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(ArchiveFormat): moved to separate source file.
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144
GameRes/ArchiveFormat.cs
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144
GameRes/ArchiveFormat.cs
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//! \file ArchiveFormat.cs
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//! \date Sun Dec 04 15:19:21 2016
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//! \brief Abstract base class representing archive resource.
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//
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// Copyright (C) 2014-2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace GameRes
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{
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/// <summary>
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/// Abstract base class for archive resource implementations.
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/// </summary>
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public abstract class ArchiveFormat : IResource
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{
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public override string Type { get { return "archive"; } }
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/// <summary>
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/// Whether archive file system could contain subdirectories.
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/// </summary>
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public abstract bool IsHierarchic { get; }
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public abstract ArcFile TryOpen (ArcView view);
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/// <summary>
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/// Extract file referenced by <paramref name="entry"/> into current directory.
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/// </summary>
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public void Extract (ArcFile file, Entry entry)
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{
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using (var input = OpenEntry (file, entry))
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using (var output = CreateFile (entry.Name))
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input.CopyTo (output);
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}
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/// <summary>
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/// Open file referenced by <paramref name="entry"/> as Stream.
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/// </summary>
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public virtual Stream OpenEntry (ArcFile arc, Entry entry)
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{
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return arc.File.CreateStream (entry.Offset, entry.Size, entry.Name);
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}
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/// <summary>
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/// Open <paramref name="entry"> as image. Throws InvalidFormatException if entry is not an image.
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/// </summary>
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public virtual IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var input = arc.OpenBinaryEntry (entry);
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return new ImageFormatDecoder (input);
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}
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/// <summary>
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/// Create file corresponding to <paramref name="entry"/> in current directory and open it
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/// for writing. Overwrites existing file, if any.
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/// </summary>
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static public Stream CreateFile (string filename)
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{
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filename = CreatePath (filename);
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if (File.Exists (filename))
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{
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// query somehow whether to overwrite existing file or not.
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}
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return File.Create (filename);
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}
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static public string CreatePath (string filename)
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{
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string dir = Path.GetDirectoryName (filename);
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if (!string.IsNullOrEmpty (dir)) // check for malformed filenames
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{
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string root = Path.GetPathRoot (dir);
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if (!string.IsNullOrEmpty (root))
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{
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dir = dir.Substring (root.Length); // strip root
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}
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string cwd = Directory.GetCurrentDirectory() + Path.DirectorySeparatorChar;
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dir = Path.GetFullPath (dir);
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filename = Path.GetFileName (filename);
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// check whether filename would reside within current directory
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if (dir.StartsWith (cwd, StringComparison.OrdinalIgnoreCase))
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{
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// path looks legit, create it
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Directory.CreateDirectory (dir);
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filename = Path.Combine (dir, filename);
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}
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}
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return filename;
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}
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/// <summary>
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/// Create resource within stream <paramref name="file"/> containing entries from the
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/// supplied <paramref name="list"/> and applying necessary <paramref name="options"/>.
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/// </summary>
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public virtual void Create (Stream file, IEnumerable<Entry> list, ResourceOptions options = null,
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EntryCallback callback = null)
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{
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throw new NotImplementedException ("ArchiveFormat.Create is not implemented");
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}
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/// <summary>
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/// Whether <paramref name="count"/> represents legit number of files in archive.
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/// </summary>
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public static bool IsSaneCount (int count)
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{
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return count > 0 && count < 0x20000;
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}
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}
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public enum ArchiveOperation
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{
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Abort,
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Skip,
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Continue,
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}
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public delegate ArchiveOperation EntryCallback (int num, Entry entry, string description);
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public class OverwriteEventArgs : EventArgs
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{
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public string Filename { get; set; }
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public bool Overwrite { get; set; }
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}
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}
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@ -159,107 +159,6 @@ namespace GameRes
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{
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}
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public enum ArchiveOperation
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{
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Abort,
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Skip,
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Continue,
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}
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public delegate ArchiveOperation EntryCallback (int num, Entry entry, string description);
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public abstract class ArchiveFormat : IResource
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{
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public override string Type { get { return "archive"; } }
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/// <summary>
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/// Whether archive file system could contain subdirectories.
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/// </summary>
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public abstract bool IsHierarchic { get; }
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public abstract ArcFile TryOpen (ArcView view);
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/// <summary>
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/// Extract file referenced by <paramref name="entry"/> into current directory.
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/// </summary>
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public void Extract (ArcFile file, Entry entry)
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{
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using (var input = OpenEntry (file, entry))
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using (var output = CreateFile (entry.Name))
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input.CopyTo (output);
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}
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/// <summary>
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/// Open file referenced by <paramref name="entry"/> as Stream.
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/// </summary>
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public virtual Stream OpenEntry (ArcFile arc, Entry entry)
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{
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return arc.File.CreateStream (entry.Offset, entry.Size, entry.Name);
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}
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/// <summary>
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/// Open <paramref name="entry"> as image. Throws InvalidFormatException if entry is not an image.
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/// </summary>
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public virtual IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var input = arc.OpenBinaryEntry (entry);
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return new ImageFormatDecoder (input);
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}
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/// <summary>
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/// Create file corresponding to <paramref name="entry"/> in current directory and open it
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/// for writing. Overwrites existing file, if any.
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/// </summary>
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static public Stream CreateFile (string filename)
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{
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filename = CreatePath (filename);
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if (File.Exists (filename))
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{
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// query somehow whether to overwrite existing file or not.
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}
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return File.Create (filename);
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}
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static public string CreatePath (string filename)
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{
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string dir = Path.GetDirectoryName (filename);
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if (!string.IsNullOrEmpty (dir)) // check for malformed filenames
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{
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string root = Path.GetPathRoot (dir);
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if (!string.IsNullOrEmpty (root))
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{
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dir = dir.Substring (root.Length); // strip root
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}
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string cwd = Directory.GetCurrentDirectory() + Path.DirectorySeparatorChar;
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dir = Path.GetFullPath (dir);
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filename = Path.GetFileName (filename);
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// check whether filename would reside within current directory
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if (dir.StartsWith (cwd, StringComparison.OrdinalIgnoreCase))
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{
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// path looks legit, create it
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Directory.CreateDirectory (dir);
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filename = Path.Combine (dir, filename);
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}
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}
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return filename;
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}
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/// <summary>
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/// Create resource within stream <paramref name="file"/> containing entries from the
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/// supplied <paramref name="list"/> and applying necessary <paramref name="options"/>.
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/// </summary>
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public virtual void Create (Stream file, IEnumerable<Entry> list, ResourceOptions options = null,
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EntryCallback callback = null)
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{
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throw new NotImplementedException ("ArchiveFormat.Create is not implemented");
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}
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public static bool IsSaneCount (int count)
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{
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return count > 0 && count < 0x20000;
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}
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}
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public delegate void ParametersRequestEventHandler (object sender, ParametersRequestEventArgs e);
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public class ParametersRequestEventArgs : EventArgs
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@ -280,12 +179,6 @@ namespace GameRes
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public ResourceOptions Options { get; set; }
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}
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public class OverwriteEventArgs : EventArgs
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{
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public string Filename { get; set; }
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public bool Overwrite { get; set; }
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}
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public class InvalidFormatException : FileFormatException
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{
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public InvalidFormatException() : base(garStrings.MsgInvalidFormat) { }
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@ -63,6 +63,7 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ArcFile.cs" />
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<Compile Include="ArchiveFormat.cs" />
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<Compile Include="ArcView.cs" />
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<Compile Include="Audio.cs" />
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<Compile Include="AudioWAV.cs" />
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