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(GSP): sometimes names field is empty.
somtimes it overwrites entry size, so it have to be calculated from adjacent offsets.
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parent
8c7a0d09f5
commit
c0f26a0341
@ -103,14 +103,22 @@ namespace GameRes.Formats.BlackRainbow
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index.Add (base_offset + offset);
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index.Add (base_offset + offset);
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index_offset += 4;
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index_offset += 4;
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}
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}
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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index.Sort();
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var dir = new List<Entry> (index.Count);
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var dir = new List<Entry> (index.Count);
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for (int i = 0; i < index.Count; ++i)
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for (int i = 0; i < index.Count; ++i)
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{
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{
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long offset = index[i];
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long offset = index[i];
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string name = file.View.ReadString (offset, 0x20);
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string name = file.View.ReadString (offset, 0x24);
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if (0 == name.Length)
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{
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name = string.Format ("{0:D2}_{1}#{0:D2}", i, base_name);
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if (file.View.AsciiEqual (offset + 0x24, "_BMD"))
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name += ".bmd";
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}
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = offset + 0x24;
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entry.Offset = offset + 0x24;
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entry.Size = file.View.ReadUInt32 (offset+0x20);
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entry.Size = i + 1 < index.Count ? (uint)(index[i+1] - offset) : (uint)(file.MaxOffset - offset);
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dir.Add (entry);
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dir.Add (entry);
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}
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}
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return new ArcFile (file, this, dir);
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return new ArcFile (file, this, dir);
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