mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 07:34:00 +08:00
(VawAudio): decode 'PACKTYPE=1' files.
This commit is contained in:
parent
bbc58bd0e0
commit
e05369546e
@ -2,7 +2,7 @@
|
||||
//! \date Sat Aug 01 12:28:22 2015
|
||||
//! \brief Black Cyc audio file.
|
||||
//
|
||||
// Copyright (C) 2015 by morkt
|
||||
// Copyright (C) 2015-2016 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
@ -60,6 +60,10 @@ namespace GameRes.Formats.BlackCyc
|
||||
format = Wav;
|
||||
offset = 0x40;
|
||||
}
|
||||
else if (1 == header.PackType)
|
||||
{
|
||||
return Unpack (file);
|
||||
}
|
||||
else if (2 == header.PackType)
|
||||
{
|
||||
format = OggAudio.Instance;
|
||||
@ -80,5 +84,62 @@ namespace GameRes.Formats.BlackCyc
|
||||
{
|
||||
throw new System.NotImplementedException ("EdimFormat.Write not implemenented");
|
||||
}
|
||||
|
||||
SoundInput Unpack (Stream input)
|
||||
{
|
||||
input.Position = 0x40;
|
||||
var header = new byte[0x24];
|
||||
if (0x14 != input.Read (header, 0, 0x14))
|
||||
return null;
|
||||
int fmt_size = LittleEndian.ToInt32 (header, 0x10);
|
||||
if (fmt_size + input.Position > input.Length)
|
||||
return null;
|
||||
int header_size = fmt_size + 0x14;
|
||||
if (header_size > header.Length)
|
||||
Array.Resize (ref header, header_size);
|
||||
if (fmt_size != input.Read (header, 0x14, fmt_size))
|
||||
return null;
|
||||
int riff_size = LittleEndian.ToInt32 (header, 4) + 8;
|
||||
int data_size = riff_size - header_size;
|
||||
var pcm = new MemoryStream (riff_size);
|
||||
try
|
||||
{
|
||||
pcm.Write (header, 0, header_size);
|
||||
using (var output = new BinaryWriter (pcm, Encoding.Default, true))
|
||||
using (var bits = new LsbBitStream (input, true))
|
||||
{
|
||||
int written = 0;
|
||||
short sample = 0;
|
||||
while (written < data_size)
|
||||
{
|
||||
int c = bits.GetBits (4);
|
||||
if (-1 == c)
|
||||
c = 0;
|
||||
int code = 0;
|
||||
if (c > 0)
|
||||
code = bits.GetBits (c) << (32 - c);
|
||||
code >>= 32 - c;
|
||||
int sign = code >> 31;
|
||||
code ^= 0x4000 >> (15 - c);
|
||||
code -= sign;
|
||||
sample += (short)code;
|
||||
output.Write (sample);
|
||||
written += 2;
|
||||
}
|
||||
}
|
||||
pcm.Position = 0;
|
||||
var sound = Wav.TryOpen (pcm);
|
||||
if (sound != null)
|
||||
input.Dispose();
|
||||
else
|
||||
pcm.Dispose();
|
||||
return sound;
|
||||
}
|
||||
catch
|
||||
{
|
||||
pcm.Dispose();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user