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(ScriptFormat): added stub classes for file types detection.
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@ -4,8 +4,8 @@
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//
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using System.IO;
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using System.Text;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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namespace GameRes
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{
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@ -33,4 +33,38 @@ namespace GameRes
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public abstract ScriptData Read (string name, Stream file);
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public abstract void Write (Stream file, ScriptData script);
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}
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public abstract class GenericScriptFormat : ScriptFormat
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{
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public override ScriptData Read (string name, Stream file)
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{
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throw new System.NotImplementedException();
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}
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public override void Write (Stream file, ScriptData script)
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{
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throw new System.NotImplementedException();
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}
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}
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[Export(typeof(ScriptFormat))]
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public class TextScriptFormat : GenericScriptFormat
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{
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public override string Tag { get { return "TXT"; } }
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public override string Description { get { return "Text file"; } }
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public override uint Signature { get { return 0; } }
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}
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[Export(typeof(ScriptFormat))]
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public class BinScriptFormat : GenericScriptFormat
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{
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public override string Tag { get { return "SCR"; } }
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public override string Description { get { return "Binary script format"; } }
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public override uint Signature { get { return 0; } }
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public BinScriptFormat ()
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{
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Extensions = new[] { "scr", "bin" };
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}
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}
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}
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