8d3dadb8
5 changed files with 81 additions and 16 deletions

View File

@ -269,9 +269,6 @@
<Compile Include="RealLive\ImageG00Jpeg.cs" />
<Compile Include="ResourceSettings.cs" />
<Compile Include="Rits\ImageHBM.cs" />
<Compile Include="RPGMaker\ArcRGSS.cs" />
<Compile Include="RPGMaker\AudioRPGMV.cs" />
<Compile Include="RPGMaker\ImageRPGMV.cs" />
<Compile Include="RPM\ArcZENOS.cs" />
<Compile Include="rUGP\AudioRHA.cs" />
<Compile Include="Lilim\ArcFGA.cs" />

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@ -67,6 +67,7 @@
<Reference Include="System.Data.SQLite">
<HintPath>..\packages\System.Data.SQLite.Core.1.0.106.0\lib\net46\System.Data.SQLite.dll</HintPath>
</Reference>
<Reference Include="System.Web.Extensions" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
@ -79,6 +80,9 @@
<Compile Include="CellWorks\ArcDB.cs" />
<Compile Include="Opus\AudioOPUS.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RPGMaker\ArcRGSS.cs" />
<Compile Include="RPGMaker\AudioRPGMV.cs" />
<Compile Include="RPGMaker\ImageRPGMV.cs" />
<Compile Include="WebP\ImageWEBP.cs" />
</ItemGroup>
<ItemGroup>

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@ -23,12 +23,7 @@
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Linq;
using GameRes.Utility;
using NVorbis;
namespace GameRes.Formats.RPGMaker
{
@ -45,11 +40,17 @@ namespace GameRes.Formats.RPGMaker
var header = file.ReadHeader (0x14);
if (header[4] != 'V')
return null;
var key = RpgmvpFormat.DefaultKey;
var key = RpgmvDecryptor.LastKey ?? RpgmvDecryptor.FindKeyFor (file.Name);
if (null == key)
return null;
for (int i = 0; i < 4; ++i)
header[0x10+i] ^= key[i];
if (!header.AsciiEqual (0x10, "OggS"))
{
RpgmvDecryptor.LastKey = null;
return null;
}
RpgmvDecryptor.LastKey = key;
var ogg = RpgmvDecryptor.DecryptStream (file, key);
return OggAudio.Instance.TryOpen (ogg);
}

View File

@ -23,9 +23,12 @@
// IN THE SOFTWARE.
//
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using System.Text;
using System.Web.Script.Serialization;
namespace GameRes.Formats.RPGMaker
{
@ -41,20 +44,22 @@ namespace GameRes.Formats.RPGMaker
public override string Description { get { return "RPG Maker engine image format"; } }
public override uint Signature { get { return 0x4D475052; } } // 'RPGMV'
internal static readonly byte[] DefaultKey = {
0x77, 0x4E, 0x46, 0x45, 0xFC, 0x43, 0x2F, 0x71, 0x47, 0x95, 0xA2, 0x43, 0xE5, 0x10, 0x13, 0xD8
};
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x14);
if (header[4] != 'V')
return null;
var key = DefaultKey;
var key = RpgmvDecryptor.LastKey ?? RpgmvDecryptor.FindKeyFor (file.Name);
if (null == key)
return null;
for (int i = 0; i < 4; ++i)
header[0x10+i] ^= key[i];
if (!header.AsciiEqual (0x10, "\x89PNG"))
{
RpgmvDecryptor.LastKey = null;
return null;
}
RpgmvDecryptor.LastKey = key;
using (var png = RpgmvDecryptor.DecryptStream (file, key, true))
{
var info = Png.ReadMetaData (png);
@ -92,8 +97,66 @@ namespace GameRes.Formats.RPGMaker
var header = input.ReadBytes (key.Length);
for (int i = 0; i < key.Length; ++i)
header[i] ^= key[i];
var result = new PrefixStream (header, new StreamRegion (input.AsStream, 0x20, leave_open));
var result = new PrefixStream (header, new StreamRegion (input.AsStream, input.Position, leave_open));
return new BinaryStream (result, input.Name);
}
static byte[] GetKeyFromString (string hex)
{
if ((hex.Length & 1) != 0)
throw new System.ArgumentException ("invalid key string");
var key = new byte[hex.Length/2];
for (int i = 0; i < key.Length; ++i)
{
key[i] = (byte)(HexToInt (hex[i * 2]) << 4 | HexToInt (hex[i * 2 + 1]));
}
return key;
}
static int HexToInt (char x)
{
if (char.IsDigit (x))
return x - '0';
else
return char.ToUpper (x) - 'A' + 10;
}
static byte[] ParseSystemJson (string filename)
{
var json = File.ReadAllText (filename, Encoding.UTF8);
var serializer = new JavaScriptSerializer();
var sys = serializer.DeserializeObject (json) as IDictionary;
if (null == sys)
return null;
var key = sys["encryptionKey"] as string;
if (null == key)
return null;
return GetKeyFromString (key);
}
public static byte[] FindKeyFor (string filename)
{
foreach (var system_filename in FindSystemJson (filename))
{
if (File.Exists (system_filename))
return ParseSystemJson (system_filename);
}
return null;
}
static IEnumerable<string> FindSystemJson (string filename)
{
var dir_name = Path.GetDirectoryName (filename);
yield return Path.Combine (dir_name, @"..\..\data\System.json");
yield return Path.Combine (dir_name, @"..\..\..\www\data\System.json");
yield return Path.Combine (dir_name, @"..\data\System.json");
yield return Path.Combine (dir_name, @"data\System.json");
}
internal static readonly byte[] DefaultKey = {
0x77, 0x4E, 0x46, 0x45, 0xFC, 0x43, 0x2F, 0x71, 0x47, 0x95, 0xA2, 0x43, 0xE5, 0x10, 0x13, 0xD8
};
internal static byte[] LastKey = null;
}
}