mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-23 19:34:15 +08:00
feat: MAGES PS3/PSV Image Format decoding
This commit is contained in:
parent
8188874e81
commit
d4cde67f43
@ -172,6 +172,7 @@
|
||||
<Compile Include="Macromedia\Palettes.cs" />
|
||||
<Compile Include="MAGES\ArcARC20.cs" />
|
||||
<Compile Include="MAGES\ArcLoveOnce.cs" />
|
||||
<Compile Include="MAGES\ImageBIN.cs" />
|
||||
<Compile Include="Mugi\ArcBIN.cs" />
|
||||
<Compile Include="NipponIchi\ArcCASN.cs" />
|
||||
<Compile Include="NipponIchi\ArcPSFS.cs" />
|
||||
|
@ -65,6 +65,16 @@ namespace GameRes.Formats.BGI
|
||||
return null;
|
||||
if (0 != stream.ReadInt64())
|
||||
return null;
|
||||
|
||||
if (flag == 0)
|
||||
{
|
||||
int stride = (int)width * ((bpp + 7) / 8);
|
||||
var pixels = new byte[stride * (int)height];
|
||||
int read = stream.Read(pixels, 0, pixels.Length);
|
||||
if (read != pixels.Length)
|
||||
return null;
|
||||
}
|
||||
|
||||
return new BgiMetaData
|
||||
{
|
||||
Width = (uint)width,
|
||||
|
106
ArcFormats/MAGES/ImageBIN.cs
Normal file
106
ArcFormats/MAGES/ImageBIN.cs
Normal file
@ -0,0 +1,106 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.Diagnostics.Eventing.Reader;
|
||||
using System.IO;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
|
||||
namespace GameRes.Formats.MAGES
|
||||
{
|
||||
[Export(typeof(ImageFormat))]
|
||||
public class BinFormat : ImageFormat
|
||||
{
|
||||
public override string Tag { get { return "MAGES PS3/PSV Image Format"; } }
|
||||
public override string Description { get { return "MAGES PS3/PSV Image Format"; } }
|
||||
public override uint Signature { get { return 0; } }
|
||||
|
||||
public BinFormat()
|
||||
{
|
||||
Extensions = new string[] { "" };
|
||||
}
|
||||
|
||||
public override ImageMetaData ReadMetaData(IBinaryStream file)
|
||||
{
|
||||
//var header = file.ReadHeader(8);
|
||||
int width = file.ReadInt16();
|
||||
int height = file.ReadInt16();
|
||||
if (width <= 0 || height <= 0)
|
||||
return null;
|
||||
int bpp = file.ReadInt16();
|
||||
if (32 == bpp)
|
||||
{
|
||||
uint imagedatasize = (uint)width * (uint)height * 4;
|
||||
if (file.Length != imagedatasize + 8)
|
||||
return null;
|
||||
}
|
||||
else if (8 == bpp)
|
||||
{
|
||||
uint imagedatasize = (uint)width * (uint)height + 256;
|
||||
if (file.Length != imagedatasize + 8)
|
||||
return null;
|
||||
}
|
||||
else
|
||||
return null;
|
||||
|
||||
return new ImageMetaData
|
||||
{
|
||||
Width = (uint)width,
|
||||
Height = (uint)height,
|
||||
BPP = bpp,
|
||||
};
|
||||
}
|
||||
public override ImageData Read(IBinaryStream file, ImageMetaData info)
|
||||
{
|
||||
if (info == null)
|
||||
throw new NotSupportedException(string.Format("Not BIN texture format."));
|
||||
if (info.BPP == 32)
|
||||
{
|
||||
uint pixelnum = info.Width * info.Height;
|
||||
if (file.Length != pixelnum * 4 + 8) throw new NotSupportedException(string.Format("Not BIN 32ARGB texture format."));
|
||||
|
||||
file.Position = 8;
|
||||
//var data = file.ReadBytes(info.iWidth * info.iHeight * 4);
|
||||
List<byte> pixels = new List<byte>();
|
||||
for (int i = 0; i < pixelnum; i++)
|
||||
{
|
||||
var pixel = file.ReadBytes(4); //ARGB
|
||||
//BGRA
|
||||
pixels.Add(pixel[3]);
|
||||
pixels.Add(pixel[2]);
|
||||
pixels.Add(pixel[1]);
|
||||
pixels.Add(pixel[0]);
|
||||
}
|
||||
return ImageData.Create(info, PixelFormats.Bgra32, null, pixels.ToArray());
|
||||
}
|
||||
else if (info.BPP == 8)
|
||||
{
|
||||
uint imagedatasize = info.Width * info.Height + 256;
|
||||
if (file.Length != imagedatasize + 8) throw new NotSupportedException(string.Format("Not BIN 256colors texture format."));
|
||||
file.Position = 8;
|
||||
//var pixelColor = file.ReadBytes(256 * 4);
|
||||
List<Color> colors = new List<Color>();
|
||||
for (int i = 0; i < 256; i += 4)
|
||||
{
|
||||
Color c = new Color();
|
||||
var color_b = file.ReadBytes(4); //BGRA
|
||||
c.B = color_b[0];
|
||||
c.G = color_b[1];
|
||||
c.R = color_b[2];
|
||||
c.A = color_b[3];
|
||||
colors.Add(c);
|
||||
}
|
||||
BitmapPalette palette = new BitmapPalette(colors);
|
||||
//file.Position += 256 * 4;
|
||||
var data = file.ReadBytes(info.iWidth * info.iHeight);
|
||||
return ImageData.Create(info, PixelFormats.Indexed8, palette, data);
|
||||
}
|
||||
else
|
||||
throw new NotSupportedException(string.Format("Not BIN texture format."));
|
||||
}
|
||||
public override void Write(Stream file, ImageData image)
|
||||
{
|
||||
throw new System.NotImplementedException("BINFormat.Write not implemented");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user