diff --git a/ArcFormats/ArcAi5Win.cs b/ArcFormats/ArcAi5Win.cs index 31e7b586..ca08424e 100644 --- a/ArcFormats/ArcAi5Win.cs +++ b/ArcFormats/ArcAi5Win.cs @@ -94,5 +94,75 @@ namespace GameRes.Formats.Elf } return new ArcFile (file, this, dir); } + + /* + internal class IndexReader + { + ArcView m_file; + int m_count; + byte[] m_first = new byte[0x108]; + + public const int MinNameLength = 0x10; + public const int MaxNameLength = 0x100; + + public IndexReader (ArcView file) + { + m_file = file; + m_count = m_file.View.ReadInt32 (0); + m_file.View.Read (4, m_first, 0, m_first.Length); + } + + ArcIndexScheme m_scheme = new ArcIndexScheme(); + + public ArcIndexScheme Parse () + { + if (m_count <= 0 || m_count > 0xfffff) + return null; + + uint supposed_first_offset = (uint)(m_count * (name_length + 8)); + + uint first_size = LittleEndian.ToUInt32 (first_entry, name_length); + uint first_offset = LittleEndian.ToUInt32 (first_entry, name_length+4); + + uint supposed_offset_key = first_offset ^ supposed_first_offset; + int last_index_offset = 4 + (m_count - 1) * (name_length + 8); + uint last_size = m_file.View.ReadUInt32 (last_index_offset + name_length); + uint last_offset = m_file.View.ReadUInt32 (last_index_offset + name_length + 4); + last_offset ^= supposed_offset_key; + } + + bool ParseFirstEntry (int name_length) + { + int index_offset = 4; + } + + public byte NameKey { get; private set; } + + int GuessNameLength (int initial) + { + int name_pos = initial; + byte sym; + do + { + do + { + sym = first_entry[name_pos++]; + } + while (name_pos < MaxNameLength && sym != first_entry[name_pos]); + if (MaxNameLength == name_pos) + return 0; + while (name_pos < MaxNameLength && sym == first_entry[name_pos]) + { + ++name_pos; + } + if (MaxNameLength == name_pos && sym == first_entry[name_pos] && sym == first_entry[name_pos+1]) + return 0; + } + while (name_pos < MinNameLength || 0 != (name_pos & 1)); + NameKey = sym; + return name_pos; + } + } + */ } }