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implemented Ail 'LNK2' archives.
This commit is contained in:
parent
babe2d93d7
commit
d87ac53f9b
@ -49,16 +49,37 @@ namespace GameRes.Formats.Ail
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int count = file.View.ReadInt32 (0);
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int count = file.View.ReadInt32 (0);
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if (!IsSaneCount (count))
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if (!IsSaneCount (count))
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return null;
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return null;
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long offset = 4+count*4;
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var dir = ReadIndex (file, 4, count);
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if (null == dir)
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return null;
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return new ArcFile (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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var pentry = entry as PackedEntry;
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if (null == pentry || !pentry.IsPacked)
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return input;
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using (input)
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{
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byte[] data = new byte[pentry.UnpackedSize];
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LzssUnpack (input, data);
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return new BinMemoryStream (data, entry.Name);
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}
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}
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internal List<Entry> ReadIndex (ArcView file, uint index_offset, int count)
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{
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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long offset = index_offset + count*4;
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if (offset >= file.MaxOffset)
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if (offset >= file.MaxOffset)
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return null;
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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var dir = new List<Entry> (count/2);
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uint index_offset = 4;
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var dir = new List<Entry>();
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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{
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uint size = file.View.ReadUInt32 (index_offset);
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uint size = file.View.ReadUInt32 (index_offset);
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if (0 != size)
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if (size != 0 && size != uint.MaxValue)
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{
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{
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var entry = new PackedEntry
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var entry = new PackedEntry
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{
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{
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@ -74,8 +95,14 @@ namespace GameRes.Formats.Ail
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}
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}
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index_offset += 4;
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index_offset += 4;
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}
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}
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if (offset != file.MaxOffset || 0 == dir.Count)
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if (0 == dir.Count)
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return null;
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return null;
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DetectFileTypes (file, dir);
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return dir;
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}
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internal void DetectFileTypes (ArcView file, List<Entry> dir)
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{
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byte[] preview = new byte[16];
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byte[] preview = new byte[16];
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byte[] sign_buf = new byte[4];
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byte[] sign_buf = new byte[4];
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foreach (PackedEntry entry in dir)
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foreach (PackedEntry entry in dir)
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@ -111,21 +138,6 @@ namespace GameRes.Formats.Ail
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if (0 != signature)
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if (0 != signature)
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SetEntryType (entry, signature);
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SetEntryType (entry, signature);
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}
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}
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return new ArcFile (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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var pentry = entry as PackedEntry;
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if (null == pentry || !pentry.IsPacked)
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return input;
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using (input)
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{
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byte[] data = new byte[pentry.UnpackedSize];
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LzssUnpack (input, data);
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return new BinMemoryStream (data, entry.Name);
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}
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}
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}
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static void SetEntryType (Entry entry, uint signature)
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static void SetEntryType (Entry entry, uint signature)
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58
ArcFormats/Ail/ArcLNK2.cs
Normal file
58
ArcFormats/Ail/ArcLNK2.cs
Normal file
@ -0,0 +1,58 @@
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//! \file ArcLNK2.cs
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//! \date 2018 Jan 04
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//! \brief Ail resource archive.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.Ail
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{
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[Export(typeof(ArchiveFormat))]
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public class Lnk2Opener : DatOpener
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{
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public override string Tag { get { return "DAT/LNK2"; } }
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public override string Description { get { return "Ail resource archive"; } }
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public override uint Signature { get { return 0x324B4E4C; } } // 'LNK2'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public Lnk2Opener ()
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{
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Extensions = new string[] { "dat" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (4)*2;
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if (!IsSaneCount (count))
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return null;
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var dir = ReadIndex (file, 8, count);
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if (null == dir)
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return null;
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return new ArcFile (file, this, dir);
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}
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}
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}
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@ -81,6 +81,7 @@
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<Compile Include="Actgs\ArcDAT.cs" />
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<Compile Include="Actgs\ArcDAT.cs" />
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<Compile Include="AdvSys\ArcAdvSys3.cs" />
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<Compile Include="AdvSys\ArcAdvSys3.cs" />
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<Compile Include="AdvSys\ImageGWD.cs" />
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<Compile Include="AdvSys\ImageGWD.cs" />
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<Compile Include="Ail\ArcLNK2.cs" />
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<Compile Include="AliceSoft\ArcAAR.cs" />
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<Compile Include="AliceSoft\ArcAAR.cs" />
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<Compile Include="AliceSoft\ArcAFA.cs" />
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<Compile Include="AliceSoft\ArcAFA.cs" />
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<Compile Include="AliceSoft\ArcALK.cs" />
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<Compile Include="AliceSoft\ArcALK.cs" />
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@ -506,7 +507,7 @@
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<Compile Include="AdvSys\ArcAdvSysT.cs" />
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<Compile Include="AdvSys\ArcAdvSysT.cs" />
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<Compile Include="Cri\ArcAFS.cs" />
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<Compile Include="Cri\ArcAFS.cs" />
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<Compile Include="elf\ArcAi5Win.cs" />
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<Compile Include="elf\ArcAi5Win.cs" />
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<Compile Include="ArcAil.cs" />
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<Compile Include="Ail\ArcAil.cs" />
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<Compile Include="AliceSoft\ArcALD.cs" />
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<Compile Include="AliceSoft\ArcALD.cs" />
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<Compile Include="Amaterasu\ArcAMI.cs" />
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<Compile Include="Amaterasu\ArcAMI.cs" />
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<Compile Include="Lilim\ArcAOS.cs" />
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<Compile Include="Lilim\ArcAOS.cs" />
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@ -1003,7 +1004,9 @@
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="Strings\arcStrings.ru-RU.resx" />
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<EmbeddedResource Include="Strings\arcStrings.ru-RU.resx" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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<Folder Include="Bonk\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PropertyGroup>
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<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
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<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
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