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(KiriKiri): added variation of CX encryption scheme.
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651aad92a2
commit
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@ -967,6 +967,22 @@ namespace GameRes.Formats.KiriKiri
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Dictionary<string, string> KnownNames = null;
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}
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[Serializable]
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public class NanaCxCrypt : SenrenCxCrypt
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{
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uint m_random_seed;
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public NanaCxCrypt (CxScheme scheme, uint seed) : base (scheme)
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{
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m_random_seed = seed;
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}
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internal override CxProgram NewProgram (uint seed)
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{
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return new CxProgramNana (seed, m_random_seed, ControlBlock);
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}
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}
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[Serializable]
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public class KissCrypt : ICrypt
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{
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@ -217,7 +217,7 @@ namespace GameRes.Formats.KiriKiri
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CxProgram GenerateProgram (uint seed)
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{
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var program = new CxProgram (seed, ControlBlock);
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var program = NewProgram (seed);
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for (int stage = 5; stage > 0; --stage)
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{
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if (EmitCode (program, stage))
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@ -228,6 +228,11 @@ namespace GameRes.Formats.KiriKiri
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throw new CxProgramException ("Overly large CxEncryption bytecode");
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}
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internal virtual CxProgram NewProgram (uint seed)
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{
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return new CxProgram (seed, ControlBlock);
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}
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bool EmitCode (CxProgram program, int stage)
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{
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return program.EmitNop (5) // 0x57 0x56 0x53 0x51 0x52
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@ -437,7 +442,7 @@ namespace GameRes.Formats.KiriKiri
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private List<uint> m_code = new List<uint> (LengthLimit);
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private uint[] m_ControlBlock;
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private int m_length;
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private uint m_seed;
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protected uint m_seed;
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class Context
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{
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@ -562,7 +567,7 @@ namespace GameRes.Formats.KiriKiri
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return EmitUInt32 (GetRandom());
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}
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public uint GetRandom ()
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public virtual uint GetRandom ()
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{
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uint seed = m_seed;
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m_seed = 1103515245 * seed + 12345;
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@ -570,6 +575,27 @@ namespace GameRes.Formats.KiriKiri
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}
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}
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internal class CxProgramNana : CxProgram
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{
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protected uint m_random_seed;
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public CxProgramNana (uint seed, uint random_seed, uint[] control_block) : base (seed, control_block)
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{
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m_random_seed = random_seed;
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}
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public override uint GetRandom ()
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{
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uint s = m_seed ^ (m_seed << 17);
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s ^= (s << 18) | (s >> 15);
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m_seed = ~s;
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uint r = m_random_seed ^ (m_random_seed << 13);
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r ^= r >> 17;
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m_random_seed = r ^ (r << 5);
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return m_seed ^ m_random_seed;
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}
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}
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/* CxEncryption base branch order
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OddBranchOrder
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{
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