implemented Ai5Win resources (*.arc archives and *.gcc images)

only one archives encryption scheme for now.
This commit is contained in:
morkt 2015-07-01 01:06:35 +04:00
parent 8cdae1027c
commit d2aaa1b075
5 changed files with 578 additions and 2 deletions

98
ArcFormats/ArcAi5Win.cs Normal file
View File

@ -0,0 +1,98 @@
//! \file ArcAi5Win.cs
//! \date Mon Jun 29 04:41:29 2015
//! \brief Ai5Win engine resource archive.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Linq;
using GameRes.Utility;
namespace GameRes.Formats.Elf
{
public class ArcIndexScheme
{
public int NameLength;
public byte NameKey;
public uint SizeKey;
public uint OffsetKey;
}
[Export(typeof(ArchiveFormat))]
public class ArcOpener : ArchiveFormat
{
public override string Tag { get { return "ARC/AI5WIN"; } }
public override string Description { get { return "AI5WIN engine resource archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
public static readonly Dictionary<string, ArcIndexScheme> KnownSchemes = new Dictionary<string, ArcIndexScheme> {
{ "Jokei Kazoku ~Inbou~", new ArcIndexScheme
{ NameLength = 0x1E, NameKey = 0x73, SizeKey = 0xAF5789BC, OffsetKey = 0x59FACB45 } },
};
public ArcOpener ()
{
Extensions = new string[] { "arc" };
}
public override ArcFile TryOpen (ArcView file)
{
int count = file.View.ReadInt32 (0);
if (count <= 0 || count > 0xfffff)
return null;
long index_offset = 4;
var scheme = KnownSchemes.First().Value;
uint index_size = (uint)(count * (scheme.NameLength + 8));
if (index_size > file.View.Reserve (index_offset, index_size))
return null;
var name_buf = new byte[scheme.NameLength];
var dir = new List<Entry>();
for (int i = 0; i < count; ++i)
{
file.View.Read (index_offset, name_buf, 0, (uint)scheme.NameLength);
for (int n = 0; n < name_buf.Length; ++n)
{
name_buf[n] ^= scheme.NameKey;
if (0 == name_buf[n])
break;
}
string name = Binary.GetCString (name_buf, 0, name_buf.Length);
if (0 == name.Length)
return null;
index_offset += scheme.NameLength;
var entry = FormatCatalog.Instance.CreateEntry (name);
entry.Size = file.View.ReadUInt32 (index_offset) ^ scheme.SizeKey;
entry.Offset = file.View.ReadUInt32 (index_offset+4) ^ scheme.OffsetKey;
if (entry.Offset < index_size+4 || !entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 8;
}
return new ArcFile (file, this, dir);
}
}
}

View File

@ -66,6 +66,7 @@
<ItemGroup>
<Compile Include="ArcADPACK.cs" />
<Compile Include="ArcAFS.cs" />
<Compile Include="ArcAi5Win.cs" />
<Compile Include="ArcAil.cs" />
<Compile Include="ArcALD.cs" />
<Compile Include="ArcAMI.cs" />
@ -186,6 +187,7 @@
<Compile Include="ImageELG.cs" />
<Compile Include="ImageEPA.cs" />
<Compile Include="ImageERI.cs" />
<Compile Include="ImageGCC.cs" />
<Compile Include="ImageGCP.cs" />
<Compile Include="ImageGGP.cs" />
<Compile Include="ImageGR.cs" />

472
ArcFormats/ImageGCC.cs Normal file
View File

@ -0,0 +1,472 @@
//! \file ImageGCC.cs
//! \date Mon Jun 29 05:12:05 2015
//! \brief Ai5Win engine image format.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Diagnostics;
using System.IO;
using System.Windows.Media;
using GameRes.Utility;
namespace GameRes.Formats.Elf
{
internal class GccMetaData : ImageMetaData
{
public uint Signature;
}
[Export(typeof(ImageFormat))]
public class GccFormat : ImageFormat
{
public override string Tag { get { return "GCC"; } }
public override string Description { get { return "AI5WIN engine image format"; } }
public override uint Signature { get { return 0x6d343252; } } // 'R24m'
public GccFormat ()
{
// 'R24m', 'R24n', 'G24m', 'G24n'
Signatures = new uint[] { 0x6d343252, 0x6E343252, 0x6D343247, 0x6E343247 };
}
public override ImageMetaData ReadMetaData (Stream stream)
{
var header = new byte[12];
if (header.Length != stream.Read (header, 0, header.Length))
return null;
return new GccMetaData
{
Width = LittleEndian.ToUInt16 (header, 8),
Height = LittleEndian.ToUInt16 (header, 10),
BPP = 24,
OffsetX = LittleEndian.ToInt16 (header, 4),
OffsetY = LittleEndian.ToInt16 (header, 6),
Signature = LittleEndian.ToUInt32 (header, 0),
};
}
public override ImageData Read (Stream stream, ImageMetaData info)
{
var meta = info as GccMetaData;
if (null == meta)
throw new ArgumentException ("GccFormat.Read should be supplied with GccMetaData", "info");
var reader = new Reader (stream, meta);
{
reader.Unpack();
return ImageData.Create (info, reader.Format, null, reader.Data);
}
}
public override void Write (Stream file, ImageData image)
{
throw new NotImplementedException ("GccFormat.Write not implemented");
}
internal class Reader
{
byte[] m_input;
GccMetaData m_info;
byte[] m_output;
int m_width;
int m_height;
int m_alpha_w;
int m_alpha_h;
public PixelFormat Format { get; private set; }
public byte[] Data { get { return m_output; } }
public Reader (Stream input, GccMetaData info)
{
m_input = new byte[input.Length];
input.Read (m_input, 0, m_input.Length);
m_info = info;
m_width = (int)m_info.Width;
m_height = (int)m_info.Height;
}
public void Unpack ()
{
switch (m_info.Signature)
{
case 0x6E343247: UnpackNormal (LzssUnpack); break; // G24n
case 0x6D343247: UnpackMasked (LzssUnpack); break; // G24m
case 0x6E343252: UnpackNormal (AltUnpack); break; // R24n
case 0x6D343252: UnpackMasked (AltUnpack); break; // R24m
default: throw new NotSupportedException();
}
}
private void UnpackNormal (Action<int> unpacker)
{
unpacker (0x14);
FlipPixels (m_width*3);
Format = PixelFormats.Bgr24;
}
private void UnpackMasked (Action<int> unpacker)
{
unpacker (0x20);
var alpha = UnpackAlpha();
if (m_alpha_w < (m_info.OffsetX + m_width) || m_alpha_h < (m_info.OffsetY + m_height))
{
FlipPixels (m_width*3);
Format = PixelFormats.Bgr24;
}
else
{
Convert24To32 (alpha);
Format = PixelFormats.Bgra32;
}
}
private void FlipPixels (int stride)
{
// flip pixels vertically
var pixels = new byte[m_output.Length];
int dst = 0;
for (int src = stride * (m_height-1); src >= 0; src -= stride)
{
Buffer.BlockCopy (m_output, src, pixels, dst, stride);
dst += stride;
}
m_output = pixels;
}
private void Convert24To32 (byte[] alpha)
{
Debug.Assert (m_alpha_w >= (m_info.OffsetX + m_width) && m_alpha_h >= (m_info.OffsetY + m_height));
int src_stride = m_width * 3;
var pixels = new byte[m_width * m_height * 4];
int dst = 0;
int alpha_row = m_alpha_w * (m_alpha_h - m_info.OffsetY - 1);
for (int row = m_width * (m_height-1); row >= 0; row -= m_width)
{
int src = row*3;
for (int x = 0; x < m_width; ++x)
{
pixels[dst++] = m_output[src++];
pixels[dst++] = m_output[src++];
pixels[dst++] = m_output[src++];
pixels[dst++] = alpha[alpha_row + m_info.OffsetX + x];
}
alpha_row -= m_alpha_w;
}
m_output = pixels;
}
void LzssUnpack (int offset)
{
int out_length = m_width * m_height * 3;
using (var input = new MemoryStream (m_input, offset, m_input.Length-offset))
using (var lzss = new LzssReader (input, (int)input.Length, out_length))
{
lzss.Unpack();
m_output = lzss.Data;
}
}
int m_index;
int m_current;
int m_mask;
void ResetBitInput (int idx)
{
m_index = idx;
m_mask = 0x80;
}
bool NextBit ()
{
m_mask <<= 1;
if (0x100 == m_mask)
{
m_current = m_input[m_index++];
m_mask = 1;
}
return 0 != (m_current & m_mask);
}
byte[] UnpackAlpha () // sub_444FF0
{
m_alpha_w = LittleEndian.ToUInt16 (m_input, 0x18);
m_alpha_h = LittleEndian.ToUInt16 (m_input, 0x1A);
int total = m_alpha_w * m_alpha_h;
var alpha = new byte[total];
int offset = 0x20 + LittleEndian.ToInt32 (m_input, 0x0C);
ResetBitInput (offset);
int src = offset + LittleEndian.ToInt32 (m_input, 0x1C);
int dst = 0;
while (dst < total)
{
if (NextBit())
{
int count = ReadCount();
byte v = m_input[src++];
for (int i = 0; i < count; ++ i)
{
alpha[dst++] = v;
}
}
else
{
alpha[dst++] = m_input[src++];
}
}
return alpha;
}
int ReadCount () // sub_444F60
{
int result = 1;
int bit_count = 0;
while (!NextBit())
++bit_count;
while (bit_count != 0)
{
--bit_count;
result <<= 1;
if (NextBit())
result |= 1;
}
return result;
}
int m_dst;
private void AltUnpack (int offset) // sub_445620
{
byte[] chunk = new byte[0x10001];
int src = offset + LittleEndian.ToInt32 (m_input, 0x10); // within m_input
ResetBitInput (offset);
int total = 3 * m_width * m_height;
m_output = new byte[total];
m_dst = 0;
int dst = 0;
while (dst < total)
{
int chunk_size = Math.Min (total - dst, 0xffff);
if (NextBit())
{
src = ReadCompressedChunk (src, chunk, chunk_size + 2);
DecodeChunk (chunk, chunk_size);
}
else
{
src = ReadRawChunk (src, chunk_size);
}
dst += chunk_size;
}
return;
}
ushort[] v15 = new ushort[0x100];
ushort[] v16 = new ushort[0x100];
ushort[] v17 = new ushort[0x10000];
void DecodeChunk (byte[] chunk, int chunk_size) // sub_444E40
{
for (int i = 0; i < v15.Length; ++i)
v15[i] = 0;
for (int i = 0; i < chunk_size; ++i)
++v15[chunk[2+i]];
ushort v7 = 0;
for (int r = 0; r < 0x100; ++r)
{
v16[r] = v7;
v7 += v15[r];
v15[r] = 0;
}
for (int v9 = 0; v9 < chunk_size; ++v9)
{
int v10 = chunk[2+v9];
int r = v15[v10] + v16[v10];
v17[r] = (ushort)v9;
v15[v10]++;
}
int a3 = LittleEndian.ToUInt16 (chunk, 0);
int v12 = v17[a3];
for (int i = 0; i < chunk_size; ++i)
{
m_output[m_dst++] = chunk[2+v12];
v12 = v17[v12];
}
}
int ReadCompressedChunk (int src, byte[] chunk, int chunk_size) // sub_4450E0
{
byte[] v33 = new byte[0x10];
byte[] v35 = new byte[0x10];
for (byte v6 = 0; v6 < 0x10; ++v6)
{
v33[v6] = v6;
v35[v6] = v6;
}
int v31 = 0;
sbyte v5 = -1;
while ( v31 < chunk_size )
{
int v16;
int v26;
if (!NextBit())
{
if (NextBit())
{
v26 = ReadCount();
v16 = v35[v26];
chunk[v31++] = (byte)v16;
}
else
{
if (NextBit())
{
int v27 = ReadCount();
if (NextBit())
v16 = (v5 - v27) & 0xff;
else
v16 = (v5 + v27) & 0xff;
}
else
{
v16 = m_input[src++];
}
chunk[v31++] = (byte)v16;
v26 = 0;
while (v35[v26] != v16)
{
++v26;
if (v26 >= 0x10)
{
v26 = 0xff;
break;
}
}
}
}
else
{
int v17;
int count = ReadCount();
if (NextBit())
{
v17 = 0;
v16 = v33[0];
}
else if (NextBit())
{
v17 = ReadCount();
v16 = v33[v17];
}
else
{
if (NextBit())
{
int v20 = ReadCount();
if (NextBit())
v16 = (v5 - v20) & 0xff;
else
v16 = (v5 + v20) & 0xff;
}
else
{
v16 = m_input[src++];
}
v17 = 0;
while (v33[v17] != v16)
{
++v17;
if (v17 >= 0x10)
{
v17 = 0xff;
break;
}
}
}
if (v17 != 0)
{
for (int i = v17 & 0xF; i != 0; --i)
v33[i] = v33[i-1];
v33[0] = (byte)v16;
}
for (int n = 0; n < count; ++n)
chunk[v31++] = (byte)v16;
v26 = 0;
while (v35[v26] != v16)
{
++v26;
if (v26 >= 0x10)
{
v26 = 0xff;
break;
}
}
}
if (0 != (byte)v26)
{
for (int k = v26 & 0xF; k != 0; --k)
v35[k] = v35[k-1];
v35[0] = (byte)v16;
}
v5 = (sbyte)v16;
}
return src;
}
int ReadRawChunk (int src, int chunk_size) // sub_445400
{
int n = 0;
while (n < chunk_size)
{
if (!NextBit())
{
m_output[m_dst++] = m_input[src++];
m_output[m_dst++] = m_input[src++];
m_output[m_dst++] = m_input[src++];
n += 3;
}
else
{
int count = ReadCount();
byte b = m_input[src++];
byte g = m_input[src++];
byte r = m_input[src++];
for (int i = 0; i < count; ++i)
{
m_output[m_dst++] = b;
m_output[m_dst++] = g;
m_output[m_dst++] = r;
}
n += 3 * count;
}
}
return src;
}
}
}
}

View File

@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.7.71")]
[assembly: AssemblyFileVersion ("1.0.7.71")]
[assembly: AssemblyVersion ("1.0.7.72")]
[assembly: AssemblyFileVersion ("1.0.7.72")]

View File

@ -226,6 +226,10 @@ Kimon Youitan<br/>
Angel Crown<br/>
</td></tr>
<tr class="odd"><td>*.mgf</td><td><tt>MalieGF</tt></td><td>Yes</td></tr>
<tr><td>*.arc</td><td>-</td><td>No</td><td rowspan="2">AI5WIN</td><td rowspan="2">
Jokei Kazoku ~Inbou~<br/>
</td></tr>
<tr><td>*.gcc</td><td><tt>G24n</tt><br/><tt>G24m</tt><br/><tt>R24n</tt><br/><tt>R24m</tt></td><td>No</td></tr>
</table>
<p><a name="note-1">[1]</a> Non-encrypted only</p>
</body>