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implemented REC engine archives.
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@ -277,6 +277,7 @@
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<Compile Include="Seraphim\ArcVoice.cs" />
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<Compile Include="ShiinaRio\ArcWARC1.0.cs" />
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<Compile Include="ShiinaRio\ImageCHD.cs" />
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<Compile Include="Speed\ArcARC.cs" />
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<Compile Include="StudioSakura\ArcDAT.cs" />
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<Compile Include="Silky\ImageGRD.cs" />
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<Compile Include="Slg\ArcSPD.cs" />
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136
ArcFormats/Speed/ArcARC.cs
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136
ArcFormats/Speed/ArcARC.cs
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//! \file ArcARC.cs
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//! \date 2018 Oct 09
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//! \brief Speed resource archive.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using GameRes.Utility;
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namespace GameRes.Formats.Speed
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{
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[Export(typeof(ArchiveFormat))]
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public class ArcOpener : ArchiveFormat
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{
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public override string Tag { get { return "ARC/REC"; } }
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public override string Description { get { return "REC engine resource archive"; } }
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public override uint Signature { get { return 0xFF; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (8);
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if (!IsSaneCount (count))
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return null;
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uint rec_length = file.View.ReadUInt32 (0);
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if (rec_length < 0x10 || rec_length > 0x200)
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return null;
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int rec_count = file.View.ReadInt32 (4);
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if (rec_count < count || rec_length * rec_count >= file.MaxOffset)
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return null;
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long index_offset = 0x10;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var name = file.View.ReadString (index_offset, rec_length);
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var entry = Create<Entry> (name);
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dir.Add (entry);
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index_offset += rec_length;
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}
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index_offset = 0x10 + rec_length * (rec_count + 2);
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rec_length = file.View.ReadUInt32 (index_offset);
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rec_count = file.View.ReadInt32 (index_offset+4);
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if (rec_length != 4 || count != file.View.ReadInt32 (index_offset+8))
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return null;
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index_offset += 0x10;
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long data_offset = index_offset + rec_length * (rec_count + 2) + 4;
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foreach (var entry in dir)
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{
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entry.Offset = data_offset + file.View.ReadUInt32 (index_offset);
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if (entry.Type == "image")
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entry.Offset += 16;
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else
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entry.Offset += 4;
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if (entry.Offset > file.MaxOffset)
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return null;
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index_offset += rec_length;
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}
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for (int i = 1; i < count; ++i)
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dir[i-1].Size = (uint)(dir[i].Offset - 4 - dir[i-1].Offset);
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dir[count-1].Size = (uint)(file.MaxOffset - dir[count-1].Offset);
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return new ArcFile (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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uint size = arc.File.View.ReadUInt32 (entry.Offset-4);
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return arc.File.CreateStream (entry.Offset, size, entry.Name);
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}
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public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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int width = arc.File.View.ReadInt32 (entry.Offset-16);
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int height = arc.File.View.ReadInt32 (entry.Offset-12);
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uint unpacked_size = arc.File.View.ReadUInt32 (entry.Offset-8);
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using (var input = OpenEntry (arc, entry))
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{
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var pixels = new byte[unpacked_size];
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LzUnpack (input, pixels);
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var bitmap = BitmapSource.Create (width, height, ImageData.DefaultDpiX, ImageData.DefaultDpiY,
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PixelFormats.Bgra32, null, pixels, width * 4);
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return new BitmapSourceDecoder (bitmap);
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}
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}
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void LzUnpack (Stream input, byte[] output)
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{
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using (var bits = new MsbBitStream (input, true))
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{
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int dst = 0;
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while (dst < output.Length)
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{
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int ctl = bits.GetNextBit();
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if (-1 == ctl)
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break;
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if (0 == ctl)
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{
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output[dst++] = (byte)bits.GetBits (8);
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}
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else
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{
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int offset = bits.GetBits (8);
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int count = bits.GetBits (8);
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if (offset <= 0)
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break;
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Binary.CopyOverlapped (output, dst - offset, dst, count);
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dst += count;
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}
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}
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}
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}
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}
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}
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