(GAN): hard-coded default image width and height.

currently there's no way to tell what image actual dimensions are.
This commit is contained in:
morkt 2020-03-30 17:29:28 +04:00
parent ad22d60b4d
commit e061687816

View File

@ -92,10 +92,13 @@ namespace GameRes.Formats.Ikura
public readonly ImageMetaData Info; public readonly ImageMetaData Info;
byte[][] Frames; byte[][] Frames;
const uint DefaultWidth = 800;
const uint DefaultHeight = 600;
public GanFrameArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir) public GanFrameArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir)
: base (arc, impl, dir) : base (arc, impl, dir)
{ {
Info = new ImageMetaData { Width = 640, Height = 480, BPP = 24 }; Info = new ImageMetaData { Width = DefaultWidth, Height = DefaultHeight, BPP = 24 };
Frames = new byte[dir.Count][]; Frames = new byte[dir.Count][];
} }