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implemented Nitro+ PAK version 2 archives.
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c20660583e
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@ -38,29 +38,95 @@ namespace GameRes.Formats.NitroPlus
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public uint Key;
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}
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internal class NitroPak : ArcFile
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{
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public int Version;
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public NitroPak (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, int version)
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: base (arc, impl, dir)
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{
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Version = version;
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class PakOpener : ArchiveFormat
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{
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public override string Tag { get { return "PAK/NITRO+"; } }
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public override string Description { get { return "Nitro+ resource archive"; } }
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public override uint Signature { get { return 0x03; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool IsHierarchic { get { return true; } }
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public override bool CanCreate { get { return false; } }
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public PakOpener ()
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{
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Extensions = new string[] { "pak" };
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Signatures = new uint[] { 2, 3 };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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byte[] name_buf = new byte[0x100];
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int version = file.View.ReadInt32 (0);
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List<Entry> dir = null;
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if (2 == version)
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dir = OpenPakV2 (file);
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else if (3 == version)
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dir = OpenPakV3 (file);
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if (null == dir)
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return null;
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return new NitroPak (file, this, dir, version);
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}
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private List<Entry> OpenPakV2 (ArcView file)
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{
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int count = file.View.ReadInt32 (4);
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if (!IsSaneCount (count))
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return null;
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int unpacked_size = file.View.ReadInt32 (8);
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uint packed_size = file.View.ReadUInt32 (0xC);
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var input = file.CreateStream (0x114, packed_size);
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using (var header_stream = new ZLibStream (input, CompressionMode.Decompress))
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using (var header = new BinaryReader (header_stream, Encoding.ASCII, true))
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{
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long base_offset = 0x114 + packed_size;
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var name_buf = new byte[0x40];
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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int name_length = header.ReadInt32();
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if (name_length <= 0)
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return null;
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if (name_length > name_buf.Length)
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name_buf = new byte[name_length];
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if (name_length != header.Read (name_buf, 0, name_length))
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return null;
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var name = Encodings.cp932.GetString (name_buf, 0, name_length);
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var entry = new PackedEntry { Name = name };
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entry.Type = FormatCatalog.Instance.GetTypeFromName (name);
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entry.Offset = base_offset + header.ReadUInt32();
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entry.UnpackedSize = header.ReadUInt32();
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entry.Size = header.ReadUInt32();
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entry.IsPacked = header.ReadInt32() != 0;
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uint psize = header.ReadUInt32();
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if (entry.IsPacked)
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entry.Size = psize;
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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}
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return dir;
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}
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}
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private List<Entry> OpenPakV3 (ArcView file)
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{
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if (0x110 > file.View.Reserve (4, 0x110))
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return null;
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uint size_xor = file.View.ReadUInt32 (0x104);
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if (0x64 != size_xor)
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return null;
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byte[] name_buf = new byte[0x100];
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file.View.Read (4, name_buf, 0, 0x100);
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int name_len = 0;
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for (int i = 0; i < name_buf.Length; ++i)
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@ -77,7 +143,7 @@ namespace GameRes.Formats.NitroPlus
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uint header_key = GetKey (name_buf, name_len);
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uint unpacked = file.View.ReadUInt32 (0x108) ^ header_key;
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int count = (int)(file.View.ReadUInt32 (0x10c) ^ header_key);
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if (count <= 0 || count > 0xfffff)
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if (!IsSaneCount (count))
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return null;
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var dir = new List<Entry> (count);
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@ -112,7 +178,7 @@ namespace GameRes.Formats.NitroPlus
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entry.Type = FormatCatalog.Instance.GetTypeFromName (entry.Name);
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dir.Add (entry);
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}
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return new ArcFile (file, this, dir);
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return dir;
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}
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}
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@ -130,14 +196,37 @@ namespace GameRes.Formats.NitroPlus
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var pak_entry = entry as PakEntry;
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if (null == pak_entry)
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if (pak_entry != null)
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return OpenV3Entry (arc, pak_entry);
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var packed_entry = entry as PackedEntry;
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if (packed_entry != null && packed_entry.IsPacked)
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return UnpackV2Entry (arc, packed_entry);
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return arc.File.CreateStream (entry.Offset, entry.Size);
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}
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private Stream UnpackV2Entry (ArcFile arc, PackedEntry entry)
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{
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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try
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{
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return new ZLibStream (input, CompressionMode.Decompress);
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}
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catch
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{
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input.Dispose();
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throw;
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}
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}
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private Stream OpenV3Entry (ArcFile arc, PakEntry entry)
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{
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uint enc_size = Math.Min (entry.Size, 0x10u);
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if (0 == enc_size)
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return Stream.Null;
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var buf = new byte[enc_size];
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arc.File.View.Read (entry.Offset, buf, 0, enc_size);
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uint key = pak_entry.Key;
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uint key = entry.Key;
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for (int i = 0; i < buf.Length; ++i)
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{
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buf[i] ^= (byte)key;
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@ -74,6 +74,7 @@ Axanael<br/>
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Chaos;Head<br/>
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DRAMAtical Murder<br/>
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Demonbane<br/>
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Jingai Makyou<br/>
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Kikokugai<br/>
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Kimi to Kanojo to Kanojo no Koi<br/>
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Lamento<br/>
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@ -133,7 +134,10 @@ Swan Song<br/>
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<tr class="odd"><td>*.ypf</td><td><tt>YPF</tt></td><td>Yes</td><td>Clock Up</td><td>Eroge! ~H mo Game mo Kaihatsu Zanmai~</td></tr>
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<tr><td>*.isa</td><td><tt>ISM ARCHIVED</tt></td><td>No</td><td rowspan="2">ISM</td><td rowspan="2">Green ~Akizora no Screen~</td></tr>
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<tr><td>*.isg</td><td><tt>ISM IMAGEFILE</tt></td><td>No</td></tr>
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<tr class="odd"><td>*.dat</td><td>-</td><td>No</td><td rowspan="2">Black Rainbow</td><td rowspan="2">Saiminjutsu</td></tr>
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<tr class="odd"><td>*.dat<br/>*.pak</td><td>-</td><td>No</td><td rowspan="2">Black Rainbow</td><td rowspan="2">
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Gadget<br/>
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Saiminjutsu<br/>
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</td></tr>
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<tr class="odd"><td>*.bmd</td><td><tt>_BMD</tt></td><td>Yes</td></tr>
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<tr><td>*.dat</td><td>-</td><td>Yes</td><td>Studio e.go!</td><td>Men at Work 2</td></tr>
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<tr class="odd"><td>*.mbl</td><td>-</td><td>No</td><td rowspan="3">Marble</td><td rowspan="3">
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