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NotTransorm class moved to common namespace.
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674a1b8c51
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@ -27,6 +27,7 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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namespace GameRes.Formats
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@ -296,7 +297,14 @@ namespace GameRes.Formats
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Compress,
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};
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internal sealed class LzssCoroutine
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public class LzssSettings
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{
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public int FrameSize { get; set; }
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public byte FrameFill { get; set; }
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public int FrameInitPos { get; set; }
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}
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internal sealed class LzssCoroutine : LzssSettings
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{
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byte[] m_buffer;
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int m_offset;
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@ -306,9 +314,6 @@ namespace GameRes.Formats
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IEnumerator<int> m_unpack;
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public int FrameSize { get; set; }
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public byte FrameFill { get; set; }
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public int FrameInitPos { get; set; }
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public bool Eof { get; private set; }
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public LzssCoroutine (Stream input)
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@ -394,6 +399,8 @@ namespace GameRes.Formats
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m_should_dispose = !leave_open;
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}
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public LzssSettings Config { get { return m_reader; } }
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public override bool CanRead { get { return m_input.CanRead; } }
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public override bool CanSeek { get { return false; } }
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public override bool CanWrite { get { return false; } }
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@ -626,4 +633,36 @@ namespace GameRes.Formats
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return (uint)(((-1 << m_cached_bits) & mask) >> m_cached_bits);
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}
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}
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public sealed class NotTransform : ICryptoTransform
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{
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private const int BlockSize = 256;
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public bool CanReuseTransform { get { return true; } }
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public bool CanTransformMultipleBlocks { get { return true; } }
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public int InputBlockSize { get { return BlockSize; } }
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public int OutputBlockSize { get { return BlockSize; } }
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public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount,
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byte[] outputBuffer, int outputOffset)
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{
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for (int i = 0; i < inputCount; ++i)
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{
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outputBuffer[outputOffset++] = (byte)~inputBuffer[inputOffset+i];
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}
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return inputCount;
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}
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public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
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{
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byte[] outputBuffer = new byte[inputCount];
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TransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, 0);
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return outputBuffer;
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}
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public void Dispose ()
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{
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System.GC.SuppressFinalize (this);
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}
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}
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}
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@ -398,36 +398,4 @@ namespace GameRes.Formats.Kogado
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}
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}
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}
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public sealed class NotTransform : ICryptoTransform
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{
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private const int BlockSize = 256;
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public bool CanReuseTransform { get { return true; } }
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public bool CanTransformMultipleBlocks { get { return true; } }
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public int InputBlockSize { get { return BlockSize; } }
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public int OutputBlockSize { get { return BlockSize; } }
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public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount,
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byte[] outputBuffer, int outputOffset)
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{
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for (int i = 0; i < inputCount; ++i)
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{
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outputBuffer[outputOffset++] = (byte)~inputBuffer[inputOffset+i];
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}
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return inputCount;
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}
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public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
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{
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byte[] outputBuffer = new byte[inputCount];
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TransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, 0);
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return outputBuffer;
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}
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public void Dispose ()
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{
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System.GC.SuppressFinalize (this);
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}
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}
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}
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@ -102,7 +102,7 @@ namespace GameRes.Formats.SPack
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if (null == packed_entry || !packed_entry.IsPacked)
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return input;
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if (1 == packed_entry.Method)
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return new CryptoStream (input, new Kogado.NotTransform(), CryptoStreamMode.Read);
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return new CryptoStream (input, new NotTransform(), CryptoStreamMode.Read);
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if (2 == packed_entry.Method)
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{
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using (var reader = new PackedReader (packed_entry, input))
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