feat: GTF/Rozen Maiden PS3 Image archive

This commit is contained in:
ManicSteiner 2023-12-15 22:44:38 +08:00
parent 5292d3c9c8
commit d6259d4535
2 changed files with 117 additions and 0 deletions

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@ -173,6 +173,7 @@
<Compile Include="Macromedia\Palettes.cs" />
<Compile Include="MAGES\ArcARC20.cs" />
<Compile Include="MAGES\ArcFARC.cs" />
<Compile Include="MAGES\ArcGTF.cs" />
<Compile Include="MAGES\ArcLoveOnce.cs" />
<Compile Include="MAGES\ImageBIN.cs" />
<Compile Include="Mugi\ArcBIN.cs" />

116
ArcFormats/MAGES/ArcGTF.cs Normal file
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@ -0,0 +1,116 @@
using GameRes.Utility;
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Xml.Linq;
namespace GameRes.Formats.MAGES
{
[Export(typeof(ArchiveFormat))]
public class GTFOpener : ArchiveFormat
{
public override string Tag { get { return "GTF/Rozen Maiden PS3 Image archive"; } }
public override string Description { get { return "MAGES Rozen Maiden Wechseln Sie Welt ab PS3 BLJM61120 Image archive"; } }
public override uint Signature { get { return 0xFF000202; } } // 'FF000202'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen(ArcView file)
{
int count = Binary.BigEndian(file.View.ReadInt32(8));
if (!IsSaneCount(count))
return null;
string filename = Path.GetFileNameWithoutExtension(file.Name);
var dir = new List<Entry>(count);
for (int i = 0; i < count; i++)
{
var entry = Create<Entry_RawImage>(filename + '_' + i.ToString());
entry.Offset = Binary.BigEndian(file.View.ReadUInt32(16 + 36 * i));
entry.Size = Binary.BigEndian(file.View.ReadUInt32(16 + 36 * i + 4));
entry.width = Binary.BigEndian(file.View.ReadUInt16(32 + 36 * i));
entry.height = Binary.BigEndian(file.View.ReadUInt16(32 + 36 * i + 2));
entry.Type = "image";
dir.Add(entry);
}
return new ArcFile(file, this, dir);
}
public override Stream OpenEntry(ArcFile arc, Entry entry)
{
var compentry = (Entry_RawImage)entry;
IBinaryStream input = arc.File.CreateStream(entry.Offset, entry.Size, entry.Name);
return ReadImageGTF(input, compentry.width, compentry.height);
}
internal class Entry_RawImage : Entry
{
public ushort width { get; set; }
public ushort height { get; set; }
}
/*[Export(typeof(ImageFormat))]
public class GTFFormat : ImageFormat
{
public override string Tag { get { return "MAGES PS3/PSV Image Format"; } }
public override string Description { get { return "MAGES PS3/PSV Image Format"; } }
public override uint Signature { get { return 0; } }
public override ImageMetaData ReadMetaData(IBinaryStream file)
{
throw new System.NotImplementedException();
}
public override ImageData Read(IBinaryStream file, ImageMetaData info)
{
throw new System.NotImplementedException();
}
public override void Write(Stream file, ImageData bitmap)
{
throw new System.NotImplementedException();
}
}*/
/// <summary>
/// This method returns MAGES/ImageBIN format Image data stream, please ensure it's decoding method exists.
/// </summary>
/// <param name="input">GTF or BIN raw ARGB32 data, start in the upper left corner, each row.</param>
/// <param name="width"></param>
/// <param name="height"></param>
/// <returns>MAGES/ImageBIN format Image data stream</returns>
static Stream ReadImageGTF(IBinaryStream input, ushort width, ushort height)
{
//List<byte> bytes = new List<byte>();
byte[] widths = BitConverter.GetBytes(width);
byte[] heights = BitConverter.GetBytes(height);
byte[] bpp = BitConverter.GetBytes((uint)32);
/*Stream output = new MemoryStream();
output.Write(widths, 0, widths.Length);
output.Write(heights, 0, heights.Length);
output.Write(bpp, 0, bpp.Length);
output.Write(input.ReadBytes((int)input.Length), 0, (int)input.Length);
byte[] bytes = new byte[output.Length];
output.Seek(0, SeekOrigin.Begin);
output.Read(bytes, 0, bytes.Length);
output.Dispose();*/
byte[] inputData = input.ReadBytes((int)input.Length);
byte[] outputData = new byte[widths.Length + heights.Length + bpp.Length + inputData.Length];
Buffer.BlockCopy(widths, 0, outputData, 0, widths.Length);
Buffer.BlockCopy(heights, 0, outputData, widths.Length, heights.Length);
Buffer.BlockCopy(bpp, 0, outputData, widths.Length + heights.Length, bpp.Length);
Buffer.BlockCopy(inputData, 0, outputData, widths.Length + heights.Length + bpp.Length, inputData.Length);
return new BinMemoryStream(outputData);
/*List<byte> pixels = new List<byte>();
for (int i = 0; i < input.Length; i++)
{
var pixel = input.ReadBytes(4); //ARGB
//BGRA
pixels.Add(pixel[3]);
pixels.Add(pixel[2]);
pixels.Add(pixel[1]);
pixels.Add(pixel[0]);
}*/
}
}
}