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update_kaguya
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parent
f61126f5eb
commit
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@ -649,6 +649,7 @@ namespace GameRes.Formats.Kaguya
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{
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table.Add (new Tuple<string, Decryptor> ("AN00", (a, e) => DecryptAn00 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("AN21", (a, e) => DecryptAn21 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("PL10", (a, e) => DecryptPL10 (a, e)));
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}
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m_type_table = table.ToArray();
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}
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@ -716,6 +717,18 @@ namespace GameRes.Formats.Kaguya
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offset += 12;
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DecryptData (data, offset, channels * w * h);
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return new BinMemoryStream (data, entry.Name);
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}
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Stream DecryptPL10(LinkArchive arc, LinkEntry entry)
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{
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var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
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int offset = 30;
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int w = data.ToInt32(offset);
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int h = data.ToInt32(offset + 4);
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int channels = data.ToInt32(offset + 8);
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offset += 12;
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DecryptData(data, offset, channels * w * h);
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return new BinMemoryStream(data, entry.Name);
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}
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void DecryptData (byte[] data, int index, int length)
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207
ArcFormats/Kaguya/ArcPL10.cs
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207
ArcFormats/Kaguya/ArcPL10.cs
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@ -0,0 +1,207 @@
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//! \file ArcAN21.cs
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//! \date Sun Apr 30 21:04:25 2017
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//! \brief KaGuYa script engine animation resource.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Windows.Media;
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namespace GameRes.Formats.Kaguya
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{
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class PL10Entry : PackedEntry
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{
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public int FrameIndex;
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public int RleStep;
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}
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[Export(typeof(ArchiveFormat))]
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public class PL10Opener : ArchiveFormat
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{
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public override string Tag { get { return "PL10/KAGUYA"; } }
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public override string Description { get { return "KaGuYa script engine animation resource"; } }
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public override uint Signature { get { return 0x30314C50; } } // 'PL10'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public PL10Opener()
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{
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Extensions = new string[] { "plt" };
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}
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public override ArcFile TryOpen(ArcView file)
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{
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uint current_offset = 4;
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int frame_count = file.View.ReadUInt16(current_offset);
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if (!IsSaneCount(frame_count))
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return null;
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current_offset += 0x12;
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string base_name = Path.GetFileNameWithoutExtension(file.Name);
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var dir = new List<Entry>(frame_count);
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var info = new ImageMetaData
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{
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OffsetX = file.View.ReadInt32(current_offset),
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OffsetY = file.View.ReadInt32(current_offset + 4),
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Width = file.View.ReadUInt32(current_offset + 8),
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Height = file.View.ReadUInt32(current_offset + 12),
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};
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int channels = file.View.ReadInt32(current_offset + 0x10);
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info.BPP = channels * 8;
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current_offset += 0x14;
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var entry = new PL10Entry
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{
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FrameIndex = 0,
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Name = string.Format("{0}#{1:D2}", base_name, 0),
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Type = "image",
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Offset = current_offset,
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Size = (uint)channels * info.Width * info.Height,
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IsPacked = false,
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};
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dir.Add(entry);
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current_offset += entry.Size;
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for (int i = 1; i < frame_count; ++i)
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{
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int step = file.View.ReadByte(current_offset++);
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if (0 == step)
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return null;
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uint packed_size = file.View.ReadUInt32(current_offset);
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uint unpacked_size = (uint)(channels * (info.OffsetX + (int)info.Width)
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* (info.OffsetY + (int)info.Height));
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current_offset += 4;
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entry = new PL10Entry
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{
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FrameIndex = i,
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Name = string.Format("{0}#{1:D2}", base_name, i),
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Type = "image",
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Offset = current_offset,
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Size = packed_size,
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UnpackedSize = unpacked_size,
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IsPacked = true,
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RleStep = step,
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};
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dir.Add(entry);
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current_offset += packed_size;
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}
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return new PL10Archive(file, this, dir, info);
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}
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public override Stream OpenEntry(ArcFile arc, Entry entry)
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{
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var anent = entry as PL10Entry;
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var input = arc.File.CreateStream(entry.Offset, entry.Size);
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if (null == anent || !anent.IsPacked)
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return input;
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using (input)
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{
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var data = DecompressRLE(input, anent.UnpackedSize, anent.RleStep);
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return new BinMemoryStream(data);
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}
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}
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public override IImageDecoder OpenImage(ArcFile arc, Entry entry)
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{
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var anarc = (PL10Archive)arc;
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var anent = (PL10Entry)entry;
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var pixels = anarc.GetFrame(anent.FrameIndex);
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return new BitmapDecoder(pixels, anarc.ImageInfo);
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}
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internal static byte[] DecompressRLE(IBinaryStream input, uint unpacked_size, int rle_step)
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{
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var output = new byte[unpacked_size];
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for (int i = 0; i < rle_step; ++i)
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{
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byte v1 = input.ReadUInt8();
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output[i] = v1;
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int dst = i + rle_step;
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while (dst < output.Length)
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{
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byte v2 = input.ReadUInt8();
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output[dst] = v2;
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dst += rle_step;
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if (v2 == v1)
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{
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int count = input.ReadUInt8();
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if (0 != (count & 0x80))
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count = input.ReadUInt8() + ((count & 0x7F) << 8) + 128;
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while (count-- > 0 && dst < output.Length)
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{
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output[dst] = v2;
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dst += rle_step;
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}
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if (dst < output.Length)
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{
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v2 = input.ReadUInt8();
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output[dst] = v2;
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dst += rle_step;
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}
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}
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v1 = v2;
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}
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}
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return output;
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}
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}
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class PL10Archive : ArcFile
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{
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byte[][] Frames;
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public readonly ImageMetaData ImageInfo;
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public PL10Archive(ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, ImageMetaData base_info)
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: base(arc, impl, dir)
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{
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Frames = new byte[dir.Count][];
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ImageInfo = base_info;
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}
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public byte[] GetFrame(int index)
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{
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if (index >= Frames.Length)
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throw new ArgumentException("index");
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if (null != Frames[index])
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return Frames[index];
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var entry = Dir.ElementAt(index);
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byte[] pixels;
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using (var stream = OpenEntry(entry))
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{
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pixels = new byte[stream.Length];
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stream.Read(pixels, 0, pixels.Length);
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}
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if (index > 0)
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{
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var prev_frame = GetFrame(index - 1);
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for (int i = 0; i < pixels.Length; ++i)
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pixels[i] += prev_frame[i];
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}
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Frames[index] = pixels;
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return pixels;
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}
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}
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}
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