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(AdvSys3): use Entry.ChangeType.
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@ -80,11 +80,7 @@ namespace GameRes.Formats.AdvSys
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else
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else
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{
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{
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var res = AutoEntry.DetectFileType (signature);
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var res = AutoEntry.DetectFileType (signature);
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if (res != null)
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entry.ChangeType (res);
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{
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entry.Type = res.Type;
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entry.Name = Path.ChangeExtension (entry.Name, res.Extensions.FirstOrDefault());
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}
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}
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}
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dir.Add (entry);
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dir.Add (entry);
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current_offset += size;
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current_offset += size;
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