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fixed stride calculation for 8-bit GGD images.
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@ -2,7 +2,7 @@
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//! \date Fri Aug 22 05:58:40 2014
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//! \brief Digital Romance System image format implementation.
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//
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// Copyright (C) 2014-2015 by morkt
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// Copyright (C) 2014-2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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@ -436,9 +436,7 @@ namespace GameRes.Formats.Ikura
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public override ImageData Read (Stream file, ImageMetaData info)
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{
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var meta = info as GgdMetaData;
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if (null == meta)
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throw new ArgumentException ("DrgIndexedFormat.Read should be supplied with GgdMetaData", "info");
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var meta = (GgdMetaData)info;
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file.Position = meta.HeaderSize + 4;
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var palette_data = new byte[0x400];
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if (palette_data.Length != file.Read (palette_data, 0, palette_data.Length))
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@ -454,7 +452,8 @@ namespace GameRes.Formats.Ikura
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{
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reader.Unpack();
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var palette = new BitmapPalette (colors);
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return ImageData.Create (info, PixelFormats.Indexed8, palette, reader.Data);
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int stride = ((int)meta.Width + 3) & ~3;
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return ImageData.Create (info, PixelFormats.Indexed8, palette, reader.Data, stride);
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}
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}
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