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https://github.com/crskycode/GARbro.git
synced 2024-11-23 21:55:34 +08:00
(HcaReader): moved around initialization stuff.
aimed at implementing async decoder.
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ed365530a6
commit
dbb3384e02
@ -67,18 +67,19 @@ namespace GameRes.Formats.Cri
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internal sealed class HcaReader : IDisposable
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internal sealed class HcaReader : IDisposable
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{
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{
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BigEndianReader m_input;
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WaveFormat m_format;
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WaveFormat m_format;
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uint m_key1;
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byte[] m_input;
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uint m_key2;
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public WaveFormat Format { get { return m_format; } }
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public WaveFormat Format { get { return m_format; } }
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public HcaReader (Stream input, uint key1, uint key2)
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public HcaReader (Stream input, uint key1, uint key2)
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{
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{
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m_input = new BigEndianReader (input, Encoding.UTF8, true);
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using (var file = new BigEndianReader (input, Encoding.UTF8, true))
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m_key1 = key1;
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ParseHeader (file);
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m_key2 = key2;
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m_ath = new AthTable (m_ath_type.Value, m_format.SamplesPerSecond);
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m_cipher = new Cipher (m_ciph_type.Value, key1, key2);
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InitBuffer (input);
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}
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}
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delegate void SampleConverter (float f, BinaryWriter output);
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delegate void SampleConverter (float f, BinaryWriter output);
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@ -93,7 +94,8 @@ namespace GameRes.Formats.Cri
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};
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};
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int m_version;
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int m_version;
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uint m_fmt_block_count;
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int m_data_offset;
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uint? m_fmt_block_count;
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int? m_ciph_type;
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int? m_ciph_type;
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int? m_ath_type;
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int? m_ath_type;
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CompParams m_comp;
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CompParams m_comp;
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@ -105,67 +107,90 @@ namespace GameRes.Formats.Cri
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public byte[] Unpack (ConversionFormat target)
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public byte[] Unpack (ConversionFormat target)
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{
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{
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ParseHeader (target);
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InitWaveFormat (target);
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m_ath = new AthTable (m_ath_type.Value, m_format.SamplesPerSecond);
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m_cipher = new Cipher (m_ciph_type.Value, m_key1, m_key2);
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m_block = new byte[m_comp.BlockSize];
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m_block = new byte[m_comp.BlockSize];
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var output = new byte[m_fmt_block_count * 0x400 * m_format.BlockAlign];
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var output = new byte[m_fmt_block_count.Value * 0x400 * m_format.BlockAlign];
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using (var mem = new MemoryStream (output))
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using (var mem = new MemoryStream (output))
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using (var writer = new BinaryWriter (mem))
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using (var writer = new BinaryWriter (mem))
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Decode (writer, ConversionMap[target]);
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Decode (writer, ConversionMap[target]);
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return output;
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return output;
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}
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}
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void ParseHeader (ConversionFormat target)
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void InitWaveFormat (ConversionFormat target)
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{
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{
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uint signature = ReadSignature();
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if (signature != 0x48434100) // 'HCA'
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throw new InvalidFormatException();
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m_version = m_input.ReadUInt16();
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int header_size = m_input.ReadUInt16();
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while (m_input.Position < header_size)
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{
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signature = ReadSignature();
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switch (signature)
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{
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case 0x666D7400: // 'fmt'
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uint format = m_input.ReadUInt32();
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m_format.FormatTag = (ushort)target;
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m_format.FormatTag = (ushort)target;
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m_format.Channels = (byte)(format >> 24);
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m_format.SamplesPerSecond = format & 0xFFFFFF;
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m_format.BitsPerSample = FormatBpsMap[target];
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m_format.BitsPerSample = FormatBpsMap[target];
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m_format.BlockAlign = (ushort)(m_format.Channels * m_format.BitsPerSample / 8);
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m_format.BlockAlign = (ushort)(m_format.Channels * m_format.BitsPerSample / 8);
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m_format.AverageBytesPerSecond = m_format.SamplesPerSecond * m_format.BlockAlign;
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m_format.AverageBytesPerSecond = m_format.SamplesPerSecond * m_format.BlockAlign;
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m_fmt_block_count = m_input.ReadUInt32();
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}
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m_input.Skip (4);
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void InitBuffer (Stream input)
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{
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var mem = input as MemoryStream;
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if (null == mem)
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{
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m_input = new byte[input.Length];
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input.Position = m_data_offset;
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input.Read (m_input, m_data_offset, m_input.Length-m_data_offset);
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}
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else
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{
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try
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{
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m_input = mem.GetBuffer();
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}
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catch (UnauthorizedAccessException)
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{
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m_input = mem.ToArray();
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}
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}
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}
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void ParseHeader (BigEndianReader input)
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{
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uint signature = ReadSignature (input);
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if (signature != 0x48434100) // 'HCA'
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throw new InvalidFormatException();
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m_version = input.ReadUInt16();
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m_data_offset = input.ReadUInt16();
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while (input.Position < m_data_offset)
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{
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signature = ReadSignature (input);
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switch (signature)
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{
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case 0x666D7400: // 'fmt'
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uint format = input.ReadUInt32();
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m_format.Channels = (byte)(format >> 24);
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m_format.SamplesPerSecond = format & 0xFFFFFF;
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m_fmt_block_count = input.ReadUInt32();
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input.Skip (4);
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continue;
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continue;
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case 0x636F6D70: // 'comp'
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case 0x636F6D70: // 'comp'
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m_comp = new CompParams { BlockSize = m_input.ReadUInt16() };
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m_comp = new CompParams { BlockSize = input.ReadUInt16() };
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m_input.Read (m_comp.R, 0, 8);
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input.Read (m_comp.R, 0, 8);
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m_input.Skip (2);
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input.Skip (2);
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continue;
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continue;
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case 0x6C6F6F70: // 'loop'
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case 0x6C6F6F70: // 'loop'
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m_input.Skip (12);
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input.Skip (12);
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continue;
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continue;
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case 0x63697068: // 'ciph'
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case 0x63697068: // 'ciph'
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m_ciph_type = m_input.ReadUInt16();
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m_ciph_type = input.ReadUInt16();
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continue;
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continue;
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case 0x72766100: // 'rva'
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case 0x72766100: // 'rva'
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m_rva_volume = m_input.ReadSingle();
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m_rva_volume = input.ReadSingle();
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continue;
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continue;
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case 0x61746800: // 'ath'
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case 0x61746800: // 'ath'
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m_ath_type = m_input.ReadUInt16();
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m_ath_type = input.ReadUInt16();
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continue;
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continue;
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}
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}
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break; // unknown section encountered
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break; // unknown section encountered
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}
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}
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if (0 == m_format.FormatTag || null == m_comp)
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if (null == m_fmt_block_count || null == m_comp)
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throw new NotSupportedException ("Not supported HCA format");
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throw new NotSupportedException ("Not supported HCA format");
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if (m_comp.BlockSize < 8)
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if (m_comp.BlockSize < 8)
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throw new InvalidFormatException ("Invalid HCA block size");
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throw new InvalidFormatException ("Invalid HCA block size");
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@ -190,7 +215,6 @@ namespace GameRes.Formats.Cri
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if (0 == m_comp.R[2])
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if (0 == m_comp.R[2])
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m_comp.R[2] = 1;
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m_comp.R[2] = 1;
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InitChannels();
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InitChannels();
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m_input.Position = header_size;
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}
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}
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void InitChannels ()
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void InitChannels ()
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@ -244,10 +268,13 @@ namespace GameRes.Formats.Cri
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void Decode (BinaryWriter output, SampleConverter pack_sample)
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void Decode (BinaryWriter output, SampleConverter pack_sample)
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{
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{
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int bytes_per_sample = m_format.BitsPerSample / 8;
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int block_offset = m_data_offset;
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for (uint i = 0; i < m_fmt_block_count; ++i)
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for (uint i = 0; i < m_fmt_block_count; ++i)
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{
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{
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m_input.Read (m_block, 0, m_block.Length);
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if (block_offset + m_comp.BlockSize > m_input.Length)
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throw new EndOfStreamException();
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Buffer.BlockCopy (m_input, block_offset, m_block, 0, m_comp.BlockSize);
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block_offset += m_comp.BlockSize;
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DecodeBlock();
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DecodeBlock();
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for (int j = 0; j < 8; ++j)
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for (int j = 0; j < 8; ++j)
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for (int k = 0; k < 0x80; ++k)
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for (int k = 0; k < 0x80; ++k)
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@ -308,12 +335,12 @@ namespace GameRes.Formats.Cri
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output.Write ((short)v);
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output.Write ((short)v);
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}
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}
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uint ReadSignature ()
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static uint ReadSignature (BigEndianReader input)
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{
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{
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return m_input.ReadUInt32() & 0x7F7F7F7F;
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return input.ReadUInt32() & 0x7F7F7F7F;
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}
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}
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ushort CheckSum (byte[] data, ushort sum = 0)
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static ushort CheckSum (byte[] data, ushort sum = 0)
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{
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{
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for (int i = 0; i < data.Length; ++i)
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for (int i = 0; i < data.Length; ++i)
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sum = (ushort)((sum << 8) ^ CheckSumTable[(sum >> 8) ^ data[i]]);
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sum = (ushort)((sum << 8) ^ CheckSumTable[(sum >> 8) ^ data[i]]);
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@ -955,7 +982,6 @@ namespace GameRes.Formats.Cri
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{
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{
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if (!_disposed)
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if (!_disposed)
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{
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{
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m_input.Dispose();
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_disposed = true;
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_disposed = true;
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}
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}
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}
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}
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