mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 13:45:34 +08:00
implemented encrypted Nitro+ archives creation.
This commit is contained in:
parent
8697257e79
commit
dc9f0ebb44
@ -29,6 +29,7 @@ using System.Linq;
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using System.Text;
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using System.ComponentModel.Composition;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using ZLibNet;
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using GameRes.Formats.Strings;
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@ -64,7 +65,7 @@ namespace GameRes.Formats.NitroPlus
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{
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NotEncrypted,
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CHAOSHEAD, CHAOSHEADTR1, CHAOSHEADTR2, MURAMASATR, MURAMASA, SUMAGA, DJANGO, DJANGOTR,
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LAMENTO, LAMENTOTR, SWEETPOOL, SUMAGASP, DEMONBANE, MURAMASAAD, AXANAEL, KIKOKUGAI, SONICOMITR2,
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LAMENTO, SWEETPOOL, SUMAGASP, DEMONBANE, MURAMASAAD, AXANAEL, KIKOKUGAI, SONICOMITR2,
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SUMAGA3P, SONICOMI, LOSTX, LOSTXTRAILER, DRAMATICALMURDER, TOTONO, PHENOMENO, NEKODA,
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}
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@ -93,7 +94,7 @@ namespace GameRes.Formats.NitroPlus
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arcStrings.ArcNoEncryption,
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"Chaos;Head", "Chaos;Head Trial 1", "Chaos;Head Trial 2", "Muramasa Trial", "Muramasa",
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"Sumaga", "Zoku Satsuriku no Django", "Zoku Satsuriku no Django Trial", "Lamento",
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"Lamento Trial", "Sweet Pool", "Sumaga Special", "Demonbane", "MuramasaAD", "Axanael",
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"Sweet Pool", "Sumaga Special", "Demonbane", "MuramasaAD", "Axanael",
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"Kikokugai", "Sonicomi Trial 2", "Sumaga 3% Trial", "Sonicomi Version 1.0",
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"Guilty Crown Lost Xmas", "Guilty Crown Lost Xmas Trailer", "DRAMAtical Murder",
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"Kimi to Kanojo to Kanojo no Koi", "Phenomeno", "Nekoda -Nyanda-",
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@ -121,11 +122,7 @@ namespace GameRes.Formats.NitroPlus
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if (encrypted)
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game_id = QueryGameEncryption();
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int key;
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if (encrypted && (game_id == NpaTitleId.LAMENTO || game_id == NpaTitleId.LAMENTOTR))
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key = key1 + key2;
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else
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key = key1 * key2;
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int key = GetArchiveKey (game_id, key1, key2);
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long cur_offset = 41;
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var dir = new List<Entry> (file_count);
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@ -196,20 +193,31 @@ namespace GameRes.Formats.NitroPlus
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throw new FileSizeException();
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entry.Offset = data_offset;
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entry.UnpackedSize = (uint)size;
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if (entry.IsPacked)
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Stream destination = output;
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if (NpaTitleId.NotEncrypted != npa_options.TitleId)
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destination = new EncryptedStream (output, entry, npa_options.TitleId, index.Key);
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try
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{
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using (var zstream = new ZLibStream (output, CompressionMode.Compress,
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CompressionLevel.Level9, true))
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if (entry.IsPacked)
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{
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file.CopyTo (zstream);
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zstream.Flush();
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entry.Size = (uint)zstream.TotalOut;
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using (var zstream = new ZLibStream (destination, CompressionMode.Compress,
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CompressionLevel.Level9, true))
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{
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file.CopyTo (zstream);
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zstream.Flush();
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entry.Size = (uint)zstream.TotalOut;
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}
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}
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else
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{
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file.CopyTo (destination);
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entry.Size = entry.UnpackedSize;
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}
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}
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else
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finally
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{
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file.CopyTo (output);
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entry.Size = entry.UnpackedSize;
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if (destination is EncryptedStream)
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destination.Dispose();
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}
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data_offset += entry.Size;
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}
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@ -232,25 +240,31 @@ namespace GameRes.Formats.NitroPlus
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header.Write (index.FileCount);
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header.Write ((long)0);
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header.Write (index.Size);
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int entry_number = 0;
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foreach (var entry in index.Entries)
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{
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header.Write (entry.RawName.Length);
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header.Write (entry.RawName);
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for (int i = 0; i < entry.RawName.Length; ++i)
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{
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header.Write ((byte)(entry.RawName[i] - DecryptName (i, entry_number, index.Key)));
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}
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header.Write ((byte)("directory" == entry.Type ? 1 : 2));
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header.Write (entry.FolderId);
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header.Write ((uint)entry.Offset);
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header.Write (entry.Size);
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header.Write (entry.UnpackedSize);
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++entry_number;
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}
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}
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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Stream input;
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if (arc is NpaArchive && entry is NpaEntry)
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return OpenEncryptedEntry (arc as NpaArchive, entry as NpaEntry);
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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input = new EncryptedStream (arc as NpaArchive, entry as NpaEntry);
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else
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input = arc.File.CreateStream (entry.Offset, entry.Size);
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return UnpackEntry (input, entry as PackedEntry);
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}
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@ -261,56 +275,7 @@ namespace GameRes.Formats.NitroPlus
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return input;
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}
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private Stream OpenEncryptedEntry (NpaArchive arc, NpaEntry entry)
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{
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int key = GetKeyFromEntry (entry, arc.GameId, arc.Key);
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int encrypted_length = 0x1000;
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if (arc.GameId != NpaTitleId.LAMENTO && arc.GameId != NpaTitleId.LAMENTOTR)
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encrypted_length += entry.RawName.Length;
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if (encrypted_length > entry.Size)
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encrypted_length = (int)entry.Size;
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using (var view = arc.File.CreateViewAccessor (entry.Offset, entry.Size))
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{
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byte[] buffer = new byte[entry.Size];
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unsafe
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{
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byte* src = view.GetPointer (entry.Offset);
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try
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{
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int x;
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for (x = 0; x < encrypted_length; x++)
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{
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if (arc.GameId == NpaTitleId.LAMENTO || arc.GameId == NpaTitleId.LAMENTOTR)
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{
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buffer[x] = (byte)(arc.KeyTable[src[x]] - key);
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}
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else if (arc.GameId == NpaTitleId.TOTONO)
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{
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byte r = src[x];
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r = arc.KeyTable[r];
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r = arc.KeyTable[r];
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r = arc.KeyTable[r];
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r = (byte)~r;
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buffer[x] = (byte)((sbyte)r - key - x);
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}
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else
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{
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buffer[x] = (byte)(arc.KeyTable[src[x]] - key - x);
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}
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}
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if (x != entry.Size)
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Marshal.Copy ((IntPtr)(src+x), buffer, x, (int)(entry.Size-x));
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} finally {
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view.SafeMemoryMappedViewHandle.ReleasePointer();
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}
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}
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return UnpackEntry (new MemoryStream (buffer, false), entry);
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}
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}
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public static byte DecryptName (int index, int curfile, int arc_key)
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internal static byte DecryptName (int index, int curfile, int arc_key)
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{
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int key = 0xFC*index;
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@ -327,9 +292,17 @@ namespace GameRes.Formats.NitroPlus
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return (byte)(key & 0xff);
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}
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internal static byte GetKeyFromEntry (NpaEntry entry, NpaTitleId game_id, int key2)
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internal static int GetArchiveKey (NpaTitleId game_id, int key1, int key2)
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{
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int key1;
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if (NpaTitleId.LAMENTO == game_id)
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return key1 + key2;
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else
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return key1 * key2;
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}
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internal static byte GetKeyFromEntry (NpaEntry entry, NpaTitleId game_id, int arc_key)
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{
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int key;
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switch (game_id)
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{
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case NpaTitleId.AXANAEL:
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@ -339,28 +312,27 @@ namespace GameRes.Formats.NitroPlus
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case NpaTitleId.LOSTX:
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case NpaTitleId.DRAMATICALMURDER:
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case NpaTitleId.PHENOMENO:
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key1 = 0x20101118;
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key = 0x20101118;
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break;
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case NpaTitleId.TOTONO:
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key1 = 0x12345678;
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key = 0x12345678;
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break;
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default:
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key1 = unchecked((int)0x87654321);
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key = unchecked((int)0x87654321);
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break;
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}
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var name = entry.RawName;
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int i;
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for (i = 0; i < name.Length; ++i)
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key1 -= name[i];
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for (int i = 0; i < name.Length; ++i)
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key -= name[i];
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int key = key1 * i;
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key *= name.Length;
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if (game_id != NpaTitleId.LAMENTO && game_id != NpaTitleId.LAMENTOTR) // if the game is not Lamento
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if (game_id != NpaTitleId.LAMENTO) // if the game is not Lamento
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{
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key += key2;
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key += arc_key;
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key *= (int)entry.UnpackedSize;
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}
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return (byte)(key & 0xff);
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return (byte)key;
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}
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public static byte[] GenerateKeyTable (NpaTitleId title_id)
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@ -383,14 +355,26 @@ namespace GameRes.Formats.NitroPlus
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var eax = BaseTable[i];
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table[eax] = (byte)(edx & 0xff);
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}
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for (int i = 16; i+1 < order.Length; i+=2)
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for (int i = 17; i < order.Length; i+=2)
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{
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int ecx = order[i];
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int edx = order[i+1];
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int ecx = order[i-1];
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int edx = order[i];
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byte tmp = table[ecx];
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table[ecx] = table[edx];
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table[edx] = tmp;
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}
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if (NpaTitleId.TOTONO == title_id)
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{
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var totono_table = new byte[256];
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for (int i = 0; i < 256; ++i)
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{
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byte r = table[i];
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r = table[r];
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r = table[r];
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totono_table[i] = (byte)~r;
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}
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table = totono_table;
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}
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return table;
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}
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@ -422,6 +406,8 @@ namespace GameRes.Formats.NitroPlus
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public static NpaTitleId GetTitleId (string title)
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{
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Debug.Assert (KnownSchemes.Length == OrderTable.Length,
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"Number of known encryptions schemes does not match available order tables.");
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var index = Array.IndexOf (KnownSchemes, title);
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if (index != -1)
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return (NpaTitleId)index;
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@ -468,8 +454,6 @@ namespace GameRes.Formats.NitroPlus
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new byte[] { 0xed,0xee,0xee,0xef,0xed,0xee,0xee,0xee,0xfe,0xde,0xee,0xef,0xed,0xee,0xfe,0xdf,0x1e,0x4e,0x66,0xb6 },
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// LAMENTO
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new byte[] { 0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0x1e,0x4e,0x66,0xb6 },
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// LAMENTOTR
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new byte[] { 0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0xee,0x1e,0x4e,0x66,0xb6 },
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// SWEETPOOL
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new byte[] { 0x38,0x9c,0x2a,0x8b,0x8b,0x8b,0x8b,0x8c,0x8a,0x8b,0x8b,0xae,0xae,0xae,0xa8,0xa8 },
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// SUMAGASP
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@ -526,47 +510,35 @@ namespace GameRes.Formats.NitroPlus
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public Indexer (IEnumerable<Entry> source_list, NpaOptions options)
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{
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m_entries = new List<NpaEntry> (source_list.Count());
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var game_id = options.TitleId;
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if (game_id == NpaTitleId.LAMENTO || game_id == NpaTitleId.LAMENTOTR)
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m_key = options.Key1 + options.Key2;
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else
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m_key = options.Key1 * options.Key2;
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m_key = NpaOpener.GetArchiveKey (options.TitleId, options.Key1, options.Key2);
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foreach (var entry in source_list)
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{
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string name = entry.Name;
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var dir = Path.GetDirectoryName (name);
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int folder_id = 0;
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if (!string.IsNullOrEmpty (dir))
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folder_id = AddDirectory (dir);
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bool compress = options.CompressContents;
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if (compress) // don't compress images
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compress = !FormatCatalog.Instance.LookupFileName (name).OfType<ImageFormat>().Any();
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var npa_entry = new NpaEntry
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try
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{
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Name = name,
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IsPacked = compress,
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RawName = EncodeName (name, m_entries.Count),
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FolderId = folder_id,
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};
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++m_file_count;
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AddEntry (npa_entry);
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}
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}
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var dir = Path.GetDirectoryName (name);
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int folder_id = 0;
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if (!string.IsNullOrEmpty (dir))
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folder_id = AddDirectory (dir);
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byte[] EncodeName (string name, int entry_number)
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{
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try
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{
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byte[] raw_name = m_encoding.GetBytes (name);
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for (int i = 0; i < name.Length; ++i)
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raw_name[i] -= NpaOpener.DecryptName (i, entry_number, m_key);
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return raw_name;
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}
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catch (EncoderFallbackException X)
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{
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throw new InvalidFileName (name, arcStrings.MsgIllegalCharacters, X);
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bool compress = options.CompressContents;
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if (compress) // don't compress images
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compress = !FormatCatalog.Instance.LookupFileName (name).OfType<ImageFormat>().Any();
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var npa_entry = new NpaEntry
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{
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Name = name,
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IsPacked = compress,
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RawName = m_encoding.GetBytes (name),
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FolderId = folder_id,
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};
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++m_file_count;
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AddEntry (npa_entry);
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}
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catch (EncoderFallbackException X)
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{
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throw new InvalidFileName (name, arcStrings.MsgIllegalCharacters, X);
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}
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}
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}
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@ -600,12 +572,188 @@ namespace GameRes.Formats.NitroPlus
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Size = 0,
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UnpackedSize = 0,
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IsPacked = false,
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RawName = EncodeName (path, m_entries.Count),
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RawName = m_encoding.GetBytes (path),
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FolderId = folder_id,
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};
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m_entries.Add (npa_entry);
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AddEntry (npa_entry);
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}
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return folder_id;
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}
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}
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/// <summary>
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/// Stream class for files stored in encrypted NPA archives.
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/// </summary>
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internal class EncryptedStream : Stream
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{
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private Stream m_stream;
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private Lazy<byte[]> m_encrypted;
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private int m_encrypted_length;
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private bool m_read_mode;
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private long m_base_pos;
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public override bool CanRead { get { return m_read_mode; } }
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public override bool CanSeek { get { return m_stream.CanSeek; } }
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public override bool CanWrite { get { return !m_read_mode; } }
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public override long Length { get { return m_stream.Length - m_base_pos; } }
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public override long Position
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{
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get { return m_stream.Position - m_base_pos; }
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set { m_stream.Position = m_base_pos + value; }
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}
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delegate byte CryptFunc (int index, byte value);
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CryptFunc Encrypt;
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public EncryptedStream (NpaArchive arc, NpaEntry entry)
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{
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m_read_mode = true;
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m_encrypted_length = GetEncryptedLength (entry, arc.GameId);
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int key = NpaOpener.GetKeyFromEntry (entry, arc.GameId, arc.Key);
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m_stream = arc.File.CreateStream (entry.Offset, entry.Size);
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m_encrypted = new Lazy<byte[]> (() => InitEncrypted (key, arc.GameId, arc.KeyTable));
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m_base_pos = m_stream.Position;
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}
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public EncryptedStream (Stream output, NpaEntry entry, NpaTitleId game_id, int arc_key)
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{
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m_read_mode = false;
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m_encrypted_length = GetEncryptedLength (entry, game_id);
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int key = NpaOpener.GetKeyFromEntry (entry, game_id, arc_key);
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m_stream = output;
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m_encrypted = new Lazy<byte[]> (() => new byte[m_encrypted_length]);
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m_base_pos = m_stream.Position;
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byte[] decrypt_table = NpaOpener.GenerateKeyTable (game_id);
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byte[] encrypt_table = new byte[256];
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for (int i = 0; i < 256; ++i)
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encrypt_table[decrypt_table[i]] = (byte)i;
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if (NpaTitleId.LAMENTO == game_id)
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{
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Encrypt = (i, x) => encrypt_table[(x + key) & 0xff];
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}
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else
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{
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Encrypt = (i, x) => encrypt_table[(x + key + i) & 0xff];
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}
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}
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int GetEncryptedLength (NpaEntry entry, NpaTitleId game_id)
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{
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int length = 0x1000;
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if (game_id != NpaTitleId.LAMENTO)
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length += entry.RawName.Length;
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return length;
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}
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byte[] InitEncrypted (int key, NpaTitleId game_id, byte[] key_table)
|
||||
{
|
||||
var position = Position;
|
||||
if (0 != position)
|
||||
Position = 0;
|
||||
byte[] buffer = new byte[m_encrypted_length];
|
||||
m_encrypted_length = m_stream.Read (buffer, 0, m_encrypted_length);
|
||||
Position = position;
|
||||
|
||||
if (game_id == NpaTitleId.LAMENTO)
|
||||
{
|
||||
for (int i = 0; i < m_encrypted_length; i++)
|
||||
buffer[i] = (byte)(key_table[buffer[i]] - key);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < m_encrypted_length; i++)
|
||||
buffer[i] = (byte)(key_table[buffer[i]] - key - i);
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
|
||||
#region System.IO.Stream methods
|
||||
public override void Flush()
|
||||
{
|
||||
m_stream.Flush();
|
||||
}
|
||||
|
||||
public override long Seek (long offset, SeekOrigin origin)
|
||||
{
|
||||
if (SeekOrigin.Begin == origin)
|
||||
offset += m_base_pos;
|
||||
offset = m_stream.Seek (offset, origin);
|
||||
return offset - m_base_pos;
|
||||
}
|
||||
|
||||
public override void SetLength (long length)
|
||||
{
|
||||
throw new NotSupportedException ("EncryptedStream.SetLength is not supported");
|
||||
}
|
||||
|
||||
public override int Read (byte[] buffer, int offset, int count)
|
||||
{
|
||||
var position = Position;
|
||||
if (position >= m_encrypted_length)
|
||||
return m_stream.Read (buffer, offset, count);
|
||||
int read = Math.Min (m_encrypted_length - (int)position, count);
|
||||
Array.Copy (m_encrypted.Value, (int)position, buffer, offset, read);
|
||||
m_stream.Seek (read, SeekOrigin.Current);
|
||||
if (read < count)
|
||||
{
|
||||
read += m_stream.Read (buffer, offset+read, count-read);
|
||||
}
|
||||
return read;
|
||||
}
|
||||
|
||||
public override int ReadByte ()
|
||||
{
|
||||
var position = Position;
|
||||
if (position >= m_encrypted_length)
|
||||
return m_stream.ReadByte();
|
||||
m_stream.Seek (1, SeekOrigin.Current);
|
||||
return m_encrypted.Value[(int)position];
|
||||
}
|
||||
|
||||
public override void Write (byte[] buffer, int offset, int count)
|
||||
{
|
||||
var position = Position;
|
||||
if (position < m_encrypted_length)
|
||||
{
|
||||
int limit = (int)position + Math.Min (m_encrypted_length - (int)position, count);
|
||||
for (int i = (int)position; i < limit; ++i, ++offset, --count)
|
||||
{
|
||||
m_encrypted.Value[i] = Encrypt (i, buffer[offset]);
|
||||
}
|
||||
m_stream.Write (m_encrypted.Value, (int)position, limit-(int)position);
|
||||
}
|
||||
if (count > 0)
|
||||
m_stream.Write (buffer, offset, count);
|
||||
}
|
||||
|
||||
public override void WriteByte (byte value)
|
||||
{
|
||||
var position = Position;
|
||||
if (position < m_encrypted_length)
|
||||
value = Encrypt ((int)position, value);
|
||||
m_stream.WriteByte (value);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region IDisposable Members
|
||||
bool disposed = false;
|
||||
protected override void Dispose (bool disposing)
|
||||
{
|
||||
if (!disposed)
|
||||
{
|
||||
if (disposing && m_read_mode)
|
||||
{
|
||||
m_stream.Dispose();
|
||||
}
|
||||
m_encrypted = null;
|
||||
disposed = true;
|
||||
base.Dispose (disposing);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user