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https://github.com/crskycode/GARbro.git
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updated string resources.
This commit is contained in:
parent
6353de5a2a
commit
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@ -458,6 +458,7 @@
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</Page>
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</Page>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Strings\arcStrings.ko-KR.resx" />
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<EmbeddedResource Include="Strings\arcStrings.resx">
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<EmbeddedResource Include="Strings\arcStrings.resx">
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<Generator>PublicResXFileCodeGenerator</Generator>
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<Generator>PublicResXFileCodeGenerator</Generator>
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<LastGenOutput>arcStrings.Designer.cs</LastGenOutput>
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<LastGenOutput>arcStrings.Designer.cs</LastGenOutput>
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4
ArcFormats/Strings/arcStrings.Designer.cs
generated
4
ArcFormats/Strings/arcStrings.Designer.cs
generated
@ -188,7 +188,7 @@ namespace GameRes.Formats.Strings {
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to FrontWing game resource archive.
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/// Looks up a localized string similar to CatSystem2 engine resource archive.
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/// </summary>
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/// </summary>
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public static string INTDescription {
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public static string INTDescription {
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get {
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get {
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@ -480,7 +480,7 @@ namespace GameRes.Formats.Strings {
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to ONScripter game engine resource archive.
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/// Looks up a localized string similar to NScripter game engine resource archive.
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/// </summary>
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/// </summary>
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public static string NSADescription {
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public static string NSADescription {
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get {
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get {
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@ -152,7 +152,7 @@
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<value>암호화된 아카이브 생성이 구현되지 않았습니다.</value>
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<value>암호화된 아카이브 생성이 구현되지 않았습니다.</value>
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</data>
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</data>
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<data name="INTDescription" xml:space="preserve">
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<data name="INTDescription" xml:space="preserve">
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<value>FrontWing 게임 리소스 아카이브</value>
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<value>CatSystem2 게임 리소스 아카이브</value>
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</data>
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</data>
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<data name="INTKeyRequirement" xml:space="preserve">
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<data name="INTKeyRequirement" xml:space="preserve">
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<value>숫자 값은 32-bit 16진법 정수여야합니다</value>
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<value>숫자 값은 32-bit 16진법 정수여야합니다</value>
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@ -233,7 +233,7 @@
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<value>Nitro+ Steins;Gate 리소스 아카이브</value>
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<value>Nitro+ Steins;Gate 리소스 아카이브</value>
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</data>
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</data>
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<data name="NSADescription" xml:space="preserve">
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<data name="NSADescription" xml:space="preserve">
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<value>ONScripter 게임 엔진 리소스 아카이브</value>
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<value>NScripter 게임 엔진 리소스 아카이브</value>
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</data>
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</data>
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<data name="ONSArchiveType" xml:space="preserve">
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<data name="ONSArchiveType" xml:space="preserve">
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<value>아카이브 형식</value>
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<value>아카이브 형식</value>
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@ -339,4 +339,4 @@
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암호값 추측이 실패하였습니다.
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암호값 추측이 실패하였습니다.
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적절한 암호체계를 선택하세요.</value>
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적절한 암호체계를 선택하세요.</value>
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</data>
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</data>
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</root>
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</root>
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@ -152,7 +152,7 @@ Choose appropriate encryption scheme.</value>
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<value>Encrypted archives creation is not implemented.</value>
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<value>Encrypted archives creation is not implemented.</value>
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</data>
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</data>
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<data name="INTDescription" xml:space="preserve">
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<data name="INTDescription" xml:space="preserve">
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<value>FrontWing game resource archive</value>
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<value>CatSystem2 engine resource archive</value>
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</data>
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</data>
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<data name="INTKeyRequirement" xml:space="preserve">
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<data name="INTKeyRequirement" xml:space="preserve">
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<value>Numeric key should be a 32-bit hexadecimal integer</value>
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<value>Numeric key should be a 32-bit hexadecimal integer</value>
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@ -233,7 +233,7 @@ predefined encryption scheme.</value>
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<value>Nitro+ Steins;Gate resource archive</value>
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<value>Nitro+ Steins;Gate resource archive</value>
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</data>
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</data>
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<data name="NSADescription" xml:space="preserve">
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<data name="NSADescription" xml:space="preserve">
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<value>ONScripter game engine resource archive</value>
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<value>NScripter game engine resource archive</value>
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</data>
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</data>
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<data name="ONSArchiveType" xml:space="preserve">
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<data name="ONSArchiveType" xml:space="preserve">
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<value>Archive type</value>
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<value>Archive type</value>
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@ -82,6 +82,7 @@
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<WCFMetadata Include="Service References\" />
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<WCFMetadata Include="Service References\" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Strings\garStrings.ko-KR.resx" />
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<EmbeddedResource Include="Strings\garStrings.resx">
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<EmbeddedResource Include="Strings\garStrings.resx">
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<Generator>PublicResXFileCodeGenerator</Generator>
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<Generator>PublicResXFileCodeGenerator</Generator>
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<LastGenOutput>garStrings.Designer.cs</LastGenOutput>
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<LastGenOutput>garStrings.Designer.cs</LastGenOutput>
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