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(KiriKiri): another encryption scheme.
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481b0995a7
commit
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@ -744,7 +744,7 @@ namespace GameRes.Formats.KiriKiri
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Decrypt (entry, offset, buffer, pos, count);
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Decrypt (entry, offset, buffer, pos, count);
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}
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}
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IEnumerable<byte> GetKey (uint hash)
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internal IEnumerable<byte> GetKey (uint hash)
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{
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{
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hash = (hash ^ m_seed) & 0x7FFFFFFF;
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hash = (hash ^ m_seed) & 0x7FFFFFFF;
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hash = hash << 31 | hash;
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hash = hash << 31 | hash;
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@ -1142,4 +1142,29 @@ namespace GameRes.Formats.KiriKiri
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[NonSerialized]
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[NonSerialized]
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Dictionary<uint, string> KnownNames = null;
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Dictionary<uint, string> KnownNames = null;
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}
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}
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[Serializable]
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public class MadoCrypt : AkabeiCrypt
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{
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public MadoCrypt (uint seed) : base (seed)
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{
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}
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public override byte Decrypt (Xp3Entry entry, long offset, byte value)
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{
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int key_pos = (int)offset % 0x1F;
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var key = GetKey (entry.Hash).ElementAt (key_pos);
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return (byte)(value ^ key);
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}
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public override void Decrypt (Xp3Entry entry, long offset, byte[] buffer, int pos, int count)
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{
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var key = GetKey (entry.Hash).ToArray();
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int key_pos = (int)offset;
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for (int i = 0; i < count; ++i)
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{
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buffer[pos+i] ^= key[key_pos++ % 0x1F];
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}
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}
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}
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}
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}
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