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(ShiinaRio): check for older engine versions.
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@ -156,7 +156,7 @@ namespace GameRes.Formats.ShiinaRio
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{
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fac = Rand + m_scheme.ShiinaImage[idx];
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fac = DecryptHelper3 (fac) & 0xfffffff;
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if (effective_length > 0x80)
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if (effective_length > 0x80 && SchemeVersion > 2350)
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{
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DecryptHelper4 (data, index+4, m_scheme.HelperKey);
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index += 0x80;
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