mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 13:45:34 +08:00
update_kaguya
This commit is contained in:
parent
f61126f5eb
commit
debd814596
@ -649,6 +649,7 @@ namespace GameRes.Formats.Kaguya
|
||||
{
|
||||
table.Add (new Tuple<string, Decryptor> ("AN00", (a, e) => DecryptAn00 (a, e)));
|
||||
table.Add (new Tuple<string, Decryptor> ("AN21", (a, e) => DecryptAn21 (a, e)));
|
||||
table.Add (new Tuple<string, Decryptor> ("PL10", (a, e) => DecryptPL10 (a, e)));
|
||||
}
|
||||
m_type_table = table.ToArray();
|
||||
}
|
||||
@ -718,6 +719,18 @@ namespace GameRes.Formats.Kaguya
|
||||
return new BinMemoryStream (data, entry.Name);
|
||||
}
|
||||
|
||||
Stream DecryptPL10(LinkArchive arc, LinkEntry entry)
|
||||
{
|
||||
var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
|
||||
int offset = 30;
|
||||
int w = data.ToInt32(offset);
|
||||
int h = data.ToInt32(offset + 4);
|
||||
int channels = data.ToInt32(offset + 8);
|
||||
offset += 12;
|
||||
DecryptData(data, offset, channels * w * h);
|
||||
return new BinMemoryStream(data, entry.Name);
|
||||
}
|
||||
|
||||
void DecryptData (byte[] data, int index, int length)
|
||||
{
|
||||
while (length > 0)
|
||||
|
207
ArcFormats/Kaguya/ArcPL10.cs
Normal file
207
ArcFormats/Kaguya/ArcPL10.cs
Normal file
@ -0,0 +1,207 @@
|
||||
//! \file ArcAN21.cs
|
||||
//! \date Sun Apr 30 21:04:25 2017
|
||||
//! \brief KaGuYa script engine animation resource.
|
||||
//
|
||||
// Copyright (C) 2017 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace GameRes.Formats.Kaguya
|
||||
{
|
||||
class PL10Entry : PackedEntry
|
||||
{
|
||||
public int FrameIndex;
|
||||
public int RleStep;
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class PL10Opener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "PL10/KAGUYA"; } }
|
||||
public override string Description { get { return "KaGuYa script engine animation resource"; } }
|
||||
public override uint Signature { get { return 0x30314C50; } } // 'PL10'
|
||||
public override bool IsHierarchic { get { return false; } }
|
||||
public override bool CanWrite { get { return false; } }
|
||||
|
||||
public PL10Opener()
|
||||
{
|
||||
Extensions = new string[] { "plt" };
|
||||
}
|
||||
|
||||
public override ArcFile TryOpen(ArcView file)
|
||||
{
|
||||
uint current_offset = 4;
|
||||
int frame_count = file.View.ReadUInt16(current_offset);
|
||||
if (!IsSaneCount(frame_count))
|
||||
return null;
|
||||
current_offset += 0x12;
|
||||
string base_name = Path.GetFileNameWithoutExtension(file.Name);
|
||||
var dir = new List<Entry>(frame_count);
|
||||
var info = new ImageMetaData
|
||||
{
|
||||
OffsetX = file.View.ReadInt32(current_offset),
|
||||
OffsetY = file.View.ReadInt32(current_offset + 4),
|
||||
Width = file.View.ReadUInt32(current_offset + 8),
|
||||
Height = file.View.ReadUInt32(current_offset + 12),
|
||||
};
|
||||
int channels = file.View.ReadInt32(current_offset + 0x10);
|
||||
info.BPP = channels * 8;
|
||||
current_offset += 0x14;
|
||||
var entry = new PL10Entry
|
||||
{
|
||||
FrameIndex = 0,
|
||||
Name = string.Format("{0}#{1:D2}", base_name, 0),
|
||||
Type = "image",
|
||||
Offset = current_offset,
|
||||
Size = (uint)channels * info.Width * info.Height,
|
||||
IsPacked = false,
|
||||
};
|
||||
dir.Add(entry);
|
||||
current_offset += entry.Size;
|
||||
for (int i = 1; i < frame_count; ++i)
|
||||
{
|
||||
int step = file.View.ReadByte(current_offset++);
|
||||
if (0 == step)
|
||||
return null;
|
||||
uint packed_size = file.View.ReadUInt32(current_offset);
|
||||
uint unpacked_size = (uint)(channels * (info.OffsetX + (int)info.Width)
|
||||
* (info.OffsetY + (int)info.Height));
|
||||
current_offset += 4;
|
||||
entry = new PL10Entry
|
||||
{
|
||||
FrameIndex = i,
|
||||
Name = string.Format("{0}#{1:D2}", base_name, i),
|
||||
Type = "image",
|
||||
Offset = current_offset,
|
||||
Size = packed_size,
|
||||
UnpackedSize = unpacked_size,
|
||||
IsPacked = true,
|
||||
RleStep = step,
|
||||
};
|
||||
dir.Add(entry);
|
||||
current_offset += packed_size;
|
||||
}
|
||||
return new PL10Archive(file, this, dir, info);
|
||||
}
|
||||
|
||||
public override Stream OpenEntry(ArcFile arc, Entry entry)
|
||||
{
|
||||
var anent = entry as PL10Entry;
|
||||
var input = arc.File.CreateStream(entry.Offset, entry.Size);
|
||||
if (null == anent || !anent.IsPacked)
|
||||
return input;
|
||||
using (input)
|
||||
{
|
||||
var data = DecompressRLE(input, anent.UnpackedSize, anent.RleStep);
|
||||
return new BinMemoryStream(data);
|
||||
}
|
||||
}
|
||||
|
||||
public override IImageDecoder OpenImage(ArcFile arc, Entry entry)
|
||||
{
|
||||
var anarc = (PL10Archive)arc;
|
||||
var anent = (PL10Entry)entry;
|
||||
var pixels = anarc.GetFrame(anent.FrameIndex);
|
||||
return new BitmapDecoder(pixels, anarc.ImageInfo);
|
||||
}
|
||||
|
||||
internal static byte[] DecompressRLE(IBinaryStream input, uint unpacked_size, int rle_step)
|
||||
{
|
||||
var output = new byte[unpacked_size];
|
||||
for (int i = 0; i < rle_step; ++i)
|
||||
{
|
||||
byte v1 = input.ReadUInt8();
|
||||
output[i] = v1;
|
||||
int dst = i + rle_step;
|
||||
while (dst < output.Length)
|
||||
{
|
||||
byte v2 = input.ReadUInt8();
|
||||
output[dst] = v2;
|
||||
dst += rle_step;
|
||||
if (v2 == v1)
|
||||
{
|
||||
int count = input.ReadUInt8();
|
||||
if (0 != (count & 0x80))
|
||||
count = input.ReadUInt8() + ((count & 0x7F) << 8) + 128;
|
||||
while (count-- > 0 && dst < output.Length)
|
||||
{
|
||||
output[dst] = v2;
|
||||
dst += rle_step;
|
||||
}
|
||||
if (dst < output.Length)
|
||||
{
|
||||
v2 = input.ReadUInt8();
|
||||
output[dst] = v2;
|
||||
dst += rle_step;
|
||||
}
|
||||
}
|
||||
v1 = v2;
|
||||
}
|
||||
}
|
||||
return output;
|
||||
}
|
||||
}
|
||||
|
||||
class PL10Archive : ArcFile
|
||||
{
|
||||
byte[][] Frames;
|
||||
|
||||
public readonly ImageMetaData ImageInfo;
|
||||
|
||||
public PL10Archive(ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, ImageMetaData base_info)
|
||||
: base(arc, impl, dir)
|
||||
{
|
||||
Frames = new byte[dir.Count][];
|
||||
ImageInfo = base_info;
|
||||
}
|
||||
|
||||
public byte[] GetFrame(int index)
|
||||
{
|
||||
if (index >= Frames.Length)
|
||||
throw new ArgumentException("index");
|
||||
if (null != Frames[index])
|
||||
return Frames[index];
|
||||
|
||||
var entry = Dir.ElementAt(index);
|
||||
byte[] pixels;
|
||||
using (var stream = OpenEntry(entry))
|
||||
{
|
||||
pixels = new byte[stream.Length];
|
||||
stream.Read(pixels, 0, pixels.Length);
|
||||
}
|
||||
if (index > 0)
|
||||
{
|
||||
var prev_frame = GetFrame(index - 1);
|
||||
for (int i = 0; i < pixels.Length; ++i)
|
||||
pixels[i] += prev_frame[i];
|
||||
}
|
||||
Frames[index] = pixels;
|
||||
return pixels;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user