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(MblOpener): another archive format variant.
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@ -52,6 +52,8 @@ namespace GameRes.Formats.Marble
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arc = ReadIndex (file, count, filename_len, 8);
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if (null == arc)
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arc = ReadIndex (file, count, 0x10, 4);
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if (null == arc)
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arc = ReadIndex (file, count, 0x38, 4);
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return arc;
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}
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@ -60,12 +62,20 @@ namespace GameRes.Formats.Marble
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uint index_size = (8u + filename_len) * (uint)count;
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if (index_size > file.View.Reserve (index_offset, index_size))
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return null;
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try
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{
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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string name = file.View.ReadString (index_offset, filename_len);
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if (0 == name.Length)
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return null;
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if (filename_len-name.Length > 1)
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{
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string ext = file.View.ReadString (index_offset+name.Length+1, filename_len-(uint)name.Length-1);
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if (0 != ext.Length)
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name = Path.ChangeExtension (name, ext);
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}
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name = name.ToLowerInvariant();
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index_offset += (uint)filename_len;
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uint offset = file.View.ReadUInt32 (index_offset);
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@ -83,7 +93,14 @@ namespace GameRes.Formats.Marble
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dir.Add (entry);
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index_offset += 8;
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}
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if (0 == dir.Count)
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return null;
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return new ArcFile (file, this, dir);
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}
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catch
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{
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return null;
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}
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}
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}
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}
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