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https://github.com/crskycode/GARbro.git
synced 2024-11-23 21:55:34 +08:00
overhauled HG3 reader.
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@ -23,13 +23,10 @@
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows;
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using GameRes.Utility;
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using GameRes.Compression;
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namespace GameRes.Formats.CatSystem
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{
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@ -77,7 +74,7 @@ namespace GameRes.Formats.CatSystem
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{
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// emulate TGA image
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var offset = entry.Offset+8;
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var info = new Hg3MetaData
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var info = new HgMetaData
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{
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HeaderSize = arc.File.View.ReadUInt32 (offset),
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Width = arc.File.View.ReadUInt32 (offset+8),
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@ -34,7 +34,7 @@ using GameRes.Utility;
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namespace GameRes.Formats.CatSystem
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{
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internal class Hg3MetaData : ImageMetaData
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internal class HgMetaData : ImageMetaData
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{
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public uint CanvasWidth;
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public uint CanvasHeight;
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@ -57,7 +57,7 @@ namespace GameRes.Formats.CatSystem
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return null;
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if (!Binary.AsciiEqual (header, 0x14, "stdinfo\0"))
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return null;
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return new Hg3MetaData
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return new HgMetaData
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{
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HeaderSize = LittleEndian.ToUInt32 (header, 0x1C),
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Width = LittleEndian.ToUInt32 (header, 0x24),
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@ -72,9 +72,7 @@ namespace GameRes.Formats.CatSystem
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public override ImageData Read (Stream stream, ImageMetaData info)
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{
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var meta = info as Hg3MetaData;
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if (null == meta)
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throw new ArgumentException ("Hg3Format.Read should be supplied with Hg3MetaData", "info");
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var meta = (HgMetaData)info;
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if (0x20 != meta.BPP)
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throw new NotSupportedException ("Not supported HG-3 color depth");
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@ -82,11 +80,10 @@ namespace GameRes.Formats.CatSystem
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using (var reader = new Hg3Reader (input, meta))
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{
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var pixels = reader.Unpack();
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int stride = (int)info.Width * info.BPP / 8;
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if (reader.Flipped)
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return ImageData.CreateFlipped (info, PixelFormats.Bgra32, null, pixels, stride);
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return ImageData.CreateFlipped (info, PixelFormats.Bgra32, null, pixels, reader.Stride);
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else
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return ImageData.Create (info, PixelFormats.Bgra32, null, pixels, stride);
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return ImageData.Create (info, PixelFormats.Bgra32, null, pixels, reader.Stride);
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}
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}
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@ -96,51 +93,34 @@ namespace GameRes.Formats.CatSystem
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}
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}
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internal sealed class Hg3Reader : IDisposable
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internal class HgReader : IDisposable
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{
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BinaryReader m_input;
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Hg3MetaData m_info;
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int m_pixel_size;
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private BinaryReader m_input;
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protected HgMetaData m_info;
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protected int m_pixel_size;
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public bool Flipped { get; private set; }
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protected BinaryReader Input { get { return m_input; } }
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protected Stream InputStream { get { return m_input.BaseStream; } }
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public int Stride { get; protected set; }
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public Hg3Reader (Stream input, Hg3MetaData info)
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protected HgReader (Stream input, HgMetaData info)
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{
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m_input = new ArcView.Reader (input);
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m_info = info;
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m_pixel_size = m_info.BPP / 8;
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Stride = (int)m_info.Width * m_pixel_size;
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}
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public byte[] Unpack ()
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public byte[] UnpackStream (long data_offset, int data_packed, int data_unpacked, int ctl_packed, int ctl_unpacked)
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{
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m_input.BaseStream.Position = m_info.HeaderSize;
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var img_type = m_input.ReadChars (8);
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if (img_type.SequenceEqual ("img0000\0"))
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return UnpackImg0000();
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else if (img_type.SequenceEqual ("img_jpg\0"))
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return UnpackJpeg();
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else
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throw new NotSupportedException ("Not supported HG-3 image");
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}
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byte[] UnpackImg0000 ()
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{
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Flipped = true;
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m_input.BaseStream.Position = m_info.HeaderSize+0x18;
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uint packed_data_size = m_input.ReadUInt32();
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int data_size = m_input.ReadInt32();
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uint packed_ctl_size = m_input.ReadUInt32();
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int ctl_size = m_input.ReadInt32();
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uint data_offset = m_info.HeaderSize + 0x28;
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uint ctl_offset = data_offset + packed_data_size;
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var data = new byte[data_size];
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using (var z = new StreamRegion (m_input.BaseStream, data_offset, packed_data_size, true))
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var ctl_offset = data_offset + data_packed;
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var data = new byte[data_unpacked];
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using (var z = new StreamRegion (InputStream, data_offset, data_packed, true))
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using (var data_in = new ZLibStream (z, CompressionMode.Decompress))
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if (data_size != data_in.Read (data, 0, data.Length))
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if (data.Length != data_in.Read (data, 0, data.Length))
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throw new EndOfStreamException();
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using (var z = new StreamRegion (m_input.BaseStream, ctl_offset, packed_ctl_size, true))
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using (var z = new StreamRegion (InputStream, ctl_offset, ctl_packed, true))
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using (var ctl_in = new ZLibStream (z, CompressionMode.Decompress))
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using (var bits = new LsbBitStream (ctl_in))
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{
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@ -164,54 +144,6 @@ namespace GameRes.Formats.CatSystem
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}
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}
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byte[] UnpackJpeg ()
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{
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Flipped = false;
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m_input.ReadInt32();
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var jpeg_size = m_input.ReadInt32();
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long next_section = m_input.BaseStream.Position + jpeg_size;
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var decoder = new JpegBitmapDecoder (m_input.BaseStream,
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BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
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var frame = decoder.Frames[0];
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if (frame.Format.BitsPerPixel < 24)
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throw new NotSupportedException ("Not supported HG-3 JPEG color depth");
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int src_pixel_size = frame.Format.BitsPerPixel/8;
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int stride = (int)m_info.Width * src_pixel_size;
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var pixels = new byte[stride*(int)m_info.Height];
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frame.CopyPixels (pixels, stride, 0);
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var output = new byte[m_info.Width*m_info.Height*4];
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uint total = m_info.Width * m_info.Height;
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int src = 0;
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int dst = 0;
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for (uint i = 0; i < total; ++i)
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{
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output[dst++] = pixels[src];
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output[dst++] = pixels[src+1];
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output[dst++] = pixels[src+2];
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output[dst++] = 0xFF;
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src += src_pixel_size;
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}
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m_input.BaseStream.Position = next_section;
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var section_header = m_input.ReadChars (8);
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if (!section_header.SequenceEqual ("img_al\0\0"))
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return output;
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m_input.BaseStream.Seek (8, SeekOrigin.Current);
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int alpha_size = m_input.ReadInt32();
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using (var alpha_in = new StreamRegion (m_input.BaseStream, m_input.BaseStream.Position+4, alpha_size, true))
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using (var alpha = new ZLibStream (alpha_in, CompressionMode.Decompress))
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{
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for (int i = 3; i < output.Length; i += 4)
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{
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int b = alpha.ReadByte();
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if (-1 == b)
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throw new EndOfStreamException();
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output[i] = (byte)b;
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}
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return output;
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}
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}
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static int GetBitCount (LsbBitStream bits)
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{
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int n = 0;
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@ -219,7 +151,7 @@ namespace GameRes.Formats.CatSystem
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{
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++n;
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if (n >= 0x20)
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throw new InvalidFormatException ("Overflow at Hg3Reader.GetBitCount");
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throw new InvalidFormatException ("Overflow at HgReader.GetBitCount");
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}
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int value = 1;
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while (n --> 0)
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@ -270,22 +202,20 @@ namespace GameRes.Formats.CatSystem
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output[dst++] = ConvertValue ((byte)(val >> 24));
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}
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int stride = (int)m_info.Width * m_pixel_size;
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for (int x = m_pixel_size; x < stride; x++)
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for (int x = m_pixel_size; x < Stride; x++)
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{
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output[x] += output[x - m_pixel_size];
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}
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int line = stride;
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int line = Stride;
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for (uint y = 1; y < m_info.Height; y++)
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{
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int prev = line - stride;
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for (int x = 0; x < stride; x++)
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int prev = line - Stride;
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for (int x = 0; x < Stride; x++)
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{
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output[line+x] += output[prev+x];
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}
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line += stride;
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line += Stride;
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}
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return output;
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}
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@ -299,14 +229,104 @@ namespace GameRes.Formats.CatSystem
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#region IDisposable Members
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bool _disposed = false;
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public void Dispose ()
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{
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Dispose (true);
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GC.SuppressFinalize (this);
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}
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protected virtual void Dispose (bool disposing)
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{
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if (!_disposed)
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{
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m_input.Dispose();
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if (disposing)
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{
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m_input.Dispose();
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}
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_disposed = true;
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}
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}
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#endregion
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}
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internal sealed class Hg3Reader : HgReader
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{
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public bool Flipped { get; private set; }
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public Hg3Reader (Stream input, HgMetaData info) : base (input, info)
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{
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}
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public byte[] Unpack ()
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{
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InputStream.Position = m_info.HeaderSize;
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var img_type = Input.ReadChars (8);
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if (img_type.SequenceEqual ("img0000\0"))
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return UnpackImg0000();
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else if (img_type.SequenceEqual ("img_jpg\0"))
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return UnpackJpeg();
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else
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throw new NotSupportedException ("Not supported HG-3 image");
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}
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byte[] UnpackImg0000 ()
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{
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Flipped = true;
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InputStream.Position = m_info.HeaderSize+0x18;
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int packed_data_size = Input.ReadInt32();
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int data_size = Input.ReadInt32();
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int packed_ctl_size = Input.ReadInt32();
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int ctl_size = Input.ReadInt32();
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return UnpackStream (m_info.HeaderSize+0x28, packed_data_size, data_size, packed_ctl_size, ctl_size);
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}
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byte[] UnpackJpeg ()
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{
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Flipped = false;
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Input.ReadInt32();
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var jpeg_size = Input.ReadInt32();
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long next_section = InputStream.Position + jpeg_size;
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var decoder = new JpegBitmapDecoder (InputStream,
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BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
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var frame = decoder.Frames[0];
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if (frame.Format.BitsPerPixel < 24)
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throw new NotSupportedException ("Not supported HG-3 JPEG color depth");
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int src_pixel_size = frame.Format.BitsPerPixel/8;
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int stride = (int)m_info.Width * src_pixel_size;
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var pixels = new byte[stride*(int)m_info.Height];
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frame.CopyPixels (pixels, stride, 0);
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var output = new byte[m_info.Width*m_info.Height*4];
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uint total = m_info.Width * m_info.Height;
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int src = 0;
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int dst = 0;
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for (uint i = 0; i < total; ++i)
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{
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output[dst++] = pixels[src];
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output[dst++] = pixels[src+1];
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output[dst++] = pixels[src+2];
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output[dst++] = 0xFF;
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src += src_pixel_size;
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}
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InputStream.Position = next_section;
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var section_header = Input.ReadChars (8);
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if (!section_header.SequenceEqual ("img_al\0\0"))
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return output;
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InputStream.Seek (8, SeekOrigin.Current);
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int alpha_size = Input.ReadInt32();
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using (var alpha_in = new StreamRegion (InputStream, InputStream.Position+4, alpha_size, true))
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using (var alpha = new ZLibStream (alpha_in, CompressionMode.Decompress))
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{
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for (int i = 3; i < output.Length; i += 4)
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{
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int b = alpha.ReadByte();
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if (-1 == b)
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throw new EndOfStreamException();
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output[i] = (byte)b;
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}
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return output;
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}
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}
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}
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}
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