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synced 2024-11-23 05:35:34 +08:00
implemented another version of Ai5Win archives.
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@ -110,6 +110,7 @@
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<Compile Include="CsWare\ImageBPC.cs" />
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<Compile Include="Cyberworks\ArcApp.cs" />
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<Compile Include="DirectDraw\DxtDecoder.cs" />
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<Compile Include="elf\ArcAi5DAT.cs" />
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<Compile Include="ExHibit\ArcGRP.cs" />
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<Compile Include="Foster\ArcC24.cs" />
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<Compile Include="Foster\ArcFA2.cs" />
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@ -117,6 +118,7 @@
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<Compile Include="Foster\ImageC25.cs" />
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<Compile Include="GameSystem\ArcPureMail.cs" />
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<Compile Include="GameSystem\AudioADP4.cs" />
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<Compile Include="ImageLZS.cs" />
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<Compile Include="ImagePIC.cs" />
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<Compile Include="ImagePNX.cs" />
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<Compile Include="ImagePSM.cs" />
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95
ArcFormats/elf/ArcAi5DAT.cs
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95
ArcFormats/elf/ArcAi5DAT.cs
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@ -0,0 +1,95 @@
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//! \file ArcAi5DAT.cs
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//! \date 2017 Dec 06
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//! \brief Ai5Win engine resource archive.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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namespace GameRes.Formats.Elf
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{
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[Export(typeof(ArchiveFormat))]
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public class DatAI5Opener : ArchiveFormat
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{
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public override string Tag { get { return "DAT/AI5WIN"; } }
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public override string Description { get { return "AI5WIN engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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uint key = file.View.ReadUInt32 (4);
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int count = (int)(file.View.ReadUInt32 (0) ^ key);
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if (!IsSaneCount (count))
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return null;
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byte name_key = file.View.ReadByte (0x23);
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var scheme = new ArcIndexScheme {
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NameLength = 0x14, NameKey = name_key, SizeKey = key, OffsetKey = key
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};
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var reader = new Ai5DatIndexReader (file, count);
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var dir = reader.Read (scheme);
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if (dir != null)
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return new ArcFile (file, this, dir);
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return null;
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}
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}
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internal class Ai5DatIndexReader : Ai5ArcIndexReader
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{
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public Ai5DatIndexReader (ArcView file, int count) : base (file, count)
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{
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}
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new public List<Entry> Read (ArcIndexScheme scheme)
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{
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if (scheme.NameLength > m_name_buf.Length)
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m_name_buf = new byte[scheme.NameLength];
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m_dir.Clear();
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int index_offset = 8;
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uint index_size = (uint)(m_count * (scheme.NameLength + 8));
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if (index_size > m_file.View.Reserve (index_offset, index_size))
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return null;
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for (int i = 0; i < m_count; ++i)
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{
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uint size = m_file.View.ReadUInt32 (index_offset) ^ scheme.SizeKey;
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uint offset = m_file.View.ReadUInt32 (index_offset+4) ^ scheme.OffsetKey;
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if (offset < index_size+8)
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return null;
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index_offset += 8;
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m_file.View.Read (index_offset, m_name_buf, 0, (uint)scheme.NameLength);
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string name = DecryptName (scheme);
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if (null == name)
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return null;
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index_offset += scheme.NameLength;
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = offset;
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entry.Size = size;
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if (!entry.CheckPlacement (m_file.MaxOffset))
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return null;
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m_dir.Add (entry);
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}
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return m_dir;
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}
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}
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}
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