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https://github.com/crskycode/GARbro.git
synced 2024-12-23 19:34:15 +08:00
(RpgMaker): moved to Experimental project.
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@ -269,9 +269,6 @@
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<Compile Include="RealLive\ImageG00Jpeg.cs" />
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<Compile Include="ResourceSettings.cs" />
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<Compile Include="Rits\ImageHBM.cs" />
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<Compile Include="RPGMaker\ArcRGSS.cs" />
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<Compile Include="RPGMaker\AudioRPGMV.cs" />
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<Compile Include="RPGMaker\ImageRPGMV.cs" />
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<Compile Include="RPM\ArcZENOS.cs" />
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<Compile Include="rUGP\AudioRHA.cs" />
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<Compile Include="Lilim\ArcFGA.cs" />
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@ -67,6 +67,7 @@
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<Reference Include="System.Data.SQLite">
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<HintPath>..\packages\System.Data.SQLite.Core.1.0.106.0\lib\net46\System.Data.SQLite.dll</HintPath>
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</Reference>
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<Reference Include="System.Web.Extensions" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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@ -79,6 +80,9 @@
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<Compile Include="CellWorks\ArcDB.cs" />
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<Compile Include="Opus\AudioOPUS.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="RPGMaker\ArcRGSS.cs" />
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<Compile Include="RPGMaker\AudioRPGMV.cs" />
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<Compile Include="RPGMaker\ImageRPGMV.cs" />
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<Compile Include="WebP\ImageWEBP.cs" />
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</ItemGroup>
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<ItemGroup>
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@ -23,12 +23,7 @@
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using GameRes.Utility;
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using NVorbis;
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namespace GameRes.Formats.RPGMaker
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{
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@ -45,11 +40,17 @@ namespace GameRes.Formats.RPGMaker
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var header = file.ReadHeader (0x14);
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if (header[4] != 'V')
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return null;
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var key = RpgmvpFormat.DefaultKey;
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var key = RpgmvDecryptor.LastKey ?? RpgmvDecryptor.FindKeyFor (file.Name);
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if (null == key)
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return null;
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for (int i = 0; i < 4; ++i)
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header[0x10+i] ^= key[i];
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if (!header.AsciiEqual (0x10, "OggS"))
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{
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RpgmvDecryptor.LastKey = null;
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return null;
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}
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RpgmvDecryptor.LastKey = key;
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var ogg = RpgmvDecryptor.DecryptStream (file, key);
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return OggAudio.Instance.TryOpen (ogg);
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}
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@ -23,9 +23,12 @@
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// IN THE SOFTWARE.
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//
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using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Text;
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using System.Web.Script.Serialization;
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namespace GameRes.Formats.RPGMaker
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{
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@ -41,20 +44,22 @@ namespace GameRes.Formats.RPGMaker
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public override string Description { get { return "RPG Maker engine image format"; } }
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public override uint Signature { get { return 0x4D475052; } } // 'RPGMV'
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internal static readonly byte[] DefaultKey = {
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0x77, 0x4E, 0x46, 0x45, 0xFC, 0x43, 0x2F, 0x71, 0x47, 0x95, 0xA2, 0x43, 0xE5, 0x10, 0x13, 0xD8
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};
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x14);
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if (header[4] != 'V')
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return null;
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var key = DefaultKey;
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var key = RpgmvDecryptor.LastKey ?? RpgmvDecryptor.FindKeyFor (file.Name);
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if (null == key)
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return null;
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for (int i = 0; i < 4; ++i)
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header[0x10+i] ^= key[i];
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if (!header.AsciiEqual (0x10, "\x89PNG"))
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{
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RpgmvDecryptor.LastKey = null;
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return null;
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}
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RpgmvDecryptor.LastKey = key;
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using (var png = RpgmvDecryptor.DecryptStream (file, key, true))
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{
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var info = Png.ReadMetaData (png);
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@ -92,8 +97,66 @@ namespace GameRes.Formats.RPGMaker
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var header = input.ReadBytes (key.Length);
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for (int i = 0; i < key.Length; ++i)
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header[i] ^= key[i];
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var result = new PrefixStream (header, new StreamRegion (input.AsStream, 0x20, leave_open));
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var result = new PrefixStream (header, new StreamRegion (input.AsStream, input.Position, leave_open));
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return new BinaryStream (result, input.Name);
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}
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static byte[] GetKeyFromString (string hex)
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{
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if ((hex.Length & 1) != 0)
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throw new System.ArgumentException ("invalid key string");
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var key = new byte[hex.Length/2];
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for (int i = 0; i < key.Length; ++i)
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{
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key[i] = (byte)(HexToInt (hex[i * 2]) << 4 | HexToInt (hex[i * 2 + 1]));
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}
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return key;
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}
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static int HexToInt (char x)
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{
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if (char.IsDigit (x))
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return x - '0';
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else
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return char.ToUpper (x) - 'A' + 10;
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}
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static byte[] ParseSystemJson (string filename)
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{
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var json = File.ReadAllText (filename, Encoding.UTF8);
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var serializer = new JavaScriptSerializer();
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var sys = serializer.DeserializeObject (json) as IDictionary;
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if (null == sys)
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return null;
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var key = sys["encryptionKey"] as string;
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if (null == key)
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return null;
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return GetKeyFromString (key);
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}
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public static byte[] FindKeyFor (string filename)
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{
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foreach (var system_filename in FindSystemJson (filename))
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{
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if (File.Exists (system_filename))
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return ParseSystemJson (system_filename);
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}
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return null;
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}
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static IEnumerable<string> FindSystemJson (string filename)
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{
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var dir_name = Path.GetDirectoryName (filename);
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yield return Path.Combine (dir_name, @"..\..\data\System.json");
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yield return Path.Combine (dir_name, @"..\..\..\www\data\System.json");
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yield return Path.Combine (dir_name, @"..\data\System.json");
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yield return Path.Combine (dir_name, @"data\System.json");
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}
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internal static readonly byte[] DefaultKey = {
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0x77, 0x4E, 0x46, 0x45, 0xFC, 0x43, 0x2F, 0x71, 0x47, 0x95, 0xA2, 0x43, 0xE5, 0x10, 0x13, 0xD8
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};
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internal static byte[] LastKey = null;
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}
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}
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