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(IarFormat.ReadMetaData): fixed offset sign.
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@ -76,8 +76,8 @@ namespace GameRes.Formats.Sas5
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{
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Width = LittleEndian.ToUInt32 (header, 0x08),
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Height = LittleEndian.ToUInt32 (header, 0x0C),
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OffsetX = LittleEndian.ToInt32 (header, 0x10),
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OffsetY = LittleEndian.ToInt32 (header, 0x14),
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OffsetX = -LittleEndian.ToInt32 (header, 0x10),
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OffsetY = -LittleEndian.ToInt32 (header, 0x14),
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BPP = LittleEndian.ToInt32 (header, 0x18),
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Stride = LittleEndian.ToInt32 (header, 0x1C),
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PaletteSize = LittleEndian.ToInt32 (header, 0x20),
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