(HcaReader): moved around initialization stuff.

aimed at implementing async decoder.
This commit is contained in:
morkt 2016-03-03 11:03:35 +04:00
parent ed365530a6
commit dbb3384e02

View File

@ -67,18 +67,19 @@ namespace GameRes.Formats.Cri
internal sealed class HcaReader : IDisposable internal sealed class HcaReader : IDisposable
{ {
BigEndianReader m_input;
WaveFormat m_format; WaveFormat m_format;
uint m_key1; byte[] m_input;
uint m_key2;
public WaveFormat Format { get { return m_format; } } public WaveFormat Format { get { return m_format; } }
public HcaReader (Stream input, uint key1, uint key2) public HcaReader (Stream input, uint key1, uint key2)
{ {
m_input = new BigEndianReader (input, Encoding.UTF8, true); using (var file = new BigEndianReader (input, Encoding.UTF8, true))
m_key1 = key1; ParseHeader (file);
m_key2 = key2; m_ath = new AthTable (m_ath_type.Value, m_format.SamplesPerSecond);
m_cipher = new Cipher (m_ciph_type.Value, key1, key2);
InitBuffer (input);
} }
delegate void SampleConverter (float f, BinaryWriter output); delegate void SampleConverter (float f, BinaryWriter output);
@ -93,7 +94,8 @@ namespace GameRes.Formats.Cri
}; };
int m_version; int m_version;
uint m_fmt_block_count; int m_data_offset;
uint? m_fmt_block_count;
int? m_ciph_type; int? m_ciph_type;
int? m_ath_type; int? m_ath_type;
CompParams m_comp; CompParams m_comp;
@ -105,67 +107,90 @@ namespace GameRes.Formats.Cri
public byte[] Unpack (ConversionFormat target) public byte[] Unpack (ConversionFormat target)
{ {
ParseHeader (target); InitWaveFormat (target);
m_ath = new AthTable (m_ath_type.Value, m_format.SamplesPerSecond);
m_cipher = new Cipher (m_ciph_type.Value, m_key1, m_key2);
m_block = new byte[m_comp.BlockSize]; m_block = new byte[m_comp.BlockSize];
var output = new byte[m_fmt_block_count * 0x400 * m_format.BlockAlign]; var output = new byte[m_fmt_block_count.Value * 0x400 * m_format.BlockAlign];
using (var mem = new MemoryStream (output)) using (var mem = new MemoryStream (output))
using (var writer = new BinaryWriter (mem)) using (var writer = new BinaryWriter (mem))
Decode (writer, ConversionMap[target]); Decode (writer, ConversionMap[target]);
return output; return output;
} }
void ParseHeader (ConversionFormat target) void InitWaveFormat (ConversionFormat target)
{ {
uint signature = ReadSignature();
if (signature != 0x48434100) // 'HCA'
throw new InvalidFormatException();
m_version = m_input.ReadUInt16();
int header_size = m_input.ReadUInt16();
while (m_input.Position < header_size)
{
signature = ReadSignature();
switch (signature)
{
case 0x666D7400: // 'fmt'
uint format = m_input.ReadUInt32();
m_format.FormatTag = (ushort)target; m_format.FormatTag = (ushort)target;
m_format.Channels = (byte)(format >> 24);
m_format.SamplesPerSecond = format & 0xFFFFFF;
m_format.BitsPerSample = FormatBpsMap[target]; m_format.BitsPerSample = FormatBpsMap[target];
m_format.BlockAlign = (ushort)(m_format.Channels * m_format.BitsPerSample / 8); m_format.BlockAlign = (ushort)(m_format.Channels * m_format.BitsPerSample / 8);
m_format.AverageBytesPerSecond = m_format.SamplesPerSecond * m_format.BlockAlign; m_format.AverageBytesPerSecond = m_format.SamplesPerSecond * m_format.BlockAlign;
m_fmt_block_count = m_input.ReadUInt32(); }
m_input.Skip (4);
void InitBuffer (Stream input)
{
var mem = input as MemoryStream;
if (null == mem)
{
m_input = new byte[input.Length];
input.Position = m_data_offset;
input.Read (m_input, m_data_offset, m_input.Length-m_data_offset);
}
else
{
try
{
m_input = mem.GetBuffer();
}
catch (UnauthorizedAccessException)
{
m_input = mem.ToArray();
}
}
}
void ParseHeader (BigEndianReader input)
{
uint signature = ReadSignature (input);
if (signature != 0x48434100) // 'HCA'
throw new InvalidFormatException();
m_version = input.ReadUInt16();
m_data_offset = input.ReadUInt16();
while (input.Position < m_data_offset)
{
signature = ReadSignature (input);
switch (signature)
{
case 0x666D7400: // 'fmt'
uint format = input.ReadUInt32();
m_format.Channels = (byte)(format >> 24);
m_format.SamplesPerSecond = format & 0xFFFFFF;
m_fmt_block_count = input.ReadUInt32();
input.Skip (4);
continue; continue;
case 0x636F6D70: // 'comp' case 0x636F6D70: // 'comp'
m_comp = new CompParams { BlockSize = m_input.ReadUInt16() }; m_comp = new CompParams { BlockSize = input.ReadUInt16() };
m_input.Read (m_comp.R, 0, 8); input.Read (m_comp.R, 0, 8);
m_input.Skip (2); input.Skip (2);
continue; continue;
case 0x6C6F6F70: // 'loop' case 0x6C6F6F70: // 'loop'
m_input.Skip (12); input.Skip (12);
continue; continue;
case 0x63697068: // 'ciph' case 0x63697068: // 'ciph'
m_ciph_type = m_input.ReadUInt16(); m_ciph_type = input.ReadUInt16();
continue; continue;
case 0x72766100: // 'rva' case 0x72766100: // 'rva'
m_rva_volume = m_input.ReadSingle(); m_rva_volume = input.ReadSingle();
continue; continue;
case 0x61746800: // 'ath' case 0x61746800: // 'ath'
m_ath_type = m_input.ReadUInt16(); m_ath_type = input.ReadUInt16();
continue; continue;
} }
break; // unknown section encountered break; // unknown section encountered
} }
if (0 == m_format.FormatTag || null == m_comp) if (null == m_fmt_block_count || null == m_comp)
throw new NotSupportedException ("Not supported HCA format"); throw new NotSupportedException ("Not supported HCA format");
if (m_comp.BlockSize < 8) if (m_comp.BlockSize < 8)
throw new InvalidFormatException ("Invalid HCA block size"); throw new InvalidFormatException ("Invalid HCA block size");
@ -190,7 +215,6 @@ namespace GameRes.Formats.Cri
if (0 == m_comp.R[2]) if (0 == m_comp.R[2])
m_comp.R[2] = 1; m_comp.R[2] = 1;
InitChannels(); InitChannels();
m_input.Position = header_size;
} }
void InitChannels () void InitChannels ()
@ -244,10 +268,13 @@ namespace GameRes.Formats.Cri
void Decode (BinaryWriter output, SampleConverter pack_sample) void Decode (BinaryWriter output, SampleConverter pack_sample)
{ {
int bytes_per_sample = m_format.BitsPerSample / 8; int block_offset = m_data_offset;
for (uint i = 0; i < m_fmt_block_count; ++i) for (uint i = 0; i < m_fmt_block_count; ++i)
{ {
m_input.Read (m_block, 0, m_block.Length); if (block_offset + m_comp.BlockSize > m_input.Length)
throw new EndOfStreamException();
Buffer.BlockCopy (m_input, block_offset, m_block, 0, m_comp.BlockSize);
block_offset += m_comp.BlockSize;
DecodeBlock(); DecodeBlock();
for (int j = 0; j < 8; ++j) for (int j = 0; j < 8; ++j)
for (int k = 0; k < 0x80; ++k) for (int k = 0; k < 0x80; ++k)
@ -308,12 +335,12 @@ namespace GameRes.Formats.Cri
output.Write ((short)v); output.Write ((short)v);
} }
uint ReadSignature () static uint ReadSignature (BigEndianReader input)
{ {
return m_input.ReadUInt32() & 0x7F7F7F7F; return input.ReadUInt32() & 0x7F7F7F7F;
} }
ushort CheckSum (byte[] data, ushort sum = 0) static ushort CheckSum (byte[] data, ushort sum = 0)
{ {
for (int i = 0; i < data.Length; ++i) for (int i = 0; i < data.Length; ++i)
sum = (ushort)((sum << 8) ^ CheckSumTable[(sum >> 8) ^ data[i]]); sum = (ushort)((sum << 8) ^ CheckSumTable[(sum >> 8) ^ data[i]]);
@ -955,7 +982,6 @@ namespace GameRes.Formats.Cri
{ {
if (!_disposed) if (!_disposed)
{ {
m_input.Dispose();
_disposed = true; _disposed = true;
} }
} }