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(SFA): replaced AosEntry with PackedEntry.
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parent
09793a08d8
commit
d4132c2cac
@ -28,15 +28,9 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using GameRes.Utility;
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namespace GameRes.Formats.Lilim
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{
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internal class AosEntry : Entry
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{
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public bool IsCompressed;
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}
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[Export(typeof(ArchiveFormat))]
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public class AosOpener : ArchiveFormat
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{
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@ -56,9 +50,7 @@ namespace GameRes.Formats.Lilim
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uint first_offset = file.View.ReadUInt32 (0x10);
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if (first_offset >= file.MaxOffset || 0 != (first_offset & 0x1F))
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return null;
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var name_buf = new byte[0x10];
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if (0x10 != file.View.Read (first_offset, name_buf, 0, 0x10))
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return null;
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var name_buf = file.View.ReadBytes (first_offset, 0x10);
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if (!name_buf.SequenceEqual (IndexLink) && !name_buf.SequenceEqual (IndexEnd))
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return null;
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@ -81,15 +73,14 @@ namespace GameRes.Formats.Lilim
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if (-1 == name_length)
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name_length = name_buf.Length;
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var name = Encodings.cp932.GetString (name_buf, 0, name_length);
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var entry = FormatCatalog.Instance.Create<AosEntry> (name);
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var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
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entry.Offset = file.View.ReadUInt32 (current_offset+0x10);
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entry.Size = file.View.ReadUInt32 (current_offset+0x14);
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current_offset += 0x20;
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entry.Offset += current_offset;
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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if (name.HasExtension (".scr"))
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entry.IsCompressed = true;
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entry.IsPacked = name.HasExtension (".scr");
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dir.Add (entry);
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}
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}
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@ -98,14 +89,13 @@ namespace GameRes.Formats.Lilim
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var aent = entry as AosEntry;
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if (null == aent || !aent.IsCompressed)
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var aent = entry as PackedEntry;
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if (null == aent || !aent.IsPacked)
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return base.OpenEntry (arc, entry);
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uint unpacked_size = arc.File.View.ReadUInt32 (entry.Offset);
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var packed = new byte[entry.Size-4];
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arc.File.View.Read (entry.Offset+4, packed, 0, (uint)packed.Length);
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var unpacked = new byte[unpacked_size];
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aent.UnpackedSize = arc.File.View.ReadUInt32 (entry.Offset);
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var packed = arc.File.View.ReadBytes (entry.Offset+4, entry.Size-4);
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var unpacked = new byte[aent.UnpackedSize];
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var decoder = new HuffmanDecoder (packed, unpacked);
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decoder.Unpack();
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@ -148,16 +138,16 @@ namespace GameRes.Formats.Lilim
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var name = file.View.ReadString (index_offset, 0x20);
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if (0 == name.Length)
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return null;
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var entry = FormatCatalog.Instance.Create<AosEntry> (name);
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var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
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entry.Offset = base_offset + file.View.ReadUInt32 (index_offset+0x20);
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entry.Size = file.View.ReadUInt32 (index_offset+0x24);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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if (name.HasExtension (".scr"))
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entry.IsCompressed = true;
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entry.IsPacked = true;
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else if (name.HasExtension (".cmp"))
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{
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entry.IsCompressed = true;
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entry.IsPacked = true;
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entry.Name = Path.ChangeExtension (entry.Name, ".abm");
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entry.Type = "image";
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}
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@ -23,10 +23,8 @@
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Utility;
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namespace GameRes.Formats.Lilim
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@ -45,10 +43,10 @@ namespace GameRes.Formats.Lilim
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if (!file.Name.HasExtension (".fga"))
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return null;
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uint index_offset = 0;
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var index_buffer = new byte[0x318];
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var dir = new List<Entry> (0x20);
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if (0x318 != file.View.Read (index_offset, index_buffer, 0, 0x318))
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var index_buffer = file.View.ReadBytes (index_offset, 0x318);
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if (0x318 != index_buffer.Length)
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return null;
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var dir = new List<Entry> (0x20);
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int pos = 0;
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while (pos < index_buffer.Length)
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{
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@ -67,13 +65,12 @@ namespace GameRes.Formats.Lilim
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else
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{
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var name = Binary.GetCString (index_buffer, pos, 0xC);
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var entry = FormatCatalog.Instance.Create<AosEntry> (name);
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var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
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entry.Offset = index_buffer.ToUInt32 (pos+0xC);
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entry.Size = index_buffer.ToUInt32 (pos+0x10);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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if (name.HasExtension (".scr"))
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entry.IsCompressed = true;
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entry.IsPacked = name.HasExtension (".scr");
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dir.Add (entry);
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pos += 0x18;
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}
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